Got pretty lucky with that one.
16L G40 BM 2.0 Simon (allies) vs majikforce(axis)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Gibraltar to 110 Sea Zone
2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Spain
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans win, taking 20 Sea Zone from Japanese, taking Spain from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 transport
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 2 destroyers and 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 110 Sea Zone to United Kingdom
EDIT: 1 transport moved from 110 Sea Zone to 89 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Tunisia to Libya
1 armour moved from Tobruk to Egypt
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
4 fighters moved from Midway to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Central America: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to British Guiana: 1 artillery, 2 infantry and 3 mech_infantrys
EDIT: Removing units owned by Americans from Venezuela: 1 artillery, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Peru: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
4 artilleries and 5 infantry placed in Central United States
2 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxCombat - British
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Burma
British attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
British attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Greece from Germans with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to Gibraltar
2 marines moved from Gibraltar to Spain
1 artillery moved from Portugal to Spain
2 battleships and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to India
2 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Tunisia to LibyaPlace Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 infantry placed in PersiaTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
Well played! The dice were just against me from the start, and then I kept making mistakes to seal my fate. I liked the pacific UK navy and of course the neutral crush was just begging to be done. Good solid allied play. I wish I would of been a better challenge for you. Rematch maybe? I’ll post it. :-D
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Thanks. GG.
Can we migrate off build 2984 of 1.9 though? Looks like I jumped the gun on that one - it is neither backwards nor forwards compatible and it’s doing my head in having four different builds of Triple-A going at once.
Swap sides or same sides?