@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 8 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 41 Sea Zone
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from South Australia to Northern TerritoryCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 2 fighters and 3 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Novgorod to Russia
2 bombers and 3 fighters moved from Western Ukraine to Russia
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers and 5 fighters moved from Western Germany to United Kingdom
1 infantry moved from Volgograd to Caucasus -
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Novgorod to Russia
2 bombers and 3 fighters moved from Western Ukraine to Russia
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers and 5 fighters moved from Western Germany to United Kingdom
1 infantry moved from Volgograd to CaucasusCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iceland
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns, 1 armour, 16 artilleries and 14 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 artilleries and 2 infantry moved from Ukraine to Bryansk
13 artilleries and 6 infantry moved from Rostov to Bryansk
3 fighters moved from Russia to Bryansk
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Timguska to Samara
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Timguska to Yakut S.S.R.
11 mech_infantrys moved from Rostov to Bryansk
3 infantry moved from Novgorod to Belarus
3 bombers moved from Russia to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to Belarus
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
4 fighters moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Germany
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
1 bomber and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 bombers
EDIT: Adding units owned by Germans to Bryansk: 3 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
2 armour, 26 artilleries and 26 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to AmurCombat - Russians
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 2 armour, 26 artilleries and 26 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 armour, 26 artilleries and 25 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 aaGuns moved from Russia to Samara
4 fighters moved from Tambov to Northwest PersiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Hopei to Kiangsu
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Japan to Chahar
2 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
1 fighter moved from Japan to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 3 fighters and 1 mech_infantry
Americans defend with 2 infantry; Chinese defend with 1 infantry
retreated to Kiangsu
Chinese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 fighter moved from Chahar to Anhwe
1 infantry moved from Hunan to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Hunan
3 armour moved from French Indo China to Yunnan
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters moved from Manchuria to AnhwePlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,4,4,1,5,4,3,4,1,3,4,1,4,1,2
Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from India to Anhwe
3 bombers moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 carriers moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone -
scramble 97?
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Yes, scramble.
Thought I had enough there but I think I was counting the Luftwaffe that I flew out.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from India to Anhwe
3 bombers moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 carriers moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers and 1 fighter
Germans defend with 1 submarine; Italians defend with 1 destroyer, 3 fighters and 1 transport
1 submarine owned by the Germans Submerged
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 2 bombers
Battle in Celebes
Battle in Kwangtung
Battle in Anhwe
Americans attack with 7 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 5 fighters and 1 infantry
Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 fighters and 1 infantry
Battle in Shantung
Battle in 123 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win, taking Shantung from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 fighter moved from 123 Sea Zone to Eire
1 fighter moved from 97 Sea Zone to Greece
2 bombers moved from 97 Sea Zone to Greece
4 bombers moved from Western United States to Korea
1 fighter moved from Anhwe to 19 Sea Zone
1 carrier moved from 18 Sea Zone to 19 Sea Zone
4 bombers moved from Anhwe to Korea
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 18 Sea Zone to 19 Sea Zone
2 destroyers moved from 18 Sea Zone to 19 Sea Zone
1 armour moved from India to Eastern Persia
2 fighters moved from Midway to 19 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 factory_minor placed in Greece
3 armour placed in Korea
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Eastern United States
1 bomber placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Americans collect 70 PUs (4 lost to blockades); end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
13 artilleries, 17 infantry and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Caucasus
British attack with 3 armour, 13 artilleries, 17 infantry and 14 mech_infantrys
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 3 armour, 13 artilleries, 17 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
6 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Sumatra to India
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Korea to Philippines
1 fighter moved from Queensland to Sumatra
1 artillery and 1 infantry moved from Northern Territory to Western AustraliaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turn Complete - French
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Forgot to move the Italian navy. Ok to move it now?





