TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
Scramble 97?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 carrier
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
British win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 fighter moved from 96 Sea Zone to Malta
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 aaGun moved from India to Burma
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
3 fighters moved from 110 Sea Zone to Gibraltar
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5,1,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 4 infantry and 1 marine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser and 1 destroyer
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Hi Adam!
Another question on rules, if I don´t declare war to anyone in J2 and don´t occupy French Indochina, I still get the 10 IPC for trade with USA, right? I am confused by the declaration of war France just did to Japan together with the armistice Vichy conditions.
Thx
Juan
Hi Adam!
Another question on rules, if I don�t declare war to anyone in J2 and don�t occupy French Indochina, I still get the 10 IPC for trade with USA, right? I am confused by the declaration of war France just did to Japan together with the armistice Vichy conditions.
Thx
Juan
Yup you do, French DOW changes nothing.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 submarine moved from 106 Sea Zone to 90 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
3 aaGuns, 9 artilleries and 11 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
5 infantry moved from Bulgaria to Romania
8 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 aaGuns moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
2 artilleries moved from France to Western Germany
6 armour and 3 mech_infantrys moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
5 artilleries and 5 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
Place Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
2 artilleries moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
5 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 cruisers moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
3 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to Hunan
2 tactical_bombers moved from Yunnan to Hunan
2 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 fighters moved from Kwangsi to Hunan
6 fighters and 3 tactical_bombers moved from Hunan to Anhwe
2 bombers moved from Kwangsi to Hunan
2 bombers moved from Hunan to Anhwe
2 bombers moved from Anhwe to Kiangsi
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Iraq
2 infantry moved from Persia to Iraq
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
EDIT: 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 85 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
1 marine and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 95 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 95 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Neutral_Axis to ANZAC
EDIT: Turning off Edit Mode
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to French Indo China
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Slovakia Hungary to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
9 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Poland to Eastern Poland
3 armour moved from Germany to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
3 fighters moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
5 artilleries moved from Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
2 bombers moved from 114 Sea Zone to Southern Italy
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 aaGuns moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Slovakia Hungary to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
9 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Poland to Eastern Poland
3 armour moved from Germany to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
3 fighters moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
5 artilleries moved from Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
2 bombers moved from 114 Sea Zone to Southern Italy
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 aaGuns moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 infantry moved from Novgorod to Belarus
8 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 20 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun and 1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
6 infantry moved from Yenisey to Timguska
Place Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs