Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Formosa
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 battleship moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 carriers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
6 fighters moved from United Kingdom to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to French Indo China
2 bombers moved from Korea to Formosa
submerge your subs?
sub remain and fights, ool automatic, max def
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Formosa
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 battleship moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 carriers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
6 fighters moved from United Kingdom to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to French Indo China
2 bombers moved from Korea to Formosa
Combat - Americans
Battle in Formosa
Americans attack with 1 artillery, 2 bombers and 2 fighters
Japanese defend with 1 fighter and 1 tactical_bomber
Americans win, taking Formosa from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 fighters
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 109 Sea Zone
Americans attack with 2 carriers, 8 fighters and 1 submarine
Germans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the Germans
4 submarines owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 carriers, 3 destroyers, 4 fighters and 1 transport
Casualties for Americans: 2 carriers, 7 fighters and 1 submarine
Strategic bombing raid in French Indo China
2 bombers killed by AA
Bombing raid in French Indo China causes 0 damage total.
Non Combat Move - Americans
2 bombers moved from Formosa to Kwangtung
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 transports moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from Korea to 20 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Central America
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 20 Sea Zone to Kwangtung
Place Units - Americans
2 submarines placed in 10 Sea Zone
3 fighters placed in Korea
5 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Sikang
3 infantry moved from Shensi to Kansu
3 artilleries moved from Shensi to Sikang
4 artilleries moved from Shensi to Tsinghai
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Burma to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Szechwan
2 artilleries and 5 infantry moved from Jehol to Chahar
Place Units - Chinese
4 artilleries and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 armour, 1 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 4 submarines
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 3 submarines
Casualties for British: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 3 artilleries, 3 infantry and 1 marine
retreated to Trans-Jordan
Italians win with 2 artilleries and 1 marine remaining. Battle score for attacker is -12
Casualties for British: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in French Indo China
British attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
2 armour owned by the British retreated to Yunnan
Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 4 mech_infantrys
Non Combat Move - British
1 mech_infantry moved from India to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from 109 Sea Zone to Gibraltar
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 mech_infantrys
i have to say, the last few rounds rolling haven’t been kind to the good guys…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 marine moved from Trans-Jordan to Syria
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Algeria
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 marine moved from Trans-Jordan to Syria
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Algeria
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 63 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Kazakhstan to Turkmenistan
3 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 4 infantry moved from Volgograd to Caucasus
5 artilleries and 6 infantry moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Volgograd
scramble from gibrailtair?
ool?
Scramble all.
For OOL, I’ll need to see Rd 1 results, sorry.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Kazakhstan to Turkmenistan
3 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 4 infantry moved from Volgograd to Caucasus
5 artilleries and 6 infantry moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Volgograd
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 4 bombers and 4 submarines
British defend with 1 carrier and 3 fighters; Americans defend with 1 destroyer, 1 fighter and 2 transports
subs makes 2 hit, who die?
CV, then next hits on the DD and FTRs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Kazakhstan to Turkmenistan
3 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 4 infantry moved from Volgograd to Caucasus
5 artilleries and 6 infantry moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Volgograd
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 4 bombers and 4 submarines
British defend with 1 carrier and 3 fighters; Americans defend with 1 destroyer, 1 fighter and 2 transports
Germans win with 4 bombers and 4 submarines remaining. Battle score for attacker is 78
Casualties for British: 1 carrier and 3 fighters
Casualties for Americans: 1 destroyer, 1 fighter and 2 transports
Battle in Eastern Persia
Germans attack with 5 armour, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 5 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 12 armour, 14 artilleries, 35 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 12 armour, 14 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from 91 Sea Zone to Algeria
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 bombers placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 72 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
really lucky battle for me :-o
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese