@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Russia
2 fighters moved from Nenetsia to Russia
1 bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Nenetsia to Smolensk
1 fighter moved from Nenetsia to Smolensk
2 armour and 2 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
3 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
5 artilleries and 11 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Urals from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 armour, 5 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans winRussians win with no units remaining, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Air Battle in Russia -
scramble?
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full intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Russia
2 fighters moved from Nenetsia to Russia
1 bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Nenetsia to Smolensk
1 fighter moved from Nenetsia to Smolensk
2 armour and 2 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
3 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
5 artilleries and 11 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Urals from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 armour, 5 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans winRussians win with no units remaining, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Smolensk to Belarus
1 bomber moved from Bryansk to Novgorod
3 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Norway to Finland
1 aaGun, 1 artillery and 2 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
1 armour moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Samara
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Sikang to Kazakhstan
1 aaGun moved from Russia to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux -
LATEST WAS A WRONG FILE, IGNORE IT
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy BordeauxAirborne Attack Move - Germans
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ANOTHER MISTAKE, SORRY
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Test summary from TripleA, engine version: 1.8.0.9, time: 01:35:37
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Ulaanbaatar to Suiyuyan
Japanese take Central Mongolia from Russians
Japanese take Suiyuyan from Chinese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Amur to Sakha
1 infantry moved from Sakha to Buryatia
1 armour moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
4 artilleries moved from French Indo China to 36 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Malaya to Shan State
1 battleship and 2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 armour, 1 artillery, 4 bombers, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 submarines, 1 tactical_bomber and 5 transports
British defend with 1 cruiser and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 13
Casualties for British: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 4 bombers, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 armour and 4 mech_infantrys; ANZAC defend with 2 fighters
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for British: 1 aaGun, 2 armour and 4 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber
Battle in India
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 6 infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from Shan State to Malaya
1 aaGun moved from Ulaanbaatar to DzavhanPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 49 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Ulaanbaatar to Suiyuyan
Japanese take Central Mongolia from Russians
Japanese take Suiyuyan from Chinese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Amur to Sakha
1 infantry moved from Sakha to Buryatia
1 armour moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
4 artilleries moved from French Indo China to 36 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Malaya to Shan State
1 battleship and 2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 armour, 1 artillery, 4 bombers, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 submarines, 1 tactical_bomber and 5 transports
British defend with 1 cruiser and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 13
Casualties for British: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 4 bombers, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 armour and 4 mech_infantrys; ANZAC defend with 2 fighters
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for British: 1 aaGun, 2 armour and 4 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber
Battle in India
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 6 infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from Shan State to MalayaPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 49 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 10:07:03
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
4 fighters and 1 tactical_bomber moved from 4 Sea Zone to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
2 fighters moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone -
I accidentally clicked yes to bombardment in SFE. I will ignore those dice in the roll as I plan to move my BB and CV to another SZ
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“
Rolls: 2@1 5@3 1@4; Total Hits: 42@1: (1, 1)5@3: (4, 3, 5, 1, 5)1@4: (5)”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
4 fighters and 1 tactical_bomber moved from 4 Sea Zone to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
2 fighters moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 16 Sea Zone to 7 Sea Zone
4 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 7 Sea Zone
5 fighters and 1 tactical_bomber moved from Soviet Far East to 7 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Algeria to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
5 fighters placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Anhwe to Hunan
4 artilleries and 3 infantry moved from Yunnan to Burma
4 artilleries and 4 infantry moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Szechwan
3 artilleries and 2 infantry moved from Kiangsi to KwangsiPlace Units - Chinese
5 infantry placed in Kansu
1 infantry placed in Shensi
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 32 PUs;
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
2 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Yunnan to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 32 PUs;
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
2 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Yunnan to IndiaCombat - British
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Tunisia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in India
British attack with 1 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 4 artilleries and 2 infantry
Casualties for British: 5 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Burma
2 aaGuns moved from Burma to India
1 artillery and 3 infantry moved from Alexandria to Egypt
1 fighter moved from Tunisia to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 92 Sea Zone to MoroccoPlace Units - British
3 mech_infantrys placed in Persia
2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,1,4,4,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs