@crockett36 Also Are there house rules? China does not usually buy AAA guns. Or cant for that matter.
16L G40 Simon33 (Axis) vs ktylu (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Adding units owned by Russians to Kwangtung: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
4 infantry moved from Anhwe to Chahar
4 infantry moved from Jehol to Manchuria
1 artillery moved from Hopei to Chahar
1 bomber moved from French Indo China to Chahar
2 artilleries and 3 infantry moved from Hopei to Shensi
4 infantry and 1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Kiangsi to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
6 fighters and 4 tactical_bombers moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese win, taking Java from Dutch with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 4 artilleries
Japanese win, taking Shensi from Chinese with 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 4 artilleries
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 aaGun and 6 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 aaGun and 6 infantry
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Chahar to Shantung
1 fighter moved from 17 Sea Zone to Japan
1 carrier moved from 33 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Hawaiian Islands to Korea
4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 88 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 battleship placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Tsinghai
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 21 PUs;
British buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from British Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from India to Shan State
3 fighters moved from India to Shan StateCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 fighters and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Shan State to India
1 fighter moved from Trans-Jordan to PersiaPlace Units - British
1 factory_minor placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
Strictly speaking, that british fighter couldn’t overfly the neutrals. But I won’t worry about it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Romania to Eastern Poland
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Tunisia to TobrukPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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I would have intercepted one on one in West Germany. Let’s roll that now.
attacker
Rolling 1d6:
(6)defender
Rolling 1d6:
(2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 53 PUs;
Germans buy 10 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 7 armour, 2 artilleries, 2 fighters, 14 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 2 artilleries, 2 fighters, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
Russians defend with 1 submarine
Units damaged: 1 battleship owned by the Germans
Germans win, taking 125 Sea Zone from Russians with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern Italy to Western Germany
14 artilleries moved from Poland to Eastern Poland
11 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 7 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
2 infantry moved from Bulgaria to Romania
2 fighters moved from Western Ukraine to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
3 artilleries placed in Novgorod
5 artilleries and 3 infantry placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
4 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
I would have intercepted one on one in West Germany. Let’s roll that now.
attacker
Rolling 1d6:
(6)defender
Rolling 1d6:
(2)teach me how to do that, is it “;1d6:” for example?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 armour, 2 fighters, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Belarus to SmolenskCombat - Russians
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 3 infantry
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Russians
1 aaGun moved from Korea to Manchuria
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
@ktylu:
I would have intercepted one on one in West Germany. Let’s roll that now.
attacker
Rolling 1d6:
(6)defender
Rolling 1d6:
(2)teach me how to do that, is it “;1d6:” for example?
“:“dice 1d6”:”
without the double quotes.
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I’m going to assume you actually just defended your TTs with planes in SZ6. Otherwise I could have Kami’d.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Shantung to Kansu
1 armour moved from Shantung to Kweichow
2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State -
Scramble off India? Actually, I’m going to change that slightly.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Shantung to Kansu
1 armour moved from Shantung to Kweichow
2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from 39 Sea Zone to India -
Scramble off India?
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I must of been on some good stuff. hehe oh nm, from FIC…. i only counted 3 units on land able to reach.
lesson learned!
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forgot, no scramble good sir.
:-D