16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Politics - Russians

    triplea_38548_Rus17.tsvg

  • '17

    Test summary from TripleA, engine version: 1.8.0.9, time: 20:31:47

  • '17

    Test summary from TripleA, engine version: 1.8.0.9, time: 20:36:44

  • '17

    Test summary from TripleA, engine version: 1.8.0.9, time: 20:40:10

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Politics - Russians

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters moved from Ethiopia to Egypt
                3 aaGuns, 6 artilleries and 32 infantry moved from Trans-Jordan to Egypt

    Turn Complete - Russians

    triplea_38548_Rus17.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 0 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to Shan State
                1 artillery and 5 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 5 infantry
                    British defend with 2 armour and 3 mech_infantrys
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 2 armour and 3 mech_infantrys
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,3,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,5,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,4,1,6,2,6,1,2,4,2,2,1,1
                Japanese collect 9 PUs (15 lost to blockades); end with 14 PUs total

    triplea_38548_Jap17.tsvg

  • '20 '19 '18 '15 '13

    sorry, forgot the SBR.

    Bringing in 5 FTRs, so assume no Intercept.

    DiceRolls: 2@1; Total Hits: 02@1: (2, 4)”

    DiceRolls: 2@4; Total Hits: 12@4: (3, 6)”

  • '20 '19 '18 '15 '13

    Adding +2 for each hit, so total 13 damage

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java

    Non Combat Move - Americans
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from New Guinea to Guam
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Amur to Korea
                5 fighters moved from Gibraltar to Egypt
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Central United States to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Philippines to Korea

    Place Units - Americans
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_38548_Ame17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Yunnan to Burma
                4 artilleries and 3 infantry moved from Szechwan to Yunnan
                2 artilleries and 5 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                5 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_38548_Chi17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 16x factory_major; Remaining resources: 16 PUs;
                British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to Eire
                1 fighter moved from United Kingdom to Eire

    Combat - British
                Battle in Eire
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Eire to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,3,1,4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 19 PUs (10 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 3 infantry

    triplea_38548_UK_17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 16x factory_major; Remaining resources: 16 PUs;
                British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to Eire
                1 fighter moved from United Kingdom to Eire

    Combat - British
                Battle in Eire
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Eire to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,3,1,4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 19 PUs (10 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Malaya: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38548_UK_17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 16x factory_major; Remaining resources: 16 PUs;
                British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to Eire
                1 fighter moved from United Kingdom to Eire

    Combat - British
                Battle in Eire
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Eire to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,3,1,4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 19 PUs (10 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Malaya: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_major = 20
                EDIT: Turning off Edit Mode

    triplea_38548_UK_17.tsvg

  • '20 '19 '18 '15 '13

    sorry for the edits, forgot to place 2 units in Malaya and changed hit damage in Japan.

    Not that it matters much since the slow crawl to doom in the Middle East continues…

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Northwest Persia to Eastern Persia
                2 artilleries moved from Alexandria to Tobruk
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tunisia
                2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria
                1 armour moved from Tobruk to Tunisia
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 96 Sea Zone to 95 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_38548_Ita17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                1 submarine moved from 42 Sea Zone to 61 Sea Zone
                2 fighters moved from Philippines to French Indo China
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 marine and 1 mech_infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in 61 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in French Indo China
                    ANZAC attack with 2 fighters, 1 marine and 1 mech_infantry
                    Japanese defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for ANZAC: 2 fighters, 1 marine and 1 mech_infantry

    Non Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_38548_ANZ17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_38548_Fre17.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 fighters, 8 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                5 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                5 armour, 1 infantry and 2 mech_infantrys moved from West India to India
                2 tactical_bombers moved from 111 Sea Zone to Scotland
                2 bombers moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Russia to Novosibirsk
                1 infantry moved from Timguska to Evenkiyskiy
                1 artillery moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to West India
                1 armour moved from Persia to West India
                14 armour, 14 artilleries, 33 infantry and 15 mech_infantrys moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                6 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                10 artilleries and 10 infantry moved from Northwest Persia to Iraq
                3 armour moved from Persia to Trans-Jordan
                6 mech_infantrys moved from Caucasus to Iraq
                3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bessarabia to Rostov
                1 submarine moved from 84 Sea Zone to 82 Sea Zone

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 airfield; French defend with 1 infantry
                    Germans win, taking Scotland from British with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: factory_major = 11, airfield = 6
                Battle in India
                    Germans attack with 5 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 aaGun and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans destroys 16PUs while taking UK_Pacific capital
                    Germans win, taking India from UK_Pacific with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 armour, 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun and 6 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Eastern Persia to West India
                2 aaGuns moved from Northwest Persia to Iraq
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 tactical_bombers moved from Scotland to 111 Sea Zone

    Place Units - Germans
                2 fighters placed in Western Germany
                2 submarines and 2 transports placed in 112 Sea Zone
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Rostov
                1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                Germans collect 81 PUs (1 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs

    triplea_38548_Ger18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38548_Rus18.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 14 PUs;

    Combat Move - Japanese
                1 submarine moved from 75 Sea Zone to 71 Sea Zone
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 71 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,6,5,1,6,2,2,2,5,2,3,5,3,3,4,1,5
                Japanese collect 7 PUs (13 lost to blockades); end with 21 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_38548_Jap18.tsvg

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