I forgot to move up the troops from Buryatia to Amur. Can I edit that on Anzac?
My last round USA buy wasn’t right. Bummer.
Surprised that Germany didn’t declare war.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 marines moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
3 fighters moved from Western Germany to Novgorod
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 marines
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 2 marines
Casualties for Russians: 1 aaGun and 2 infantry
2 bombers owned by the Germans and 1 fighter owned by the Germans retreated
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter moved from Novgorod to 115 Sea Zone
2 bombers moved from Novgorod to Germany
1 artillery and 9 infantry moved from Finland to Norway
1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to Western Germany
3 infantry moved from Poland to Baltic States
3 aaGuns, 2 armour, 2 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
4 armour moved from Eastern Poland to Baltic States
2 armour moved from Germany to Baltic States
1 artillery and 7 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
3 infantry moved from Bulgaria to Romania
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Germany: 2 marines
EDIT: Turning off Edit Mode
Well if Germany suffers another dicing like that this game is over if its not already! Holy Cow! Hot AA guns.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Vyborg to Baltic States
7 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Vyborg to Karelia
1 artillery and 11 infantry moved from Vyborg to Finland
4 artilleries and 10 infantry moved from Western Ukraine to Ukraine
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Finland
Russians attack with 1 artillery and 11 infantry
Germans defend with 1 infantry
Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining, taking Finland from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 armour and 3 infantry; Italians defend with 2 armour
1 mech_infantry owned by the Russians and 1 armour owned by the Russians retreated to Novgorod
Italians win with 5 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 8 infantry
Casualties for Italians: 2 armour
Battle in Ukraine
Russians attack with 4 artilleries and 10 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 aaGun moved from Vyborg to Finland
9 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 10 infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to Ukraine
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Well if Germany suffers another dicing like that this game is over if its not already! Holy Cow! Hot AA guns.
Those AA Guns cause a lot of justified fear. Then I rolled about one hit better and you rolled one hit worse. Without the AA hits you’d have expected yet another hit.
Yeah, could be difficult from here.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 6 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Shensi
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 43 Sea Zone to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Kwangsi to Manchuria
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter and 5 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Shensi from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 armour
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
3 tactical_bombers moved from Shan State to French Indo China
5 tactical_bombers moved from Yunnan to French Indo China
2 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Shensi to Kwangsi
8 tactical_bombers moved from French Indo China to Kwangsi
2 fighters moved from Philippines to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
2 fighters and 1 marine placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 7 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer and 1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from 55 Sea Zone to Queensland
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 battleship and 1 cruiser moved from 101 Sea Zone to 123 Sea Zone
1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Southeast Mexico to Central America
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 1 mech_infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 6 PUs total
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
2 battleships and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to Syria
1 armour and 3 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from India to 37 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Syria from Italians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 2 battleships and 1 destroyer
Italians defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 2 battleships and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese
5 hits in SZ37.
dent BB & CV and lose sub & 2nd CV is Max D. Is that what you want to do? If I retreat, planes can’t defend against an ANZAC attack.
tip bb lose 1 carrier, sub and cruiser. Hopefully I’ll get 1 over max hits as well.
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
2 battleships and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to Syria
1 armour and 3 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from India to 37 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Syria from Italians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 2 battleships and 1 destroyer
Italians defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 2 battleships and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
3 hits rnd 2. Sub missed.
OOL?
Carrier and cruiser
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 battleships and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to Syria
1 armour and 3 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from India to 37 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Syria from Italians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 2 battleships and 1 destroyer
Italians defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 2 battleships and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
retreated to 37 Sea Zone
Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for Japanese: 2 carriers, 2 cruisers and 1 submarine
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
4 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from Syria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 aaGun and 4 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 125 Sea Zone to Finland
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Bryansk
Italians take Belarus from Russians
Italians take Bryansk from Russians
1 armour moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
4 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Combat - Italians
Battle in Novgorod
Italians attack with 1 armour and 1 bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Novgorod to Germany
1 fighter moved from Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
I just realized that you chose my ITA tanks as casualties in the baltic states, I would of saved them for last. I edited them back. Nice job in the pacific, in my frustration and haste with how germany is doing I completely missed that UK navy :-o. Not used to having to defend against a navy there. This game is spiraling away from me but I think I can learn some stuff from your allied play. I just hope I can put up enough of a challenge to you to keep it interesting for you. March ON!!
I just realized that you chose my ITA tanks as casualties in the baltic states, I would of saved them for last. I edited them back. Nice job in the pacific, in my frustration and haste with how germany is doing I completely missed that UK navy :-o. Not used to having to defend against a navy there. This game is spiraling away from me but I think I can learn some stuff from your allied play. I just hope I can put up enough of a challenge to you to keep it interesting for you. March ON!!
Oh, sorry about that. Didn’t expect you to want to keep the Italians.
Yeah, the UK Pac navy is a new idea I’m working on.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 battleship
ANZAC win with 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 37 Sea Zone to Java
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to Java: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 1 fighter
EDIT: Adding units owned by ANZAC to Burma: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
Combat - French
Battle in Tobruk
French attack with 3 infantry
Italians defend with 1 artillery
French win, taking Tobruk from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 marines, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
2 armour moved from Poland to Novgorod
2 destroyers moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 battleship moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 marines moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 cruiser and 1 marine moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 marine moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 marines moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 artillery and 10 infantry moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
2 fighters moved from Western Germany to Finland
2 bombers moved from Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 2 marines
Russians defend with 1 aaGun, 1 artillery and 11 infantry; British defend with 2 fighters
Germans win, taking Finland from Russians with 2 artilleries, 2 bombers, 4 fighters and 2 marines remaining. Battle score for attacker is 29
Casualties for Germans: 11 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Casualties for British: 2 fighters
Battle in 114 Sea Zone
Germans attack with 2 destroyers and 1 submarine
Russians defend with 1 submarine
Germans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters moved from Finland to 115 Sea Zone
2 fighters moved from Finland to Western Germany
2 bombers moved from Finland to Western Germany
1 infantry moved from Romania to Bessarabia
3 aaGuns, 3 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 marines placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs