hold on, might adjust
16L -Pete (Axis) vs. Simon33 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;Combat Move - British
7 infantry moved from Normandy Bordeaux to France
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
Battle in France
British attack with 7 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British win, taking France from Germans, taking Normandy Bordeaux from British, taking Tunisia from British with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery, 4 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 2 infantry moved from West India to India
1 fighter moved from United Kingdom to IcelandPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries -
Not completely the result I wanted.
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whoops i missed the notification on this one it seems.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Battle in Malta
Italians attack with 2 artilleries and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Malta from British with 2 artilleries remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Egypt to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
2 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 6 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to France
1 infantry moved from Southern France to France
1 artillery and 3 infantry moved from Southern France to France
4 fighters and 2 tactical_bombers moved from Northwest Persia to Romania
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 bomber moved from Norway to France
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 armour, 1 artillery and 2 infantry moved from Southern France to France
2 infantry moved from Western Germany to FranceCombat - Germans
Battle in France
Germans attack with 1 armour, 2 artilleries, 1 bomber and 9 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 4 infantry
Germans destroys 13PUs while taking French capital
Germans win, taking France from French with 1 armour, 2 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for French: 4 infantry
Casualties for British: 4 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
8 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 2 infantry moved from Norway to 113 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 3 infantry moved from 115 Sea Zone to Novgorod
4 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from France to Southern ItalyPlace Units - Germans
3 fighters placed in Novgorod
4 infantry placed in Germany
6 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea ZoneCombat - Russians
Battle in 96 Sea Zone
Russians attack with 1 fighter
Italians defend with 2 transports
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Rostov to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Archangel
1 artillery and 4 infantry moved from Russia to Vologda
1 armour moved from Bessarabia to Ukraine
1 armour moved from Ukraine to Caucasus
1 fighter moved from 96 Sea Zone to TobrukPlace Units - Russians
5 artilleries and 1 fighter placed in Russia
1 armour and 2 artilleries placed in Ukraine
Russians undo move 2.
1 armour placed in Volgograd
Russians undo move 1.
3 artilleries placed in Ukraine
4 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Shensi to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from Siam to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 bomber and 1 fighter moved from Iraq to India
6 armour, 1 artillery and 3 infantry moved from Burma to India
3 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Siam to 6 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 2 fighters and 1 transport; Americans defend with 1 carrier, 4 destroyers and 3 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Casualties for ANZAC: 2 fighters and 1 transport
Casualties for Americans: 1 carrier, 4 destroyers and 3 submarines
Battle in West India
Battle in India
Japanese attack with 6 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry
British defend with 1 airfield, 5 artilleries, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 3 armour, 3 artilleries and 5 infantry
Casualties for British: 5 artilleries and 11 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter
EDIT: Adding units owned by Japanese to 92 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Siam to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 aaGun moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Manchuria to Anhwe
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Siam
1 battleship and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
forgot to attack the transports off gibraltar during combat phases so I edited it. Japanese plane came from s italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
2 fighters moved from Normandy Bordeaux to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 carrier; Japanese defend with 1 fighter
Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20
Casualties for Americans: 2 fightersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Norway from Germans to Americans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to Queensland
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Caroline Islands to Korea
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Korea
2 artilleries and 2 infantry placed in Central United States
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,2,5,3,2,2,3,2,1,4,5
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to West IndiaCombat - British
British creates battle in territory 106 Sea Zone
Battle in West India
British attack with 1 infantry
Japanese defend with 1 infantry
Japanese win, taking 106 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to United KingdomPlace Units - British
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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forgot to attack the transports off gibraltar during combat phases so I edited it. Japanese plane came from s italy.
Fair enough.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
3 fighters moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Novgorod to NorwayCombat - Germans
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Northwest Persia from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Slovakia Hungary to Romania
4 artilleries moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Novgorod
3 fighters moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 bomber moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from France to Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
1 airfield and 3 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Persia
2 fighters and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 92 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 artilleries
EDIT: Adding units owned by Germans to Poland: 4 artilleries
EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery, 1 fighter and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Northwest Persia
1 armour moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Northwest Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Northwest Persia to Ukraine
1 fighter moved from Northwest Persia to Caucasus
1 artillery and 4 infantry moved from Vologda to Archangel
4 artilleries moved from Russia to Vologda
2 artilleries and 5 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Tobruk to Bessarabia
1 armour and 3 artilleries moved from Ukraine to Bessarabia
1 armour moved from Volgograd to CaucasusPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs





