16L BM2 Karl7 (Allies) vs Simon33 (Axis)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from 102 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers and 2 fighters
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 6 transports; Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 3 bombers remaining. Battle score for attacker is 70
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 6 transports
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Gibraltar from Germans to Americans
                EDIT: Changing ownership of Morocco from Germans to Americans
                EDIT: Changing ownership of Gibraltar from Americans to British
                EDIT: Turning off Edit Mode
                3 bombers moved from 110 Sea Zone to United Kingdom
                1 marine moved from Eastern United States to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 marine moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 destroyers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 43 Sea Zone to 54 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38506_Ame4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                2 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                2 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_38506_Chi4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia

    Combat - British

    Non Combat Move - British
                4 infantry moved from India to 39 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Persia
                3 artilleries, 6 infantry and 1 tactical_bomber moved from Burma to India
                1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 42 Sea Zone to 58 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    triplea_38506_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Poland to Slovakia Hungary
                1 armour, 1 artillery and 5 infantry moved from Syria to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery and 5 infantry
                    British defend with 1 infantry
                    Italians win, taking Cyprus from British, taking Iraq from British with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Egypt to Southern Italy
                1 armour moved from Ethiopia to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 99 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,1
                Italians collect 18 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_38506_Ita4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Malaya to 54 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser moved from 37 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38506_ANZ4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38506_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Greater Southern Germany to Poland
                      Germans take Slovakia Hungary from Russians
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Western Germany to Romania
                1 fighter moved from France to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters moved from Romania to Poland
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from France to Western Germany
                6 artilleries and 3 infantry moved from Western Germany to Germany
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery and 8 infantry moved from Finland to Norway
                1 submarine moved from 103 Sea Zone to 101 Sea Zone

    Place Units - Germans
                6 artilleries and 4 infantry placed in Germany
                1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs

    triplea_38506_Ger5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 armour, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Eastern Poland to Slovakia Hungary
                3 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Bessarabia to Romania
                4 infantry moved from Eastern Poland to Romania
                1 armour moved from Ukraine to Romania

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 armour and 7 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 4 artilleries and 6 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 armour moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 factory_minor placed in Western Ukraine
                2 infantry placed in Volgograd
                1 armour and 2 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs

    triplea_38506_Rus5.tsvg

  • '19 '17 '16

    Getting an error posting.

    2SBs
    1tac
    1fighter

    bombing India.

    2 fighters available. Intercept?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no

  • '19 '17 '16

    Misclicked the bombing raid target.

    Let’s roll the damage here.
    ICDiceRolling 2d6:
    (3, 5)  
    airfieldDiceRolling 1d6:
    (2)  (provisional)

  • '19 '17 '16

    Nullify that. AA had 2 hits! I’ll still need to edit the damage because it applied it to the airfield rather than the IC.

  • '19 '17 '16

    Errors posting. Here 'tis.

    triplea_38506_Jap5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from United Kingdom to 101 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Tunisia
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 101 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 101 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Marshall Islands
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Algeria

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
                2 carriers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from 101 Sea Zone to Eastern United States
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_38506_Ame5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Chahar
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_38506_Chi5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Iraq
                4 infantry moved from Persia to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                4 infantry moved from Persia to Iraq
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa

    Combat - British
                Battle in French West Africa
                Battle in Iraq
                    British attack with 2 fighters, 8 infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery and 5 infantry
                    British win, taking French West Africa from Neutral_Axis, taking Iraq from Italians with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 5 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 transport moved from 58 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Tunisia
                1 battleship and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Brazil to Suriname

    Place Units - British
                1 armour and 2 fighters placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry

    triplea_38506_UK_5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Iraq
                4 infantry moved from Persia to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                4 infantry moved from Persia to Iraq
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa

    Combat - British
                Battle in French West Africa
                Battle in Iraq
                    British attack with 2 fighters, 8 infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery and 5 infantry
                    British win, taking French West Africa from Neutral_Axis, taking Iraq from Italians with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 5 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 transport moved from 58 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Tunisia
                1 battleship and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Brazil to Suriname

    Place Units - British
                1 armour and 2 fighters placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Wake Island: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38506_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                2 fighters moved from Southern Italy to Iraq
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 fighters moved from Egypt to Iraq

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
                    British defend with 6 infantry
                    Italians win, taking Iraq from British with 1 armour and 4 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Italians
                4 fighters moved from Iraq to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone
                1 marine moved from 95 Sea Zone to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,5
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_38506_Ita5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38506_ANZ5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38506_Fre5.tsvg

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