I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
16L BM2 Karl7 (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 infantry moved from Poland to Baltic States
2 infantry moved from Greater Southern Germany to Slovakia Hungary
8 armour, 7 artilleries and 17 infantry moved from Poland to Slovakia Hungary
11 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia HungaryCombat - Germans
Battle in Slovakia Hungary
Germans attack with 8 armour, 19 artilleries and 26 infantry
Russians defend with 2 infantry
Germans win, taking Slovakia Hungary from Russians with 8 armour, 19 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to Norway
9 infantry moved from Western Germany to Germany
2 aaGuns and 1 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Bulgaria
1 infantry moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic StatesCombat - Russians
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 aaGun, 4 artilleries and 7 infantry moved from Finland to Karelia
2 aaGuns and 16 infantry moved from Amur to Manchuria
2 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 artilleries placed in Western Ukraine
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour, 1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1
Russians collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
4 artilleries and 9 infantry moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 artillery and 1 infantry moved from Hunan to Kweichow
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers
French defend with ; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the ANZAC and 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from Jehol to Anhwe
2 artilleries moved from Shantung to Anhwe
1 bomber moved from 44 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone
1 infantry moved from Anhwe to HunanPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 51 PUs total -
I was thinking this game might be over, but could be worth continuing after that naval battle.
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wow! Good luck there for Japan!
THe game is on! :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 bomber moved from United Kingdom to Southern France
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline IslandsCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Caroline Islands
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
1 fighter owned by the Americans retreated
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tunisia to Libya
1 marine moved from Tunisia to Algeria
2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 94 Sea Zone to 92 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Shensi to Kweichow
6 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 13 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 91 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 armour moved from Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from Persia to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French Madagascar
Battle in Iraq
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
British win, taking French Madagascar from Neutral_Axis with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 41 Sea Zone to India
4 fighters moved from Persia to India
1 tactical_bomber moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to AlgeriaPlace Units - British
1 armour and 2 infantry placed in Persia
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
4 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Egypt to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour; Americans defend with 1 armour
Italians win, taking Tobruk from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 harbour
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
British defend with 1 battleship and 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 37
Casualties for Italians: 2 destroyers, 3 fighters and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Gibraltar
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 harbour; Americans defend with 1 bomber, 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 marine remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Tobruk to Alexandria
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 95 Sea Zone
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 44 Sea Zone to 46 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 fighters moved from Western Germany to 112 Sea Zone
1 destroyer and 3 fighters moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to Poland
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Norway to Greater Southern Germany
1 artillery and 2 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Slovakia Hungary to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Greater Southern Germany from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 3 fighters
British defend with 1 transport; Americans defend with 1 carrier, 1 destroyer and 4 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 fighters remaining. Battle score for attacker is 51
Casualties for Germans: 1 destroyer
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 destroyer and 4 transports
Battle in Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Poland to Germany
1 fighter moved from Greater Southern Germany to Western Germany
7 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 infantry placed in Western Germany
4 artilleries and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 7 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter and 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
Hold that - I want to change the NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 fighters moved from Western Germany to 112 Sea Zone
1 destroyer and 3 fighters moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to Poland
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Norway to Greater Southern Germany
1 artillery and 2 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Slovakia Hungary to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Greater Southern Germany from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 3 fighters
British defend with 1 transport; Americans defend with 1 carrier, 1 destroyer and 4 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 fighters remaining. Battle score for attacker is 51
Casualties for Germans: 1 destroyer
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 destroyer and 4 transports
Battle in Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Poland to Germany
1 fighter moved from Greater Southern Germany to Western Germany
7 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 infantry placed in Western Germany
4 artilleries and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 7 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter and 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yugoslavia: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 4 artilleries and 7 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 10 infantry
EDIT: Adding units owned by Germans to Albania: 8 armour
EDIT: Adding units owned by Germans to Germany: 2 aaGuns, 17 artilleries and 3 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 aaGuns, 8 armour, 17 artilleries and 23 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 7 infantry moved from Karelia to Finland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Greece
Russians take Greece from ItaliansCombat - Russians
Battle in Finland
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 transport
1 cruiser owned by the Russians retreated to 114 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 aaGun moved from Karelia to Finland
3 aaGuns, 9 armour, 8 artilleries, 3 fighters, 19 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Romania
1 infantry moved from Bulgaria to Romania
2 infantry moved from Bessarabia to Romania
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 armour and 1 mech_infantry moved from Western Ukraine to Romania
3 infantry moved from Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Eastern Poland
3 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Novgorod
2 aaGuns and 17 infantry moved from Manchuria to KoreaPlace Units - Russians
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
3 armour, 1 fighter and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
5 artilleries and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from Burma to Kweichow
1 bomber moved from Java to Kweichow
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
2 fighters and 2 tactical_bombers moved from Java to 37 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 12 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Chinese: 12 infantry
Casualties for Japanese: 4 infantry
Battle in Dutch New Guinea
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from Malaya to Shan State
1 bomber moved from Kweichow to Yunnan
1 mech_infantry moved from Burma to Hunan
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun, 5 artilleries, 14 infantry and 1 mech_infantry moved from Burma to Yunnan
2 tactical_bombers moved from 37 Sea Zone to YunnanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer and 3 fighters
3 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Battle in Tobruk
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tobruk from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Marianas
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to New Guinea
1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
3 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total