@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 4 infantry moved from Karelia to Finland
1 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery and 9 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
4 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 aaGuns, 4 artilleries and 26 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Eastern Poland to Bryansk
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Szechwan to Shensi
2 bombers moved from Kweichow to India
2 fighters and 1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kweichow to Hopei
4 fighters and 2 tactical_bombers moved from Kweichow to Shensi
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Shensi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Hopei to Shantung
4 fighters and 2 tactical_bombers moved from Shensi to Shantung
1 infantry moved from Yunnan to Szechwan
1 artillery and 6 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
1 armour moved from Kwangtung to Yunnan
2 bombers moved from India to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 bomber moved from Japan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Korea to Manchuria
1 submarine moved from 54 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 55 PUs; end with 55 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Guam to 41 Sea Zone
1 armour moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
sub fights or submerges z112?
nm didn’t want to wait. figured you wouldn’t be that desperate anyways, I’ll just kill it with the brits :lol:
same movement coming up except without that z112 move
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Guam to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser
Battle in 91 Sea Zone
Americans attack with 2 destroyers, 1 fighter, 2 submarines and 1 transport
Germans defend with 2 submarines
Americans win with 2 destroyers, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Morocco from Germans, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 103 Sea Zone to 105 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
Place Units - Americans
3 fighters and 2 infantry placed in Western United States
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iraq to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
scramble orders for z97
No scramble. That would be a bit crazy wouldn’t it?
Cagey move with that fighter going to SZ112 from SZ101!
could have killed it with the bomber or just the subs, but wanted to try to get you to commit and kill an extra sub. guess I wasn’t being too realistic so just scratched it :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iraq to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ethiopia
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Greece
Battle in Northern Italy
British converts factory_major into different units
Non Combat Move - British
1 tactical_bomber moved from Ethiopia to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from Egypt to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Suriname to French Equatorial Africa
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Syria to Eastern Persia
1 tactical_bomber moved from Syria to 98 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
When I saw that I couldn’t save it from subs on either side of the Baltic, it was too late to change my buy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Bessarabia to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,2,1,1,6
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 2 battleships, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 3 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Guam to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 marine placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Baltic States to Novgorod
Germans take Belarus from Russians
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 bombers moved from Baltic States to 97 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Baltic States to 115 Sea Zone
1 fighter moved from Baltic States to 115 Sea Zone
1 tactical_bomber moved from Baltic States to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber; Italians loiter and taunt
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the British
retreated to 97 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -43
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Battle in 115 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
17 artilleries and 17 infantry moved from Baltic States to Novgorod
3 aaGuns moved from Baltic States to Novgorod
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Bessarabia
1 bomber moved from 97 Sea Zone to Southern Italy
8 armour and 10 mech_infantrys moved from Baltic States to Karelia
2 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Tunisia to Libya
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Poland to Novgorod
1 artillery moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in France
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
1 artillery placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,4,5,5,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 44 PUs (4 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
interesting attack :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
6 infantry moved from Novosibirsk to Vologda
1 artillery and 8 infantry moved from Russia to Smolensk
1 armour moved from Finland to Norway
1 infantry moved from Finland to Norway
1 aaGun, 1 artillery, 20 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Smolensk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun, 1 artillery, 20 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun, 1 artillery and 20 infantry
EDIT: Adding units owned by Russians to Smolensk: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 artillery
EDIT: Adding units owned by Russians to Smolensk: 1 artillery
EDIT: Turning off Edit Mode
interesting attack :?
On SZ115? Unless I got two or more hits against me I wouldn’t compromise my land war and the TT could hurt me.