@Adam514 I’ll add that on the UK turn I plan to attack 97 with 5 figs, one tac, one bomber, two destroyers, two cruisers, a carrier and a sub. The TUV swing of a full scramble is negligible and my odds of winning with a scramble are 99%+. I’ll ask for a scramble order then and appreciate you may want to see the full map and not reveal your decision until I’ve committed. But thought I would give you a heads up that that will be coming too. .
16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Nenetsia
2 armour moved from Belarus to Nenetsia
2 mech_infantrys moved from Belarus to Nenetsia
2 armour moved from Belarus to Nenetsia
1 bomber moved from Normandy Bordeaux to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to Poland
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Belarus to Karelia
7 armour moved from Belarus to Karelia
3 submarines moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
2 armour moved from Western Germany to PolandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 8 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Archangel to Nenetsia
1 bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 armour, 3 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Russia to Urals
1 fighter moved from Kansu to Burma
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Siberia to Sakha
1 infantry moved from Buyant-Uhaa to Jehol
4 armour and 4 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Volgograd to SamaraPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 15 Sea Zone to 8 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
4 bombers, 4 fighters and 1 tactical_bomber moved from Amur to Yakut S.S.R.
3 artilleries and 9 infantry moved from Shan State to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers and 1 marine moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yakut S.S.R.
Japanese attack with 4 bombers, 4 fighters and 1 tactical_bomber
Americans defend with 2 fighters and 2 tactical_bombers
Japanese win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Americans: 2 fighters and 2 tactical_bombers
Casualties for Japanese: 1 fighter
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 7 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
4 bombers, 3 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Amur
2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from 44 Sea Zone to 33 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers and 5 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers and 5 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Morocco
Battle in Aleutian Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Morocco from Italians, taking Aleutian Islands from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
3 fighters placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Jehol to ManchuriaPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Hunan
1 artillery placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Hi - made an edit for my American troops in Norway, but game not letting me remove the INF in Norway…
Are you able to make the edit during your turn?
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 2 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 submarine moved from 85 Sea Zone to 66 Sea ZoneNon Combat Move - Italians
1 marine moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Bessarabia to UkrainePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I can’t leave your infantry, try in usa turn
by -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western Australia
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from Queensland to New South Wales
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 aaGuns, 1 armour and 3 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
2 mech_infantrys placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Nenetsia to Urals
1 artillery moved from Nenetsia to Urals
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Urals
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Vologda
6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
1 armour moved from Karelia to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Western Ukraine to Ukraine
2 armour moved from Poland to Western Ukraine
2 fighters moved from Poland to Bryansk
1 fighter moved from Poland to Smolensk
1 tactical_bomber moved from Poland to Smolensk
4 artilleries and 6 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 armour moved from Nenetsia to Belarus
4 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Nenetsia
1 bomber moved from Urals to Nenetsia
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 aaGun moved from Normandy Bordeaux to France
2 fighters moved from Bryansk to Ukraine
1 bomber moved from 104 Sea Zone to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 4 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Samara to Urals
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Rostov
1 armour and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Urals
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 armour moved from Volgograd to Samara
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
5 artilleries and 13 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Samara
1 infantry moved from Jehol to Buyant-Uhaa
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to KansuPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 tactical_bomber moved from Malaya to Java
1 fighter moved from Malaya to Java
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
3 infantry moved from Korea to Amur
2 fighters moved from Japan to 7 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
3 fighters moved from Amur to Siberia
4 bombers moved from Amur to French Indo ChinaCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 7 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Celebes to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
3 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Buryatia to Amur
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to Japan
1 fighter moved from Siberia to Japan
1 fighter moved from Siberia to Amur
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline IslandsPlace Units - Japanese
1 armour, 1 artillery and 2 infantry placed in Japan
1 aaGun and 2 infantry placed in French Indo China
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
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1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
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EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
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2 fighters moved from 104 Sea Zone to Norway
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Morocco to Algeria
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
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EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports
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1 factory_minor and 1 harbour placed in Norway
1 destroyer and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Hunan to Kwangsi
9 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
1 artillery placed in Anhwe
3 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from India to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
4 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from West India to India
3 infantry moved from India to Burma
2 mech_infantrys moved from Persia to Iraq
2 fighters moved from 91 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 factory_minor placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,5,4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode