@simon33 Scramble?
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 8 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 41 Sea Zone
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from South Australia to Northern TerritoryCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 2 fighters and 3 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Novgorod to Russia
2 bombers and 3 fighters moved from Western Ukraine to Russia
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers and 5 fighters moved from Western Germany to United Kingdom
1 infantry moved from Volgograd to Caucasus -
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Novgorod to Russia
2 bombers and 3 fighters moved from Western Ukraine to Russia
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers and 5 fighters moved from Western Germany to United Kingdom
1 infantry moved from Volgograd to CaucasusCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iceland
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns, 1 armour, 16 artilleries and 14 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 artilleries and 2 infantry moved from Ukraine to Bryansk
13 artilleries and 6 infantry moved from Rostov to Bryansk
3 fighters moved from Russia to Bryansk
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Timguska to Samara
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Timguska to Yakut S.S.R.
11 mech_infantrys moved from Rostov to Bryansk
3 infantry moved from Novgorod to Belarus
3 bombers moved from Russia to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to Belarus
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
4 fighters moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Germany
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
1 bomber and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 bombers
EDIT: Adding units owned by Germans to Bryansk: 3 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
2 armour, 26 artilleries and 26 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to AmurCombat - Russians
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 2 armour, 26 artilleries and 26 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 armour, 26 artilleries and 25 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 aaGuns moved from Russia to Samara
4 fighters moved from Tambov to Northwest PersiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Hopei to Kiangsu
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Japan to Chahar
2 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
1 fighter moved from Japan to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 3 fighters and 1 mech_infantry
Americans defend with 2 infantry; Chinese defend with 1 infantry
retreated to Kiangsu
Chinese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 fighter moved from Chahar to Anhwe
1 infantry moved from Hunan to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Hunan
3 armour moved from French Indo China to Yunnan
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters moved from Manchuria to AnhwePlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,4,4,1,5,4,3,4,1,3,4,1,4,1,2
Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from India to Anhwe
3 bombers moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 carriers moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone -
scramble 97?
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Yes, scramble.
Thought I had enough there but I think I was counting the Luftwaffe that I flew out.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from India to Anhwe
3 bombers moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 carriers moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers and 1 fighter
Germans defend with 1 submarine; Italians defend with 1 destroyer, 3 fighters and 1 transport
1 submarine owned by the Germans Submerged
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 2 bombers
Battle in Celebes
Battle in Kwangtung
Battle in Anhwe
Americans attack with 7 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 5 fighters and 1 infantry
Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 fighters and 1 infantry
Battle in Shantung
Battle in 123 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win, taking Shantung from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 fighter moved from 123 Sea Zone to Eire
1 fighter moved from 97 Sea Zone to Greece
2 bombers moved from 97 Sea Zone to Greece
4 bombers moved from Western United States to Korea
1 fighter moved from Anhwe to 19 Sea Zone
1 carrier moved from 18 Sea Zone to 19 Sea Zone
4 bombers moved from Anhwe to Korea
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 18 Sea Zone to 19 Sea Zone
2 destroyers moved from 18 Sea Zone to 19 Sea Zone
1 armour moved from India to Eastern Persia
2 fighters moved from Midway to 19 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 factory_minor placed in Greece
3 armour placed in Korea
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Eastern United States
1 bomber placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Americans collect 70 PUs (4 lost to blockades); end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
13 artilleries, 17 infantry and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Caucasus
British attack with 3 armour, 13 artilleries, 17 infantry and 14 mech_infantrys
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 3 armour, 13 artilleries, 17 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
6 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Sumatra to India
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Korea to Philippines
1 fighter moved from Queensland to Sumatra
1 artillery and 1 infantry moved from Northern Territory to Western AustraliaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turn Complete - French
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Forgot to move the Italian navy. Ok to move it now?