16L G40 BM 2.0 JWW (allies) vs majikforce(axis)

  • '22 '16

    AA grrrrrrrrrr! And then to rub it in my 17 mechs with a tac/fig escort all missed, never seen that before! :-D


  • @majikforce:

    AA grrrrrrrrrr! And then to rub it in my 17 mechs with a tac/fig escort all missed, never seen that before! :-D

    yeah, sometimes the dice really stink


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                3 artilleries and 20 infantry moved from Novgorod to Baltic States
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    triplea_38472_Rus6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                3 artilleries and 20 infantry moved from Novgorod to Baltic States
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
                    Germans defend with 16 mech_infantrys
                    Russians win, taking Baltic States from Germans with 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 16 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Archangel
                9 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 aaGun and 6 infantry moved from Novosibirsk to Vologda
                1 aaGun and 5 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    Territory Summary for Russians :

    Amur : 1 infantry
        Belarus : 1 artillery and 2 infantry
        Baltic States : 1 aaGun, 3 artilleries and 14 infantry
        Bryansk : 2 aaGuns, 4 armour, 2 artilleries, 3 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber
        Archangel : 1 aaGun and 3 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 artillery and 1 factory_minor
        Vologda : 1 aaGun and 6 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 3 infantry
        Samara : 1 aaGun and 5 infantry
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 33 / 42
        Japanese : 59 / 65
        Americans : 54 / 84
        Chinese : 5 / 6
        British : 36 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Rus6.tsvg


  • TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                3 artilleries and 20 infantry moved from Novgorod to Baltic States
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
                    Germans defend with 16 mech_infantrys
                    Russians win, taking Baltic States from Germans with 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 16 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Archangel
                9 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 aaGun and 6 infantry moved from Novosibirsk to Vologda
                1 aaGun and 5 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_38472_Rus6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                3 fighters moved from French Indo China to Burma
                4 tactical_bombers moved from French Indo China to Burma
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Burma to Yunnan
                4 tactical_bombers moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Hunan to Yunnan
                1 bomber moved from Anhwe to Yunnan
                1 artillery and 2 marines moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 marines, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 marines moved from 37 Sea Zone to Malaya
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to Yunnan
                2 carriers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_38472_Jap6.tsvg

  • '22 '16

    Having internet issues.  Couldn’t post last night.  Hope it doesn’t get worse!


  • @majikforce:

    Having internet issues.  Couldn’t post last night.  Hope it doesn’t get worse!

    ok, I’ll do usa, chi, uk and good luck with internet!


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    triplea_38472_Ame6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 2 submarines
                    Americans win, taking 98 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 infantry, 2 marines and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from 98 Sea Zone to Trans-Jordan
                5 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Trans-Jordan : 1 bomber
        United Kingdom : 1 marine and 1 tactical_bomber
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        French Guiana : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        92 Sea Zone : 5 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 3 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 33 / 42
        Japanese : 61 / 66
        Americans : 60 / 90
        Chinese : 4 / 6
        British : 36 / 34
        UK_Pacific : 5 / 6
        Italians : 12 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Ame6.tsvg


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Sikang to Kansu

    triplea_38472_Chi6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Sikang to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                8 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 9 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 33 / 42
        Japanese : 60 / 66
        Americans : 60 / 90
        Chinese : 5 / 5
        British : 36 / 34
        UK_Pacific : 5 / 6
        Italians : 12 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Chi6.tsvg


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Cyprus
                1 bomber and 1 fighter moved from Trans-Jordan to Crete
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from West India to Burma

    triplea_38472_Bri6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Cyprus
                1 bomber and 1 fighter moved from Trans-Jordan to Crete
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from West India to Burma

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Crete
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 marine
                    British win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 aaGun, 2 infantry and 2 mech_infantrys moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                1 artillery and 5 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 fighters moved from Gibraltar to Trans-Jordan
                1 tactical_bomber moved from Cyprus to Syria
                1 bomber moved from Crete to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Cyprus to 98 Sea Zone
                1 fighter moved from Crete to 98 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 carrier and 1 transport placed in 98 Sea Zone
                1 marine placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 marine
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 3 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 armour, 1 artillery and 1 infantry
        Syria : 1 tactical_bomber
        French West Africa : 1 flag
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery and 5 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 33 / 42
        Japanese : 59 / 66
        Americans : 60 / 90
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 6 / 7
        Italians : 12 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_UK_6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Western Ukraine to Russia
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Eastern Poland
                1 fighter moved from Southern Italy to Holland Belgium
                1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium

    Combat - Italians
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                    Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Northern Italy to France
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Russia to Eastern Poland

    Place Units - Italians
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5
                Italians collect 15 PUs; end with 15 PUs total

    triplea_38472_Ita6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 31 / 42
        Japanese : 59 / 66
        Americans : 56 / 90
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 6 / 7
        Italians : 15 / 15
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Fre6.tsvg

  • '22 '16

    Keep getting errors when I try to load the game.  Gotta figure out whats going on.  Any ideas?


  • @majikforce:

    Keep getting errors when I try to load the game.  Gotta figure out whats going on.  Any ideas?

    I don’t think we should have started playing a version of triple that was fully developed or ready for release….not sure what can be done at this juncture

  • '22 '16

    Yeah I guess.  Thankfully only two of my games are like this.  Its all simons fault :-D he talked me into it.  I will try to get some answers from him.  Are you able to load the latest game file?  If you can we could try to edit a game of V 1.8 to match our current progress.  Maybe that 's too much work.  Or we could start a new game?


  • @majikforce:

    Keep getting errors when I try to load the game.  Gotta figure out whats going on.  Any ideas?

    I liked the new version we just need to use it once it is stable.

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