@Adam514 I’ll add that on the UK turn I plan to attack 97 with 5 figs, one tac, one bomber, two destroyers, two cruisers, a carrier and a sub. The TUV swing of a full scramble is negligible and my odds of winning with a scramble are 99%+. I’ll ask for a scramble order then and appreciate you may want to see the full map and not reveal your decision until I’ve committed. But thought I would give you a heads up that that will be coming too. .
16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 1 submarine and 2 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Yunnan to Burma
5 artilleries moved from Yunnan to Burma
6 infantry moved from Kwangsi to Yunnan
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Kiangsi
3 artilleries placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 5 infantry and 2 mech_infantrys moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
3 mech_infantrys moved from India to Shan State
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 2 infantry
British win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 armour, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 artilleries and 10 infantry
British win, taking Shan State from Japanese with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 2 artilleries and 10 infantry
Casualties for British: 1 fighter, 5 infantry and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
5 mech_infantrys moved from India to Yunnan
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
2 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 carrier and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,2,1,5,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Morocco
Italians attack with 2 fighters and 1 infantry
British defend with 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Morocco to 95 Sea Zone
1 artillery moved from Algeria to Tunisia
1 bomber moved from Egypt to GreecePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 marine
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 3 submarines and 2 transports
3 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 2 fighters remaining. Battle score for attacker is 38
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer and 2 transports
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 marine and 6 mech_infantrys moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Russia
2 fighters moved from Nenetsia to Russia
1 bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Nenetsia to Smolensk
1 fighter moved from Nenetsia to Smolensk
2 armour and 2 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
3 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
5 artilleries and 11 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Urals from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 armour, 5 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans winRussians win with no units remaining, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Air Battle in Russia -
scramble?
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full intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Russia
2 fighters moved from Nenetsia to Russia
1 bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Nenetsia to Smolensk
1 fighter moved from Nenetsia to Smolensk
2 armour and 2 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
3 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
5 artilleries and 11 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Urals from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 armour, 5 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans winRussians win with no units remaining, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Smolensk to Belarus
1 bomber moved from Bryansk to Novgorod
3 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Norway to Finland
1 aaGun, 1 artillery and 2 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
1 armour moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Samara
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Sikang to Kazakhstan
1 aaGun moved from Russia to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux -
LATEST WAS A WRONG FILE, IGNORE IT
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy BordeauxAirborne Attack Move - Germans
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ANOTHER MISTAKE, SORRY
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Test summary from TripleA, engine version: 1.8.0.9, time: 01:35:37
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Ulaanbaatar to Suiyuyan
Japanese take Central Mongolia from Russians
Japanese take Suiyuyan from Chinese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Amur to Sakha
1 infantry moved from Sakha to Buryatia
1 armour moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
4 artilleries moved from French Indo China to 36 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Malaya to Shan State
1 battleship and 2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 armour, 1 artillery, 4 bombers, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 submarines, 1 tactical_bomber and 5 transports
British defend with 1 cruiser and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 13
Casualties for British: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 4 bombers, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 armour and 4 mech_infantrys; ANZAC defend with 2 fighters
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for British: 1 aaGun, 2 armour and 4 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber
Battle in India
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 6 infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from Shan State to Malaya
1 aaGun moved from Ulaanbaatar to DzavhanPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 49 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Ulaanbaatar to Suiyuyan
Japanese take Central Mongolia from Russians
Japanese take Suiyuyan from Chinese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Amur to Sakha
1 infantry moved from Sakha to Buryatia
1 armour moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
4 artilleries moved from French Indo China to 36 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Malaya to Shan State
1 battleship and 2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 armour, 1 artillery, 4 bombers, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 submarines, 1 tactical_bomber and 5 transports
British defend with 1 cruiser and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 13
Casualties for British: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 4 bombers, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 armour and 4 mech_infantrys; ANZAC defend with 2 fighters
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for British: 1 aaGun, 2 armour and 4 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber
Battle in India
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 6 infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from Shan State to MalayaPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 49 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 10:07:03
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
4 fighters and 1 tactical_bomber moved from 4 Sea Zone to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
2 fighters moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone