@crockett36 big oof. those Chinese dice were crazy good for the allies
16L BM2 Karl7 (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 carrier and 2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 transports moved from 81 Sea Zone to 76 Sea Zone
3 armour moved from Persia to West IndiaCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
9 artilleries, 3 fighters and 25 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - British
3 submarines placed in 81 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
British undo move 2.
2 armour and 1 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,2
British collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
British defend with 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 transports; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 5 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians -
Oh this game is toast for me. You’re about to get on Rome and Berlin won’t be too far behind, meanwhile Japan can’t win. I’ll post the result.
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Oh this game is toast for me. You’re about to get on Rome and Berlin won’t be too far behind, meanwhile Japan can’t win. I’ll post the result.
Good game. You had bad luck in there UK. But then you had some awesome luck later…. would’ve been different game it that luck was reversed.