@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 marine moved from Trans-Jordan to Syria
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 marine moved from Trans-Jordan to Syria
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to 63 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 63 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Kazakhstan to Turkmenistan
3 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 4 infantry moved from Volgograd to Caucasus
5 artilleries and 6 infantry moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Volgograd -
scramble from gibrailtair?
ool? -
Scramble all.
For OOL, I’ll need to see Rd 1 results, sorry.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Kazakhstan to Turkmenistan
3 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 4 infantry moved from Volgograd to Caucasus
5 artilleries and 6 infantry moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to VolgogradCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 4 bombers and 4 submarines
British defend with 1 carrier and 3 fighters; Americans defend with 1 destroyer, 1 fighter and 2 transports -
subs makes 2 hit, who die?
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CV, then next hits on the DD and FTRs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Kazakhstan to Turkmenistan
3 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 4 infantry moved from Volgograd to Caucasus
5 artilleries and 6 infantry moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to VolgogradCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 4 bombers and 4 submarines
British defend with 1 carrier and 3 fighters; Americans defend with 1 destroyer, 1 fighter and 2 transports
Germans win with 4 bombers and 4 submarines remaining. Battle score for attacker is 78
Casualties for British: 1 carrier and 3 fighters
Casualties for Americans: 1 destroyer, 1 fighter and 2 transports
Battle in Eastern Persia
Germans attack with 5 armour, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 5 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 12 armour, 14 artilleries, 35 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 12 armour, 14 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from 91 Sea Zone to Algeria
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 72 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
really lucky battle for me :-o
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 20x factory_major; Remaining resources: 0 SuicideAttackTokens; 27 PUs;
Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 75 Sea ZonePlace Units - Japanese
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,6,3,5,3,4,4,6
Japanese collect 12 PUs (20 lost to blockades); end with 12 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 bombers moved from Kwangtung to Japan
5 fighters moved from Korea to Japan
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from Kwangtung to 35 Sea ZoneCombat - Americans
Battle in Malaya
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking Malaya from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Korea
2 bombers moved from Japan to Korea
1 artillery moved from New Guinea to Dutch New Guinea
1 fighter moved from 46 Sea Zone to New Guinea
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Central America to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 28 Sea Zone
5 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 artillery, 1 infantry and 1 marine placed in Korea
1 destroyer and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
2 fighters placed in Eastern United States
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 mech_infantry
EDIT: Adding units owned by Americans to Amur: 1 mech_infantry
EDIT: Removing units owned by Americans from Dzavhan: 1 artillery
EDIT: Adding units owned by Americans to Yenisey: 1 artillery
EDIT: Changing ownership of Yenisey from Japanese to Americans
EDIT: Changing PUs for Americans from 93 to 94
EDIT: Turning off Edit ModeNon Combat Move - Chinese
5 artilleries and 5 infantry moved from Szechwan to Yunnan
3 artilleries and 4 infantry moved from Yunnan to Burma
2 artilleries and 5 infantry moved from Chahar to Hopei
4 artilleries and 3 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Shan State
2 armour and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
4 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 4 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 armour, 1 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from India to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to EgyptPlace Units - British
1 fighter placed in United Kingdom
2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
1 infantry placed in MalayaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Malaya change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 marine; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
2 infantry moved from Algeria to Tunisia
2 infantry moved from Tunisia to Libya
2 artilleries moved from Algeria to Tunisia
3 transports moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Algeria to Tunisia
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 5 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Philippines
1 submarine moved from 43 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French