Setup appears correct
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 armour and 1 mech_infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 fighter moved from Korea to GuamPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to Scotland
1 fighter moved from 112 Sea Zone to Scotland
1 infantry moved from Eire to Scotland
1 fighter moved from Ukraine to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Archangel to Vologda
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Volgograd to Vologda
1 bomber moved from Caucasus to Iraq
1 armour moved from Rostov to Belarus
Germans take Bryansk from Russians
1 armour and 5 mech_infantrys moved from Tsinghai to NovosibirskCombat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Archangel to Novosibirsk
1 bomber moved from Vologda to Volgograd
2 artilleries and 3 infantry moved from Volgograd to Caucasus
1 fighter moved from Tambov to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Iraq to Ukraine
13 artilleries, 3 infantry and 5 mech_infantrys moved from Rostov to Caucasus
1 aaGun, 3 artilleries and 2 infantry moved from Archangel to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Tsinghai to Kansu
1 artillery and 2 infantry moved from Ukraine to Rostov
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun and 1 infantry moved from Southern France to France
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
2 fighters moved from Western Germany to Ukraine
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 bomber and 3 fighters placed in Western Germany
3 artilleries and 3 infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs -
I think I went after London too early.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Germans
Russians take Sakha from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to BuryatiaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
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Can I take that attack back? I didn’t want to activate the Mongolian rule which I forgot about. We can edit out the units I lost.
I don’t think it will change the result though.
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yeah if you edit the units out its ok
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 54 PUs;
Japanese buy 2 armour and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 39 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kansu: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to YunnanCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Szechwan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Hopei to Chahar
1 infantry moved from Chahar to Jehol
1 armour moved from Kweichow to Jehol
1 armour moved from Hunan to Jehol
2 fighters moved from Kweichow to Jehol
2 infantry moved from Anhwe to Jehol
1 armour moved from French Indo China to Hunan
1 armour moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
3 artilleries and 1 infantry moved from Yunnan to Kweichow
2 fighters moved from Japan to Jehol
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 95 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 7 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 21 Sea Zone to Iwo Jima
1 fighter moved from 21 Sea Zone to Iwo Jima
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
6 bombers moved from Morocco to 95 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in New Guinea
Battle in Sumatra
Battle in 95 Sea Zone
Americans attack with 6 bombers
Italians defend with 1 transport
Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese with 6 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MarianasNon Combat Move - Americans
1 carrier moved from 21 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
6 bombers moved from 95 Sea Zone to Egypt
4 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 artillery and 2 infantry placed in Korea
1 carrier placed in 101 Sea Zone
5 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 38 PUs;
British buy 1 armour, 6 artilleries and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
2 mech_infantrys moved from India to Yunnan
1 bomber and 1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Yunnan to India
1 armour moved from India to Burma
7 artilleries and 17 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Persia
4 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to GibraltarPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 armour placed in Egypt
1 destroyer placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneNon Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Philippines
1 fighter moved from Guam to Korea
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 79 Sea Zone to 40 Sea ZoneCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 submarine moved from 79 Sea Zone to 58 Sea ZonePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 artillery moved from Eire to Scotland
2 bombers and 3 fighters moved from Ukraine to Russia
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour and 3 mech_infantrys moved from Novosibirsk to Timguska
1 artillery and 1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Novosibirsk to Timguska
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone -
Intercept in Moscow?
Scramble to SZ110?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 artillery moved from Eire to Scotland
1 artillery and 1 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 5 mech_infantrys moved from Novosibirsk to Timguska
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers and 3 fighters moved from Ukraine to Russia -
Updated the buy. Same questions.
Intercept in Moscow?
Scramble to SZ110?
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no