@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa
Ftrs Malta, Scotland
sub 98
dd 91
air base gib
inf szechwanis that allowed?
Yup, sure is. I’ll get a new thread up eventually :P.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 11 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 21 artilleries, 10 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Vologda to Samara
1 bomber moved from Novgorod to Samara
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour, 21 artilleries, 10 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 2 armour, 21 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Samara to Novgorod
1 artillery and 2 infantry moved from Ukraine to Rostov
5 armour and 6 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Vologda to Volgograd
1 mech_infantry moved from Russia to Volgograd
6 infantry moved from Northern Italy to Western Germany
10 armour moved from Slovakia Hungary to Western Germany
1 artillery and 6 infantry moved from Germany to Western Germany
10 armour moved from Germany to Western Germany
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Western Ukraine to Bryansk
9 armour moved from Belarus to Slovakia Hungary
Place Units - Germans
3 infantry placed in Western Germany
10 armour placed in Germany
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
12 artilleries and 27 infantry moved from Turkmenistan to Eastern Persia
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 aaGuns moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Sikang to Kazakhstan
8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from Yunnan to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
5 fighters moved from French Indo China to 33 Sea Zone
scram carolines?
yes, pls ask for ool, for the hits by subs can go on the carrier and bb tip them
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Sikang to Kazakhstan
8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from Yunnan to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
5 fighters moved from French Indo China to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 16 fighters, 8 submarines and 6 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 5 fighters; Americans defend with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
Units damaged: 2 battleships owned by the Americans
Units damaged: 5 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
2nd round of combat, ool?
first round seemed straightforward for casualties.
max defense, I wan tot decide at the end if i wanne keep the fighters(if im Lucky) or bb loose fighters anzac before us ones
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Sikang to Kazakhstan
8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from Yunnan to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
5 fighters moved from French Indo China to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 16 fighters, 8 submarines and 6 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 5 fighters; Americans defend with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
Units damaged: 2 battleships owned by the Americans
Units damaged: 5 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 battleships and 2 fighters remaining. Battle score for attacker is -131
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 16 fighters, 8 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Americans: 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
GG, Japan is lost after that battle, and germany isn’t winning alone.
I needed a big win to get back in the game, wp.
thanks for the game, i would be up for a new one
sure thing, I’ll take allies this time.
only thing is november is going to be difficult for me to play very much… a few days may go by without turns.
if that’s cool then I’m happy to rematch.
No problem at all, ill set it up tomorrow
sounds good :-)