@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
16L G40 Simon33 (Axis) vs ktylu (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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@ktylu:
@ktylu:
I dont understand, i was 85% to win even with a full scramble. and you had 4 units survive. This game drives me bonkers :-D
Those odds also assume that you will lose the CV first, because it has no attack. You lost the sub and fighter first. I would say that was ill advised. I would have had to completely miss for you to splash 1 fighter.
The entire error was because i forgot to bring in the carrier, i wondered when i moved the destroyer south why it didnt look right :wink:
All is well good sir
No, I think there was a further error in your OOL. You can’t follow the calculator if you don’t follow its OOL.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 12 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 fighters moved from Western Germany to 125 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Tobruk to Greece
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Greece -
You should have blocked the Baltic.
Submerge sub SZ125?
Scramble from Leningrad?
Intercept in London?
Ooh, I also take Vyborg with one inf from Finland.
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yeah, J1 drew my attention…
submerge sub in sz 125
scramble in lenningrad
max scramble in london
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 12 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 fighters moved from Western Germany to 125 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Tobruk to Greece
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to GreeceCombat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 cruiser, 1 fighter and 1 submarine
1 submarine owned by the Germans Submerged
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 28
Casualties for Russians: 1 cruiser, 1 fighter and 1 submarine
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship
1 submarine owned by the Russians Submerged
Germans win, taking 125 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Greece
Germans attack with 2 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Finland
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Greece to Romania
1 fighter moved from Greece to Bulgaria
1 mech_infantry moved from France to Holland Belgium
3 artilleries moved from France to Western Germany
6 armour and 1 mech_infantry moved from France to Germany
2 artilleries moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
3 aaGuns and 11 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
10 artilleries placed in Germany
1 artillery and 1 infantry placed in France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 11 infantry moved from Karelia to Novgorod
4 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 artillery moved from Russia to Bryansk
1 armour, 1 fighter, 10 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
18 infantry moved from Buryatia to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 artilleries and 11 infantry
Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 armour, 1 artillery and 1 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 fighter moved from Siam to Malaya
2 infantry moved from French Indo China to Shan State
1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries and 6 infantry moved from Anhwe to Hopei -
Scramble SZ35?
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Curious to what happens when you scramble to a area where the only ship it a tt, the 4 other planes are just there…. interesting they can still attack and protect the tt when not in a combat. Though when scrambling likely brings them into the combat. Never knew that before, :-D
no scramble
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Well it’s entirely logical isn’t it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 fighter moved from Siam to Malaya
2 infantry moved from French Indo China to Shan State
1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries and 6 infantry moved from Anhwe to HopeiCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - Japanese
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kiangsi
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Jehol to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
Well it’s entirely logical isn’t it?
Yeah, of course. Just had to think about it and understand… it really is brilliant. Removes the need for ship escort in some cases. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 artillery and 3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
4 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 23 PUs;
British buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 mech_infantry moved from Ethiopia to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
5 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Eire to ScotlandCombat - British
Battle in British Somaliland
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Shan State to India
1 aaGun moved from Burma to Shan State
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Gibraltar
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,1,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Trans-Jordan
Battle in Algeria
Italians attack with 1 artillery and 1 mech_infantry
French defend with 2 infantry
1 mech_infantry owned by the Italians retreated to Tunisia
French win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Romania
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 artilleries and 4 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from Finland to Novgorod
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone