Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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Scramble from Gibraltar?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 6 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Southern Italy to 91 Sea Zone
2 fighters moved from 119 Sea Zone to 91 Sea Zone
1 destroyer and 2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Eire to Scotland
Germans take Scotland from British
2 artilleries, 1 fighter and 2 infantry moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Tambov
2 artilleries and 2 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kweichow to AnhweCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Anhwe
Germans attack with 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Anhwe from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 3 infantry
Germans win, taking Greece from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 6 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 2 fighters and 3 transports
Germans win with 4 bombers remaining. Battle score for attacker is 51
Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for Americans: 4 carriers, 1 cruiser, 2 fighters and 3 transportsNon Combat Move - Germans
1 fighter moved from Greece to Rostov
1 aaGun, 10 artilleries, 1 fighter and 10 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun, 3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
4 artilleries and 3 infantry moved from Bryansk to Rostov
1 fighter moved from Tambov to Rostov
1 armour and 14 mech_infantrys moved from Russia to Rostov
3 fighters moved from Western Germany to Rostov
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
4 bombers moved from 91 Sea Zone to Holland Belgium
1 aaGun, 2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
1 aaGun and 6 infantry moved from Normandy Bordeaux to Holland Belgium
2 transports moved from 119 Sea Zone to 109 Sea Zone
21 artilleries and 9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Buryatia to Yenisey
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tsinghai to Hopei
1 mech_infantry moved from Sikang to KweichowPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 carrier, 1 destroyer and 3 transports placed in 113 Sea Zone
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 3.
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Russia
3 artilleries, 1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - Russians
1 armour moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 armour moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kazakhstan to Sikang
4 fighters moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 armour, 25 artilleries and 16 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
5 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 armour moved from Hunan to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Hunan to Shantung
Japanese take Shantung from Chinese
1 bomber moved from Hunan to Kwangsi
1 armour and 2 artilleries moved from Hunan to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour and 2 artilleries
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangsi to JapanPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,1,2,2,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,2
Japanese collect 14 PUs (12 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 7 fighters and 3 infantry; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from Korea to Shantung
2 bombers moved from Korea to Kiangsu
1 armour moved from Amur to Yakut S.S.R.
Americans take Buryatia from Germans
Americans take Yakut S.S.R. from Germans
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour moved from Korea to Jehol
1 artillery moved from Amur to Manchuria
3 carriers and 3 destroyers moved from 19 Sea Zone to 18 Sea Zone
2 bombers moved from Korea to Kiangsu
1 bomber moved from Korea to Shantung
2 fighters moved from 19 Sea Zone to Shantung
4 fighters moved from Kwangtung to Kiangsi
2 bombers moved from Korea to Kiangsi
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from United Kingdom to 104 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Siam
Battle in Kiangsu
Americans attack with 4 bombers and 1 infantry
Japanese defend with 1 armour
Americans win, taking Siam from Japanese, taking Kiangsu from Japanese with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Americans attack with 2 bombers and 4 fighters
Japanese defend with 1 armour and 1 artillery
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour and 1 artillery
Battle in Shantung
Americans attack with 3 bombers, 2 fighters and 1 infantry
Japanese defend with 1 armour
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
2 fighters moved from Shantung to Korea
3 bombers moved from Shantung to Korea
4 bombers moved from Kiangsu to Korea
3 fighters moved from Kiangsi to 19 Sea Zone
3 carriers and 3 destroyers moved from 18 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsi to Burma
1 armour moved from Northwest Persia to Caucasus
5 fighters moved from 104 Sea Zone to United Kingdom
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 2 infantry placed in French Indo China
1 armour, 1 bomber and 1 infantry placed in Korea
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 80 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Chahar to AnhweCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Anhwe from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
6 fighters moved from United Kingdom to Scotland
3 artilleries and 8 infantry moved from Burma to Yunnan
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
5 armour moved from Burma to India
7 armour and 1 mech_infantry moved from India to West India
2 armour and 1 mech_infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Volgograd to Samara
1 bomber moved from Northwest Persia to Tambov
1 artillery and 2 infantry moved from Volgograd to TambovCombat - British
Battle in Tambov
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 artilleries and 2 infantry
retreated to Tambov
Germans win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Scotland
British attack with 6 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 armour, 3 artilleries and 9 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Samara
British attack with 1 artillery
Germans defend with 1 artillery
British win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
3 armour, 11 artilleries, 14 infantry and 14 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Tambov to Caucasus
1 aaGun moved from Burma to Yunnan
6 fighters moved from Scotland to United KingdomPlace Units - British
2 armour and 2 mech_infantrys placed in United Kingdom
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,3,5,5,6,6,1,2,1,1
British collect 32 PUs (8 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to SardiniaCombat - Italians
Battle in Sardinia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Sardinia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Sardinia to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Tambov: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 armour moved from Hainan to 36 Sea Zone
1 armour moved from Malaya to Yunnan
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 submarine moved from 36 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
2 submarines moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Shan State
2 fighters moved from French Indo China to West India
2 fighters moved from French Indo China to West IndiaCombat - ANZAC
Battle in KiangsiNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from South Australia to Northern Territory
2 aaGuns and 2 mech_infantrys moved from Northern Territory to Western AustraliaPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 artilleries and 1 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from British
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Holland Belgium to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 bombers moved from Holland Belgium to Scotland
1 infantry moved from Eire to Scotland
2 artilleries and 1 infantry moved from Eire to Scotland
1 artillery moved from Eire to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 bombers and 2 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 3 artilleries and 3 infantry
British defend with 1 artillery
Germans win, taking Samara from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 aaGun, 24 artilleries and 12 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 aaGun, 1 armour, 14 artilleries, 12 infantry and 14 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
6 fighters moved from Rostov to Greece
1 artillery and 1 infantry moved from Greece to Bulgaria
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 109 Sea Zone
3 fighters moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from Scotland to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
1 aaGun and 9 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Yenisey to NovosibirskPlace Units - Germans
1 armour and 2 artilleries placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
2 artilleries and 1 infantry placed in France
Germans undo move 3.
1 artillery and 2 infantry placed in France
Germans undo move 3.
2 artilleries and 1 infantry placed in France
2 artilleries, 3 fighters and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - Russians
1 armour and 1 infantry moved from Sikang to Szechwan
2 infantry moved from Caucasus to Rostov
3 fighters moved from Caucasus to Egypt
1 fighter moved from Caucasus to RostovCombat - Russians
Battle in Szechwan
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Place Units - Japanese
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,1,2,4,4,4,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,1
Japanese collect 10 PUs (7 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 8 bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Siam to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Burma to Korea
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
3 bombers moved from Korea to Japan
7 fighters moved from Eastern United States to Gibraltar
1 armour moved from Caucasus to Rostov
1 armour moved from Yakut S.S.R. to Timguska
Americans take Yenisey from Germans
Americans take Timguska from GermansCombat - Americans
Battle in Rostov
Americans attack with 1 armour
Germans defend with 1 infantry
Americans win, taking Rostov from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Japan to Korea
1 armour, 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 118 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea ZonePlace Units - Americans
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
3 bombers placed in Korea
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 79 PUs; end with 80 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kweichow
2 infantry moved from Sikang to Shensi
1 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
2 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Ukraine
British take Ukraine from Germans
1 infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
2 armour, 6 fighters, 22 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
1 armour, 3 artilleries and 8 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Sikang
1 fighter moved from Kwangtung to Sikang
2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Persia to Caucasus
5 armour moved from West India to Turkmenistan
2 armour and 1 mech_infantry moved from India to Eastern PersiaCombat - British
Battle in Scotland
British attack with 2 armour, 6 fighters, 22 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 8 artilleries and 9 infantry
British win, taking Scotland from Germans with 2 armour, 6 fighters, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 8 artilleries and 9 infantry
Casualties for British: 6 infantry
Battle in Volgograd
British attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Volgograd to Caucasus
6 fighters moved from Scotland to United Kingdom
1 aaGun moved from Yunnan to Szechwan
3 mech_infantrys moved from Iraq to CaucasusPlace Units - British
1 destroyer placed in 110 Sea Zone
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,2,6,3,1,1,1,6,6,6,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,5,4
British collect 30 PUs (11 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 airfield placed in West India
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 mech_infantrys -
one second
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Ukraine
British take Ukraine from Germans
1 infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
2 armour, 6 fighters, 22 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
1 armour, 3 artilleries and 8 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Sikang
1 fighter moved from Kwangtung to Sikang
2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Persia to Caucasus
5 armour moved from West India to Turkmenistan
2 armour and 1 mech_infantry moved from India to Eastern PersiaCombat - British
Battle in Scotland
British attack with 2 armour, 6 fighters, 22 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 8 artilleries and 9 infantry
British win, taking Scotland from Germans with 2 armour, 6 fighters, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 8 artilleries and 9 infantry
Casualties for British: 6 infantry
Battle in Volgograd
British attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Volgograd to Caucasus
6 fighters moved from Scotland to United Kingdom
1 aaGun moved from Yunnan to Szechwan
3 mech_infantrys moved from Iraq to CaucasusPlace Units - British
1 destroyer placed in 110 Sea Zone
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,2,6,3,1,1,1,6,6,6,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,5,4
British collect 30 PUs (11 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 airfield placed in West India
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tambov to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Italians win, taking Rostov from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 destroyer and 3 transports moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs





