Scramble to sz27?
16L BM2 simon33 (Axis) vs hobo (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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yeah I know the ‘logical’ ool, but still have to ask because you never know :lol:
not the ideal outcome but had to try to savage my bad mstake
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One round ago I thought I was losing this game by a mile, but I also didn’t think you’d risk your Soviet air force taking down a couple of tanks/mecs in Finland. I’ll hit them now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Norway
1 artillery moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 artillery and 1 infantry moved from Archangel to Smolensk
5 armour, 18 artilleries, 13 infantry and 15 mech_infantrys moved from Archangel to Belarus
1 fighter and 3 tactical_bombers moved from Western Germany to Norway
4 mech_infantrys moved from Northern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
1 mech_infantry owned by the Germans retreated to France
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 fighter and 4 tactical_bombers
Russians defend with 4 fighters
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 4 fighters
Battle in Finland
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 5 armour, 20 artilleries, 13 infantry and 15 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 5 armour, 20 artilleries, 12 infantry and 15 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Archangel to Belarus
10 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Tobruk to Libya
3 tactical_bombers moved from Norway to Western Germany
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
1 artillery and 1 infantry placed in France
2 armour placed in Germany
1 infantry placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,2,3,1,3,3,4,4,5
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 mech_infantrys moved from Vologda to Nenetsia
1 armour moved from Vologda to Nenetsia
4 artilleries and 6 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Nenetsia
1 artillery moved from Vologda to Nenetsia
4 artilleries and 48 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Nenetsia
Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Nenetsia from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 8 artilleries and 54 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 8 artilleries and 53 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Vologda to Smolensk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Tambov to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun, 2 artilleries and 23 infantry moved from Bryansk to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 fighter placed in Volgograd
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Malaya
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from 34 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Marianas to 42 Sea Zone
1 fighter moved from Marianas to 42 Sea Zone
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 3 bombers and 1 fighter
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 3 bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
3 bombers moved from 42 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Marianas to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 2 artilleries and 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 2 artilleries
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Removing units owned by Japanese from Shantung: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 artilleries and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Hunan: 3 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 armour and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Shantung
2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
your edits don’t add up, you:
removed 4 mech, added 4 mech
removed 2 inf, added 2 inf
removed 5 art, added 6 art -
kweichow should have 1 less art
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Malaya
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from 34 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Marianas to 42 Sea Zone
1 fighter moved from Marianas to 42 Sea Zone
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 3 bombers and 1 fighter
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 3 bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
3 bombers moved from 42 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Marianas to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 2 artilleries and 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 2 artilleries
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Removing units owned by Japanese from Shantung: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 artilleries and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Hunan: 3 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 armour and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Shantung
2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 2 artilleries and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery
EDIT: Turning off Edit Mode -
Many apologies!
That’s a bit weak to be standing in Kweichow so I did something a bit different.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Wake Island to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo -
scramble, sub orders for z6
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No scramble SZ6.
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well, sub orders? fight or hide?
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Oh yeah. You have no DD. I’ll submerge.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Wake Island to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Battle in BorneoNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Southern Italy
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 125 Sea Zone
3 submarines moved from 97 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
3 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 51 PUs;
British buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in YugoslaviaNon Combat Move - British
1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Syria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern Italy
1 transport placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in IraqTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
2 artilleries and 2 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Yugoslavia
Italians attack with 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 6 infantry
Russians win with 6 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Russians: 1 aaGunNon Combat Move - Italians
3 infantry moved from Eastern Poland to Western UkraineTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs