Setup appears correct
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 bomber moved from Eastern Persia to Burma
1 tactical_bomber moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Burma
British attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 3 fighters and 1 infantry
Germans defend with 1 airfield and 1 artillery
British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 bomber and 1 fighter moved from Burma to India
1 aaGun moved from West India to India
2 artilleries moved from Eastern Persia to West India
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in United Kingdom
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,2,4,2,1,4,3,2
British collect 29 PUs (8 lost to blockades); end with 29 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,4,2,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarineNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
2 submarines moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
2 fighters moved from Queensland to Wake IslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Yenisey to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Germans take 99 Sea Zone from Americans
2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Rostov to Caucasus -
Scramble from Egypt?
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yes and subs fight
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WTF? I played this turn. Perhaps I rebooted the computer without realising I hadn’t posted or something similar.
I guess I’ll have to reconstruct from the dice mails.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Yenisey to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Germans take 99 Sea Zone from Americans
2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Rostov to CaucasusCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer, 3 fighters and 4 submarines
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 artillery
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Removing units owned by Russians from Novosibirsk: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 fighter
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield
Battle in Caucasus
Germans attack with 2 artilleries and 4 mech_infantrys
Battle in Volgograd
Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 1 factory_minor
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
Battle in 92 Sea Zone
Germans attack with 1 submarineNon Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Archangel to Nenetsia
1 aaGun, 12 artilleries and 5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 fighter moved from Novosibirsk to Nenetsia
1 bomber moved from Novosibirsk to Ukraine
2 bombers moved from 98 Sea Zone to Ukraine
7 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
1 transport placed in 127 Sea Zone
2 transports placed in 93 Sea Zone
1 artillery placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Yenisey to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Germans take 99 Sea Zone from Americans
2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Rostov to CaucasusCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer, 3 fighters and 4 submarines
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 artillery
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Removing units owned by Russians from Novosibirsk: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 fighter
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield
Battle in Caucasus
Germans attack with 2 artilleries and 4 mech_infantrys
Battle in Volgograd
Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 1 factory_minor
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
Battle in 92 Sea Zone
Germans attack with 1 submarineNon Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Archangel to Nenetsia
1 aaGun, 12 artilleries and 5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 fighter moved from Novosibirsk to Nenetsia
1 bomber moved from Novosibirsk to Ukraine
2 bombers moved from 98 Sea Zone to Ukraine
7 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
1 transport placed in 127 Sea Zone
2 transports placed in 93 Sea Zone
1 artillery placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
2 fighters moved from Tsinghai to Novosibirsk
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Tsinghai to Timguska
Chinese take Kansu from Germans
Russians take Timguska from Germans
2 artilleries and 2 infantry moved from Russia to Vologda
1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Tsinghai to Timguska
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters moved from Novosibirsk to RussiaPlace Units - Russians
2 fighters placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 3 mech_infantrys moved from Shan State to Burma
2 artilleries and 1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Shantung
1 fighter moved from Japan to Shantung
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
1 armour moved from French Indo China to BurmaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 62 Sea Zone
ANZAC defend with 1 carrier, 1 destroyer and 2 fighters
Battle in Shantung
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese winANZAC win with 1 carrier, 1 destroyer and 2 fighters remaining, taking Shantung from Chinese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Manchuria to Siberia
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,2,2,2,2,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1
Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Midway to Siberia
1 fighter moved from Amur to Siberia
1 fighter moved from 19 Sea Zone to Siberia
3 fighters moved from 19 Sea Zone to ManchuriaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Siberia
Americans attack with 6 bombers and 2 fighters
Germans defend with 1 armour; Japanese defend with 2 fighters and 1 tactical_bomber
Americans win, taking 19 Sea Zone from Japanese with 4 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Manchuria
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Siberia to Korea
4 bombers moved from Siberia to Korea
3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 4 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 bombers placed in Eastern United States
1 armour and 2 infantry placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhweCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 35 PUs;
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
5 fighters moved from United Kingdom to Scotland
2 artilleries moved from West India to India
3 armour moved from Persia to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Scotland
British attack with 5 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
5 fighters moved from Scotland to United Kingdom
1 bomber moved from French Indo China to IndiaPlace Units - British
2 artilleries placed in Iraq
3 infantry placed in Persia
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,4,6,3,3,6,2
British collect 29 PUs (6 lost to blockades); end with 29 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Crete
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 marine
Italians win, taking Crete from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marineNon Combat Move - Italians
1 fighter moved from Crete to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
ANZAC take 62 Sea Zone from Japanese
2 fighters moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Wake Island to Korea
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest PersiaCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to 62 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 94 PUs;
Germans buy 9 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 bomber moved from Ukraine to Novosibirsk
1 bomber moved from Ukraine to Persia
1 bomber moved from Ukraine to Iraq
1 fighter moved from Nenetsia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Scotland
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Tambov to Samara
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 3 artilleries and 2 infantry
Germans win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun, 3 artilleries and 2 infantry
Battle in Scotland
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 airfield
Germans win, taking Scotland from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to Volgograd
2 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Persia to Caucasus
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Scotland to Western Germany
2 fighters moved from Scotland to 111 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Nenetsia to Archangel
3 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Belarus to Archangel
1 fighter moved from Bryansk to Ukraine
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
3 mech_infantrys moved from Eastern Poland to Archangel
2 artilleries moved from Belarus to Archangel
1 artillery moved from Caucasus to Rostov
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Ukraine to RostovPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 fighters placed in Western Germany
7 artilleries and 3 infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs