@crockett36 big oof. those Chinese dice were crazy good for the allies
16L BM2 Giallo (Allies) vs simon33 (Axis) Game III
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and the sub fights
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 artilleries and 1 infantry moved from Novgorod to Archangel
10 artilleries and 6 infantry moved from Belarus to Archangel
1 armour and 1 fighter moved from Urals to Tsinghai
Germans take Novosibirsk from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Timguska from Russians
1 armour moved from Urals to Evenkiyskiy
1 armour moved from Urals to Kansu
Germans take Kansu from Chinese
1 fighter moved from Urals to Tsinghai
1 fighter moved from Urals to Tsinghai
1 armour moved from Buryatia to Siberia
Germans take Sakha from Russians
Germans take Siberia from Russians
1 fighter moved from Urals to Evenkiyskiy
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 armour, 14 artilleries, 1 infantry and 15 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Eire to Scotland
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Ukraine to Volgograd
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Scotland
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Tsinghai
Germans attack with 1 armour and 3 fighters
Chinese defend with 1 fighter and 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 fighter
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer, 3 fighters and 1 submarine
1 submarine owned by the Germans Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer, 3 fighters and 1 submarine
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 12 artilleries and 7 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 12 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 14 artilleries, 1 infantry and 15 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 armour, 14 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Germans attack with 2 armour and 1 fighter
Russians defend with 1 armour
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters moved from Tsinghai to Shensi
1 fighter moved from Evenkiyskiy to Yenisey
5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Belarus to Archangel
2 bombers moved from Novgorod to Western Germany
1 bomber moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Germany to Poland
1 armour moved from Greece to Bulgaria
1 armour moved from Bulgaria to RomaniaPlace Units - Germans
1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
I took that as meaning no scramble from London.
Got to say, I was hoping for a scramble there. Without the scramble there was a strong chance of me needing to move a CV to catch the tac coming from Rome.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 fighters and 1 tactical_bomber moved from Russia to Shensi
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Shensi
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 fighters
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 fighters
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Shensi to Tsinghai
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Volgograd to Caucasus
2 aaGuns, 6 artilleries and 2 infantry moved from Vologda to Russia
1 aaGun, 9 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
I took that as meaning no scramble from London.
Got to say, I was hoping for a scramble there. Without the scramble there was a strong chance of me needing to move a CV to catch the tac coming from Rome.
yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Kweichow to IndiaCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
British defend with 2 aaGuns, 4 armour and 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
UK_Pacific win with 4 armour remaining. Battle score for attacker is -25
Casualties for British: 2 aaGuns and 3 artilleries
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
3 mech_infantrys moved from French Indo China to Shan State
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to BurmaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 3 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,3,4,6,1,1,3,4,3,1,6,4
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
4 fighters moved from 6 Sea Zone to Shantung
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 fighters moved from 6 Sea Zone to Jehol
1 fighter moved from Amur to Jehol
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Morocco to Algeria
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Eastern Persia to IndiaCombat - Americans
Battle in Jehol
Americans attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
2 fighters owned by the Americans retreated
Battle in Shantung
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans win, taking Shantung from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
2 fighters moved from Jehol to Korea
3 fighters moved from Shantung to 19 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Wake Island
6 bombers moved from Western United States to 25 Sea Zone
6 bombers moved from 25 Sea Zone to MidwayPlace Units - Americans
2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
1 airfield, 1 factory_minor and 1 harbour placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to 19 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Amur: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 bomber moved from Eastern Persia to Burma
1 tactical_bomber moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Burma
British attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 3 fighters and 1 infantry
Germans defend with 1 airfield and 1 artillery
British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 bomber and 1 fighter moved from Burma to India
1 aaGun moved from West India to India
2 artilleries moved from Eastern Persia to West India
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in United Kingdom
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,2,4,2,1,4,3,2
British collect 29 PUs (8 lost to blockades); end with 29 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,4,2,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarineNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
2 submarines moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
2 fighters moved from Queensland to Wake IslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Yenisey to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Germans take 99 Sea Zone from Americans
2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Rostov to Caucasus -
Scramble from Egypt?
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yes and subs fight
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WTF? I played this turn. Perhaps I rebooted the computer without realising I hadn’t posted or something similar.
I guess I’ll have to reconstruct from the dice mails.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Yenisey to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Germans take 99 Sea Zone from Americans
2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Rostov to CaucasusCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer, 3 fighters and 4 submarines
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 artillery
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Removing units owned by Russians from Novosibirsk: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 fighter
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield
Battle in Caucasus
Germans attack with 2 artilleries and 4 mech_infantrys
Battle in Volgograd
Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 1 factory_minor
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
Battle in 92 Sea Zone
Germans attack with 1 submarineNon Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Archangel to Nenetsia
1 aaGun, 12 artilleries and 5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 fighter moved from Novosibirsk to Nenetsia
1 bomber moved from Novosibirsk to Ukraine
2 bombers moved from 98 Sea Zone to Ukraine
7 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
1 transport placed in 127 Sea Zone
2 transports placed in 93 Sea Zone
1 artillery placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Yenisey to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Germans take 99 Sea Zone from Americans
2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Rostov to CaucasusCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer, 3 fighters and 4 submarines
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 artillery
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Removing units owned by Russians from Novosibirsk: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 fighter
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield
Battle in Caucasus
Germans attack with 2 artilleries and 4 mech_infantrys
Battle in Volgograd
Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 1 factory_minor
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
Battle in 92 Sea Zone
Germans attack with 1 submarineNon Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Archangel to Nenetsia
1 aaGun, 12 artilleries and 5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 fighter moved from Novosibirsk to Nenetsia
1 bomber moved from Novosibirsk to Ukraine
2 bombers moved from 98 Sea Zone to Ukraine
7 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
1 transport placed in 127 Sea Zone
2 transports placed in 93 Sea Zone
1 artillery placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
2 fighters moved from Tsinghai to Novosibirsk
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Tsinghai to Timguska
Chinese take Kansu from Germans
Russians take Timguska from Germans
2 artilleries and 2 infantry moved from Russia to Vologda
1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Tsinghai to Timguska
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters moved from Novosibirsk to RussiaPlace Units - Russians
2 fighters placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 3 mech_infantrys moved from Shan State to Burma
2 artilleries and 1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Shantung
1 fighter moved from Japan to Shantung
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
1 armour moved from French Indo China to BurmaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 62 Sea Zone
ANZAC defend with 1 carrier, 1 destroyer and 2 fighters
Battle in Shantung
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese winANZAC win with 1 carrier, 1 destroyer and 2 fighters remaining, taking Shantung from Chinese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Manchuria to Siberia
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,2,2,2,2,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1
Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs