@crockett36 big oof. those Chinese dice were crazy good for the allies
16L BM2 simon33 (Axis) vs hobo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from Egypt to Alexandria
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from Malta to 91 Sea Zone
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to AlexandriaCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 destroyers and 2 transports
Italians defend with 1 cruiser and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 91 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Alexandria
British attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from 91 Sea Zone to Suriname
1 fighter moved from 91 Sea Zone to Suriname
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Shan State to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 armour placed in Union of South Africa
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from Egypt to Alexandria
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from Malta to 91 Sea Zone
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to AlexandriaCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 destroyers and 2 transports
Italians defend with 1 cruiser and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 91 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Alexandria
British attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from 91 Sea Zone to Suriname
1 fighter moved from 91 Sea Zone to Suriname
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Shan State to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 armour placed in Union of South Africa
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 57 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 7 artilleries and 18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 armour moved from Germany to Baltic States
2 artilleries and 3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
Scramble from Scotland?
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yes scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 7 artilleries and 18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 armour moved from Germany to Baltic States
2 artilleries and 3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Russians scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 destroyer
French defend with 1 fighter; Russians defend with 1 submarine
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Casualties for French: 1 fighter
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 119 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 2 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 submarine moved from 106 Sea Zone to 103 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
3 aaGuns moved from Poland to Baltic States
10 artilleries moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 armour moved from Holland Belgium to Germany
4 infantry moved from Greece to Bulgaria
1 fighter and 2 tactical_bombers moved from Romania to Poland
2 fighters moved from Holland Belgium to Southern Italy
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 infantry placed in France
3 mech_infantrys placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Karelia
2 armour moved from Belarus to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Karelia to Belarus
2 fighters moved from Karelia to Belarus
13 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Kwangsi to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 6 infantry moved from Anhwe to Hunan
5 artilleries and 5 infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to Shensi
1 armour and 1 mech_infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Chahar to Anhwe
1 bomber moved from Shensi to Hunan
1 fighter moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 cruiser and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Hunan to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 artilleries, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima -
scramble orders for z6
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I’m wondering if I was thinking that you couldn’t DOW.
Hmm, the bomber has to land on Chahar or Guam.
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I could land in russia also, it’s entered the global war!
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also you attack uk/anzac…
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well I still need scramble orders, I assume you wouldn’t but never know.
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Correct, no scramble.
Sorry. Thanks for the prod, I did forget to actually answer the question.
I’ve sometimes wondered if the rule that you declare war by maps stops USA from landing on the USSR in this situation? Never played that way though, BTW.
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if germany didn’t declare war against ussr this turn, it would still be neutral and the usa could not land there. the situation isn’t fully black and white yet, since japan and ussr still aren’t at war so to attack any unit on russian soil, japan would need to declare war against russia.