@FranceNeedsMorePower i’ll try to do another video showing how to join which is much easier
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tambov to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Italians win, taking Rostov from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 destroyer and 3 transports moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Shan State to Shantung
2 fighters moved from Queensland to Guam
1 artillery and 1 infantry moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Yunnan to Sikang
4 fighters moved from West India to Egypt
2 submarines moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
2 bombers and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Tambov to Ukraine
2 armour, 40 artilleries, 24 infantry and 13 mech_infantrys moved from Tambov to Volgograd
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
2 fighters moved from 109 Sea Zone to 118 Sea Zone
1 fighter moved from 109 Sea Zone to 108 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 118 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 108 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 destroyer
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 2 armour, 40 artilleries, 24 infantry and 13 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from British with 2 armour, 40 artilleries, 24 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
3 artilleries and 3 infantry moved from Samara to Tambov
1 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery moved from Bryansk to Russia
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Romania
2 bombers and 3 fighters moved from 110 Sea Zone to Western Germany
6 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun, 2 artilleries and 9 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
2 artilleries and 1 infantry moved from France to Western Germany
1 aaGun, 2 artilleries, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 108 Sea Zone to 112 Sea Zone
1 fighter moved from 118 Sea Zone to 112 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter moved from 118 Sea Zone to 112 Sea Zone
2 fighters moved from Greece to 112 Sea Zone
4 fighters moved from Greece to 97 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers and 1 transport placed in 97 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Russia
5 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - Russians
1 fighter moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to Rostov
1 armour moved from Szechwan to ShensiCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 12 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,5,5,2,4,5,6,1,2,6
Japanese collect 4 PUs (8 lost to blockades); end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 armour, 6 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 armour, 4 artilleries and 7 infantry moved from 6 Sea Zone to Japan
2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
12 bombers and 3 fighters moved from Korea to Japan
1 armour moved from Timguska to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Novosibirsk to Tsinghai
7 fighters moved from Gibraltar to United Kingdom
5 bombers moved from Eastern United States to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea Zone
2 fighters moved from 6 Sea Zone to Japan -
scramble?
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No, and I think that will be it.
I’ll post your result.
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thanks for the game!