ok now it’s good!
16L -Pete (Axis) vs. Simon33 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
3 fighters moved from Hawaiian Islands to Korea
3 submarines moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 25 Sea Zone to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Southeast Mexico to Central AmericaPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Korea
1 carrier placed in 10 Sea Zone
5 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
5 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 mech_infantry placed in Union of South Africa
2 destroyers placed in 71 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Germany to Albania
1 armour, 2 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 armour and 1 mech_infantry moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Ukraine
Italians take Ukraine from Russians
2 fighters moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Albania from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Albania to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Tambov to 99 Sea Zone
1 fighter moved from Bryansk to FinlandPlace Units - Italians
1 carrier placed in 95 Sea Zone
3 mech_infantrys placed in IraqTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 52 Sea ZoneNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Rostov to Russia
4 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Bryansk to Samara
3 bombers, 6 fighters and 2 tactical_bombers moved from Bryansk to Russia
3 artilleries and 6 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 fighters and 2 mech_infantrys moved from Western Germany to Southern FranceCombat - Germans
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery
Germans win, taking Kazakhstan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 3 bombers, 6 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
Germans destroys 58PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers, 6 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 artilleries and 3 infantryNon Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 artillery and 5 infantry moved from Germany to Poland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Southern France to Western Germany
9 artilleries and 12 infantry moved from Western Germany to France
3 bombers moved from Russia to Finland
1 bomber moved from Samara to Finland
6 fighters and 2 tactical_bombers moved from Russia to UkrainePlace Units - Germans
1 armour, 1 fighter and 1 tactical_bomber placed in Egypt
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Persia
10 armour placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
5 artilleries and 24 infantry moved from Belarus to Bryansk
Russians take Bryansk from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 artillery moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 6 artilleries and 10 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to NovgorodTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 battleships moved from 33 Sea Zone to 31 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 bombers moved from Iwo Jima to 15 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Midway
Battle in Western Australia
Battle in Wake Island
Battle in Northern Territory
Battle in New ZealandNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Japanese to Western Australia: 1 artillery
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 7 carriers, 1 fighter and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 aaGun and 1 artillery moved from Shensi to Szechwan
1 armour moved from Anhwe to Szechwan
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Chahar
1 armour moved from Jehol to Anhwe
1 bomber moved from 15 Sea Zone to Japan
1 bomber moved from Philippines to Japan
1 submarine moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 bombers, 2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 25 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
2 fighters moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 15 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Tunisia
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
4 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
2 artilleries and 1 infantry placed in Korea
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to British Guiana: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
5 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
2 transports placed in 71 Sea Zone
British undo move 1.
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Yugoslavia
Italians take Yugoslavia from Russians
1 armour moved from Yugoslavia to Bulgaria
2 infantry and 1 mech_infantry moved from Albania to Bulgaria
2 infantry moved from Northern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Italians win, taking Bulgaria from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tambov to Russia
1 mech_infantry moved from Ukraine to Tambov
3 mech_infantrys moved from Iraq to Egypt
2 fighters moved from 99 Sea Zone to Russia
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Finland to RussiaPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 52 Sea Zone to 63 Sea Zone
3 artilleries and 3 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Northern Territory from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
4 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 4 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries and 14 infantry moved from France to Normandy Bordeaux
11 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 11 armour, 10 artilleries and 14 infantry
British defend with 1 aaGun, 2 artilleries and 5 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from Americans with 11 armour, 10 artilleries and 5 infantry remaining. Battle score for attacker is 43
Casualties for Germans: 9 infantry
Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 4 infantryNon Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Ukraine to Russia
2 mech_infantrys moved from Samara to Russia
3 mech_infantrys moved from Volgograd to Russia
2 artilleries and 2 infantry moved from Kazakhstan to Samara
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Western Germany to Egypt
3 aaGuns, 1 artillery and 11 infantry moved from Poland to Eastern Poland
4 bombers moved from Finland to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
1 armour, 6 artilleries and 8 infantry moved from Finland to Vyborg
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
3 fighters placed in Russia
3 artilleries placed in Egypt
3 armour and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun and 4 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
Oh poo. That’s it then. I’ll post the result.
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Rematch, swap sides?
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Sure thing.
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Just realised that you’re still on 1.809. Can you upgrade?
I’ve attached my normal start. Scramble?





