ok now it’s good!
16L -Pete (Axis) vs. Simon33 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 bomber moved from Siam to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French MadagascarNon Combat Move - Japanese
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Kweichow
3 infantry moved from French Indo China to Yunnan
3 armour moved from India to Shan State
1 carrier, 1 fighter and 4 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Philippines
2 fighters moved from Japan to Manchuria
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Tsinghai to Yunnan
1 bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
Japanese undo move 1.
2 infantry placed in Malaya
1 carrier placed in 37 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in India
Japanese undo move 4.
1 carrier and 1 destroyer placed in 36 Sea Zone
Japanese undo move 6.
1 infantry placed in India
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 5 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Hawaiian Islands to KoreaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
2 artilleries and 1 infantry placed in Korea
3 submarines placed in 10 Sea Zone
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
EDIT: 1 mech_infantry moved from Tunisia to Tobruk
EDIT: 2 artilleries and 3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Alexandria
3 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Alexandria
Italians attack with 2 artilleries, 3 fighters and 1 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Alexandria from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Egypt
2 fighters moved from Alexandria to Egypt
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Poland
1 bomber moved from Eastern Poland to Western GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
2 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Italians undo move 3.
1 armour placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Tobruk to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Romania to Ukraine
1 bomber moved from Iraq to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery and 1 mech_infantry moved from Persia to Northwest PersiaCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 factory_minor and 1 fighter
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Russians: 1 fighter
Battle in Northwest Persia
Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 armour
Germans win, taking Northwest Persia from Russians with 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
10 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Norway to Finland
3 aaGuns, 4 artilleries, 5 fighters, 17 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Western Germany to France
1 armour and 2 infantry moved from Germany to 113 Sea Zone
1 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Finland
4 mech_infantrys moved from Poland to Western Germany
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Baltic States
1 fighter moved from Southern Italy to Baltic States
3 artilleries moved from Poland to Germany
1 fighter moved from Western Germany to Baltic StatesPlace Units - Germans
4 bombers placed in Western Germany
3 infantry placed in Egypt
2 mech_infantrys placed in Persia
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Eastern Poland to Romania
3 artilleries and 3 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 armour, 3 artilleries and 4 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 fighter moved from Caucasus to Russia
4 artilleries moved from Vologda to Russia
2 aaGuns moved from Archangel to Novgorod
4 artilleries and 4 infantry moved from Archangel to Vologda
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
8 artilleries and 31 infantry moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Caucasus to Volgograd
1 armour, 2 artilleries and 1 infantry moved from Volgograd to SamaraPlace Units - Russians
1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
That’s a real Hail Mary there! Could work.
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its a bit late in the war for blitzkrieg I guess
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour and 6 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Hunan
1 armour moved from Anhwe to Hunan
1 bomber moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 armour and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 37 Sea Zone to Dutch New Guinea
2 bombers moved from Philippines to Dutch New Guinea
2 infantry moved from India to 39 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Shan State to Hunan
1 armour moved from Shan State to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 3 armour, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 2 bombers, 2 fighters and 4 infantry
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Japan
3 tactical_bombers moved from 35 Sea Zone to Japan
1 infantry moved from Shensi to Kansu
1 artillery moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 bomber and 1 fighter moved from Hunan to Manchuria
1 infantry moved from India to Burma
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Philippines to Manchuria
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 bombers moved from Dutch New Guinea to PhilippinesPlace Units - Japanese
3 submarines placed in 19 Sea Zone
3 submarines placed in 36 Sea Zone
1 harbour placed in French Indo China
1 carrier and 1 destroyer placed in 37 Sea Zone
Japanese undo move 4.
Japanese undo move 2.
1 carrier and 2 submarines placed in 36 Sea Zone
1 submarine placed in 39 Sea Zone
1 destroyer placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from French Madagascar: 1 infantry
EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
5 fighters moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone -
Scramble and Kamikaze for SZ6?
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1 kami no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
5 fighters moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
6 fighters moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from Tobruk to Libya
2 artilleries and 3 infantry moved from Tunisia to Libya
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 1 infantry placed in Korea
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Iraq to Caucasus
Italians take Caucasus from Russians
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Alexandria: 2 artilleries
EDIT: Adding units owned by Italians to Egypt: 2 artilleries
EDIT: Removing units owned by Italians from Egypt: 3 fighters
EDIT: Adding units owned by Italians to Bryansk: 3 fighters
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 armour and 2 infantry
EDIT: Adding units owned by Italians to Syria: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Iraq
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs





