@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 artilleries and 3 infantry moved from Samara to Russia
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians win, taking Russia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
3 aaGuns, 14 artilleries and 30 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 armour and 2 mech_infantrys moved from Olgiy to Tsinghai
1 infantry moved from Shensi to Tsinghai
5 armour, 12 fighters, 5 mech_infantrys and 8 tactical_bombers moved from Kweichow to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 6 armour, 12 fighters, 2 infantry, 7 mech_infantrys and 8 tactical_bombers
Russians defend with 1 fighter; Chinese defend with 20 infantry
Japanese win, taking Tsinghai from Chinese with 3 armour, 12 fighters and 8 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armour, 2 infantry and 7 mech_infantrys
Casualties for Russians: 1 fighter
Casualties for Chinese: 20 infantry
Non Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Suiyuyan to Kansu
4 artilleries and 2 infantry moved from Suiyuyan to Shensi
1 armour moved from Chahar to Suiyuyan
3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Shensi
1 armour moved from Chahar to Hopei
1 armour moved from Chahar to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Philippines
12 fighters and 8 tactical_bombers moved from Tsinghai to Kweichow
1 bomber moved from Philippines to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 fighters placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
5 fighters moved from 110 Sea Zone to Western Germany
7 bombers moved from United Kingdom to Western Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 marines moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 marines, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 marines moved from 33 Sea Zone to Caroline Islands
1 bomber moved from South Australia to India
Combat - Americans
Battle in Western Germany
Americans attack with 7 bombers, 5 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 6 bombers, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 10 infantry
Casualties for Americans: 1 bomber and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 4 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 3 marines remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 bombers moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
1 aaGun, 3 armour and 4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 armour, 1 fighter, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 3 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
3 fighters placed in Normandy Bordeaux
2 carriers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 fighters moved from Gibraltar to France
1 bomber moved from United Kingdom to France
2 armour, 1 artillery, 1 bomber, 6 fighters and 3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Tobruk to Alexandria
5 artilleries and 6 infantry moved from Iraq to Northwest Persia
2 infantry moved from Burma to India
Combat - British
Battle in France
British attack with 2 armour, 1 artillery, 2 bombers, 9 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 6 infantry; Italians defend with 1 artillery and 4 infantry
British win with 2 bombers and 9 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 3 artilleries, 3 fighters and 6 infantry
Casualties for British: 2 armour, 1 artillery and 4 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Northwest Persia
British attack with 5 artilleries and 6 infantry
Germans defend with 1 armour and 2 mech_infantrys
British win, taking Northwest Persia from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
2 bombers moved from France to Normandy Bordeaux
9 fighters moved from France to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 armour and 9 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 79 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
5 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
1 bomber and 3 fighters moved from Western Germany to Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 14 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New Zealand to 33 Sea Zone
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from New Zealand to Caroline Islands
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 25 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
2 armour and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Tambov to Russia
3 bombers moved from Novgorod to Russia
21 artilleries and 11 infantry moved from Tambov to Volgograd
1 fighter moved from Germany to 112 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
Germans destroys 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Volgograd
Germans attack with 21 artilleries and 11 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 21 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Tambov to Vologda
7 mech_infantrys moved from Tambov to Volgograd
6 armour moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
9 armour moved from Tambov to Belarus
13 mech_infantrys moved from Baltic States to Germany
6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Germany
2 tactical_bombers moved from Belarus to Germany
10 armour moved from Belarus to Slovakia Hungary
3 bombers moved from Russia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
Place Units - Germans
10 armour placed in Germany
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Western Ukraine
2 bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Timguska to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
2 artilleries and 2 infantry moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 3 armour
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Russians
3 aaGuns, 12 artilleries and 28 infantry moved from Kazakhstan to Turkmenistan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Kansu
1 armour and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 infantry moved from Shensi to Sikang
1 armour moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
4 artilleries and 3 infantry moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
8 armour and 4 mech_infantrys moved from Yunnan to Szechwan
4 artilleries moved from Shensi to Szechwan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 bomber moved from Kansu to Yunnan
1 tactical_bomber moved from Kansu to Kweichow
6 fighters and 6 tactical_bombers moved from Kweichow to 35 Sea Zone
1 fighter moved from Japan to Philippines
5 fighters moved from Kweichow to French Indo China
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield, 2 artilleries and 1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in Manchuria
1 fighter and 3 infantry placed in Japan
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Japan
Japanese undo move 1.
2 artilleries placed in French Indo China
1 infantry placed in Japan
1 airfield placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 destroyer, 1 factory_minor and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 bomber moved from India to Malaya
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Celebes
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Malaya to India
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 airfield and 3 armour placed in Normandy Bordeaux
1 factory_minor placed in Iraq
1 destroyer and 6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 14 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
1 bomber moved from Normandy Bordeaux to Western Germany
Combat - British
Battle in Sumatra
Battle in Caucasus
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 2 mech_infantrys
British win, taking Sumatra from Japanese, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to Normandy Bordeaux
1 aaGun, 5 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns, 5 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Caucasus to Northwest Persia
4 armour and 9 mech_infantrys moved from Eastern Persia to West India
Place Units - British
10 infantry placed in United Kingdom
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,4,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 11 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 21 artilleries, 10 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Vologda to Samara
1 bomber moved from Novgorod to Samara
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour, 21 artilleries, 10 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 2 armour, 21 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Samara to Novgorod
1 artillery and 2 infantry moved from Ukraine to Rostov
5 armour and 6 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Vologda to Volgograd
1 mech_infantry moved from Russia to Volgograd
6 infantry moved from Northern Italy to Western Germany
10 armour moved from Slovakia Hungary to Western Germany
1 artillery and 6 infantry moved from Germany to Western Germany
10 armour moved from Germany to Western Germany
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Western Ukraine to Bryansk
9 armour moved from Belarus to Slovakia Hungary
Place Units - Germans
3 infantry placed in Western Germany
10 armour placed in Germany
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
12 artilleries and 27 infantry moved from Turkmenistan to Eastern Persia
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 aaGuns moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Sikang to Kazakhstan
8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from Yunnan to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
5 fighters moved from French Indo China to 33 Sea Zone
scram carolines?
yes, pls ask for ool, for the hits by subs can go on the carrier and bb tip them