@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Inno (Allies) vs. Magic Q (Axis)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Archangel
1 fighter moved from Belorussia to Archangel
3 armour moved from Caucasus to Archangel
1 aaGun, 3 armour, 3 artilleries and 11 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from Caucasus to West Russia
3 artilleries and 5 infantry moved from Russia to Archangel
2 armour moved from Yakut S.S.R. to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun, 8 armour, 6 artilleries, 2 fighters and 17 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Kazakh S.S.R. : 2 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 42 / 44
British : 27 / 28
Japanese : 36 / 36
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Poland to Belorussia
1 fighter moved from Northwestern Europe to Belorussia
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
1 bomber moved from Germany to RussiaCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour, 2 artilleries and 4 infantry moved from Baltic States to Karelia S.S.R.
1 artillery and 11 infantry moved from Germany to Baltic States
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Algeria to Anglo-Egyptian Sudan
2 infantry moved from Libya to Egypt
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Italy to Northwestern Europe
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.Place Units - Germans
2 artilleries placed in Karelia S.S.R.
1 bomber and 2 infantry placed in Italy
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from India to Persia
1 fighter moved from 35 Sea Zone to Persia
1 infantry moved from India to Persia
3 fighters moved from Archangel to Ukraine S.S.R.
1 fighter moved from India to Ukraine S.S.R.
1 fighter moved from India to PersiaCombat - British
Battle in Ukraine S.S.R.
British attack with 4 fighters
Germans defend with 2 infantry
British roll dice for 4 fighters in Ukraine S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Persia to Rhodesia
1 carrier and 1 fighter moved from 35 Sea Zone to 30 Sea Zone
1 cruiser moved from 27 Sea Zone to 29 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Italian East Africa to Rhodesia
1 submarine moved from 27 Sea Zone to 29 Sea Zone
1 fighter moved from Ukraine S.S.R. to West Russia
1 transport moved from 27 Sea Zone to 29 Sea Zone
3 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from Persia to IndiaPlace Units - British
2 armour and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 30 PUs totalTerritory Summary for British :
29 Sea Zone : 1 cruiser, 1 submarine and 1 transport
30 Sea Zone : 1 carrier
Eastern Australia : 2 infantry
India : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 1 fighter and 5 infantry
Persia : 2 infantry
Rhodesia : 1 artillery, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
West Russia : 4 fighters
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 18 / 24
Germans : 48 / 49
British : 27 / 30
Japanese : 36 / 36
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 48 Sea Zone to 52 Sea Zone
2 fighters moved from 60 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 52 Sea Zone to 60 Sea Zone
1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwei to Szechwan
4 infantry moved from Manchuria to Anhwei
1 aaGun and 1 infantry moved from Japan to 62 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
1 fighter and 6 infantry placed in Japan
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 30 Sea Zone to 61 Sea Zone
1 fighter moved from 44 Sea Zone to 61 Sea Zone
1 bomber moved from India to 61 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Archangel to Caucasus
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from JapaneseCombat - Americans
Battle in Caucasus
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 61 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship, 1 destroyer and 3 transports
Americans roll dice for 1 bomber and 2 fighters in 61 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 3 transports in 61 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber and 2 fighters in 61 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 1 destroyer and 3 transports in 61 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 61 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 61 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 61 Sea Zone
2 transports owned by the Japanese lost in 61 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship, 1 destroyer and 3 transports
Casualties for Americans: 1 bomber and 1 fighter
Battle in 52 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 52 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from Caucasus to West Russia
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Central United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Brazil
1 destroyer moved from 44 Sea Zone to 48 Sea Zone
1 carrier moved from 44 Sea Zone to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from 23 Sea Zone to Rhodesia
1 transport moved from 23 Sea Zone to 11 Sea Zone
1 infantry moved from Western United States to Central United States
1 cruiser and 1 destroyer moved from 23 Sea Zone to 24 Sea Zone
1 carrier moved from 23 Sea Zone to 27 Sea ZonePlace Units - Americans
1 destroyer, 1 fighter and 1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
22 Sea Zone : 1 transport
24 Sea Zone : 1 cruiser and 1 destroyer
27 Sea Zone : 1 carrier
48 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Brazil : 1 artillery and 1 infantry
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 fighter
French West Africa : 1 armour and 1 infantry
Midway : 1 infantry
Philippine Islands : 1 flag, 1 infantry
Rhodesia : 1 fighter
Solomon Islands : 1 flag
Wake Island : 1 flag, 2 infantry
West Russia : 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 49
British : 27 / 30
Japanese : 35 / 40
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
Russians take Caucasus from Germans
1 armour moved from Archangel to Belorussia
2 fighters moved from Archangel to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from GermansCombat - Russians
Battle in Belorussia
Russians attack with 1 armour and 2 fighters
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 fighters in Belorussia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 2 fighters in Belorussia, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun, 7 armour, 6 artilleries and 17 infantry moved from Archangel to West Russia
2 fighters moved from Belorussia to West Russia
1 aaGun and 8 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 armour
Caucasus : 1 factory and 1 infantry
Russia : 1 artillery, 1 factory and 7 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 7 armour, 6 artilleries, 2 fighters and 25 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 40 / 49
British : 27 / 30
Japanese : 35 / 40
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo-Egyptian Sudan to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Rhodesia
1 artillery, 2 fighters and 4 infantry moved from Anglo-Egyptian Sudan to Rhodesia
2 infantry moved from Baltic States to Belorussia
2 fighters moved from Northwestern Europe to Belorussia
1 fighter moved from Karelia S.S.R. to Archangel
1 bomber moved from Italy to Rhodesia
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Northwestern Europe to Archangel
1 fighter moved from Northwestern Europe to BelorussiaCombat - Germans
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rhodesia
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
British defend with 1 artillery, 1 fighter and 4 infantry; Americans defend with 1 fighter
Germans win, taking Rhodesia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 1 fighter
Battle in Belorussia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
1 bomber and 2 fighters moved from Rhodesia to Anglo-Egyptian Sudan
2 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Libya to Egypt
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Archangel to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
1 artillery and 9 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 fighter moved from Belorussia to Karelia S.S.R.Place Units - Germans
2 artilleries placed in Karelia S.S.R.
2 artilleries and 8 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
4 fighters moved from West Russia to ArchangelCombat - British
Battle in Archangel
British attack with 4 fighters
Germans defend with 2 infantry
British roll dice for 4 fighters in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Archangel
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighterNon Combat Move - British
3 fighters moved from Archangel to West Russia
1 fighter moved from United Kingdom to West Russia
1 infantry moved from Persia to India
1 cruiser, 1 submarine and 1 transport moved from 29 Sea Zone to 35 Sea Zone
1 carrier moved from 30 Sea Zone to 35 Sea ZonePlace Units - British
1 destroyer and 2 fighters placed in 35 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 28 PUs totalTerritory Summary for British :
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Eastern Australia : 2 infantry
India : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 1 fighter and 6 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
West Russia : 4 fighters
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 44 / 45
British : 26 / 28
Japanese : 35 / 40
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 carrier, 2 fighters and 1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
1 fighter moved from Burma to 48 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from RussiansCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 carrier, 4 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese win with 4 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Anhwei to Sinkiang
1 aaGun and 3 infantry moved from Yunnan to Burma
2 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from 48 Sea Zone to Anhwei
1 fighter moved from 48 Sea Zone to Burma
1 fighter moved from 48 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Brazil to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 24 Sea Zone to 23 Sea Zone
1 carrier moved from 27 Sea Zone to 23 Sea Zone
1 fighter moved from Eastern United States to 23 Sea ZoneNon Combat Move - Americans
1 aaGun moved from Western United States to 56 Sea Zone
1 aaGun and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
1 aaGun and 1 infantry moved from 52 Sea Zone to Wake Island
1 carrier, 1 destroyer and 1 fighter moved from 56 Sea Zone to 52 Sea ZonePlace Units - Americans
1 carrier placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 44 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
23 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
52 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
56 Sea Zone : 1 carrier and 1 fighter
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
French Equatorial Africa : 1 infantry
French West Africa : 1 armour, 2 artilleries and 2 infantry
Philippine Islands : 1 flag, 1 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag, 1 aaGun and 3 infantry
West Russia : 1 fighter
Western United States : 1 factoryProduction/PUs Summary :
Russians : 18 / 25
Germans : 44 / 45
British : 26 / 28
Japanese : 39 / 40
Americans : 41 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter moved from West Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 factory
Kazakh S.S.R. : 1 artillery
Russia : 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 2 aaGuns, 7 armour, 6 artilleries, 2 fighters and 32 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 41 / 45
British : 26 / 28
Japanese : 37 / 40
Americans : 41 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
12 armour, 9 artilleries and 30 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Poland to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Anglo-Egyptian Sudan to Trans-JordanCombat - Germans
Battle in Archangel
Germans attack with 12 armour, 9 artilleries and 30 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 12 armour, 9 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Germans attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking French Equatorial Africa from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Karelia S.S.R. to Archangel
2 artilleries and 8 infantry moved from Germany to Baltic States
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Libya to Egypt
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Italy to Southern Europe
2 infantry moved from Bulgaria Romania to Poland
2 fighters moved from French Equatorial Africa to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 infantry moved from Poland to Bulgaria Romania
2 fighters moved from Belorussia to Northwestern Europe
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Baltic States to Northwestern EuropePlace Units - Germans
1 bomber and 9 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
2 fighters moved from 35 Sea Zone to East Indies
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from West Russia to Evenki National OkrugCombat - British
Battle in Evenki National Okrug
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Evenki National Okrug, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 fighter owned by the British lost in Evenki National Okrug
retreated to Evenki National Okrug
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in East Indies
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 cruiser in East Indies, round 2 : 1/1 hits
British roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Evenki National Okrug to Russia
2 fighters moved from West Russia to India
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 37 Sea Zone
2 infantry moved from Eastern Australia to Western AustraliaPlace Units - British
1 fighter and 2 infantry placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
East Indies : 1 flag, 2 infantry
India : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 4 fighters and 6 infantry
Russia : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 18 / 23
Germans : 50 / 50
British : 26 / 26
Japanese : 33 / 40
Americans : 41 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Anhwei to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Anhwei to 60 Sea Zone
1 fighter moved from Burma to 60 Sea Zone
1 aaGun, 1 armour, 4 artilleries and 12 infantry moved from Burma to French Indo-China Thailand
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Sinkiang to Szechwan
1 fighter moved from Kazakh S.S.R. to AnhweiPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Equatorial Africa
1 artillery moved from French West Africa to 23 Sea Zone
1 artillery and 1 transport moved from 23 Sea Zone to 24 Sea Zone
1 artillery moved from 24 Sea Zone to Belgian Congo
1 fighter moved from 23 Sea Zone to French Equatorial Africa
1 cruiser moved from 23 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in Belgian Congo
Americans attack with 1 artillery
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Belgian Congo, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Belgian Congo
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Battle in French Equatorial Africa
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in French Equatorial Africa
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from French Equatorial Africa to 24 Sea Zone
1 carrier and 1 destroyer moved from 23 Sea Zone to 24 Sea Zone
1 transport moved from 23 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Brazil
2 infantry moved from Wake Island to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern Australia
1 fighter moved from West Russia to PersiaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
22 Sea Zone : 1 transport
24 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
43 Sea Zone : 1 carrier
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Brazil : 1 artillery and 1 infantry
Eastern Australia : 2 infantry
Eastern United States : 1 aaGun, 1 factory and 2 infantry
French West Africa : 1 armour, 1 artillery and 1 infantry
Persia : 1 fighter
Philippine Islands : 1 flag, 1 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag, 1 aaGun and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 14 / 23
Germans : 50 / 50
British : 26 / 26
Japanese : 37 / 37
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
3 armour moved from West Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 armour and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 armour and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 fighters moved from West Russia to Russia
2 aaGuns, 4 armour, 5 artilleries and 29 infantry moved from West Russia to Russia
1 infantry moved from West Russia to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Karelia S.S.R. : 1 factory and 1 infantry
Kazakh S.S.R. : 3 armour and 1 infantry
Russia : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 2 fighters and 42 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flagProduction/PUs Summary :
Russians : 20 / 21
Germans : 46 / 50
British : 26 / 26
Japanese : 35 / 37
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
3 armour moved from West Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 armour and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 armour and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 fighters moved from West Russia to Russia
2 aaGuns, 4 armour, 5 artilleries and 29 infantry moved from West Russia to Russia
1 infantry moved from West Russia to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to India: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Caucasus : 1 factory
Karelia S.S.R. : 1 factory and 1 infantry
Kazakh S.S.R. : 3 armour and 1 infantry
Russia : 2 aaGuns, 4 armour, 6 artilleries, 1 factory, 2 fighters and 42 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flagProduction/PUs Summary :
Russians : 20 / 21
Germans : 46 / 50
British : 26 / 26
Japanese : 35 / 37
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Archangel to Caucasus
Germans take West Russia from Russians
Germans take Caucasus from Russians
2 artilleries and 8 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Northwestern Europe to Ukraine S.S.R.
1 fighter moved from Northwestern Europe to Ukraine S.S.R.
1 bomber moved from Germany to Russia
1 bomber moved from Egypt to IndiaCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 11 armour, 9 artilleries and 30 infantry moved from Archangel to West Russia
1 bomber moved from Russia to Belorussia
1 infantry moved from Poland to Belorussia
2 fighters moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Baltic States to Belorussia
1 infantry moved from Southern Europe to Bulgaria Romania
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
2 infantry moved from Libya to Egypt
1 armour moved from Rhodesia to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from India to Anglo-Egyptian Sudan
9 infantry moved from Germany to Baltic States
1 fighter moved from Belorussia to Northwestern Europe
1 cruiser moved from 14 Sea Zone to 15 Sea ZonePlace Units - Germans
1 bomber and 2 infantry placed in Italy
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 21 PUs;
British buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from India to Caucasus
3 fighters moved from India to Szechwan
1 fighter moved from India to Caucasus
1 fighter moved from Russia to Szechwan
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from India to Burma
British take Burma from JapaneseCombat - British
Battle in Szechwan
British attack with 4 fighters
Japanese defend with 2 infantry
British roll dice for 4 fighters in Szechwan, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Caucasus
British attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory
British roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armourNon Combat Move - British
2 infantry moved from East Indies to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 fighter moved from Caucasus to India
3 fighters moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Karelia S.S.R. to Russia
1 bomber moved from Russia to Kazakh S.S.R.Place Units - British
1 destroyer placed in 35 Sea Zone
1 armour and 1 infantry placed in India
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to India: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Burma : 1 infantry
East Indies : 1 flag
India : 1 aaGun, 5 armour, 2 artilleries, 1 factory, 1 fighter and 7 infantry
Kazakh S.S.R. : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 10 / 21
Germans : 57 / 57
British : 26 / 27
Japanese : 34 / 37
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
4 fighters moved from 60 Sea Zone to Philippine Islands
2 infantry moved from 48 Sea Zone to Philippine Islands
2 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Anhwei to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippine Islands
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Philippine Islands from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 carriers, 2 destroyers and 3 submarines moved from 60 Sea Zone to 48 Sea Zone
4 fighters moved from Philippine Islands to 48 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Archangel to West Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Anhwei to Szechwan
1 fighter moved from Burma to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to YunnanPlace Units - Japanese
1 submarine placed in 60 Sea Zone
1 bomber, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total