Does Fighter and Naval Fighter lose Anti-AAgun roll?
AA Gun D@2 ?
Naval Fighter : Can land anywhere.
A5
D7
M4
C10
Dog Fight @3
Fighter
A6
D7
M5
C11
Dog Fight@3
I completed your D12s sheet, and correct a few cells with wrong references… Sorry
I put in yellow high and low numbers in Naval roster.
Looking at how Carrier is weak compared to other unit like DD or Cruiser, I tried a few things.
Like increasing Carrier defense or lowering Naval planes cost.
It seems that lowering Naval to 9 IPCs and Land-based to 10 IPCs might be an interesting possibility.
That way the best full Carrier with 2 Fighters reach (1.00), the same as Destroyer.
Maybe, expensive full Carrier compared to strength might give an harder time to UK and USA.
I’m just talking.
There is probably other factors in game which might compensate for weaker full Carrier, like Cruiser M3 which outweighs this limitation. And also, USA has more money to spent, so overall adding a few warships around Carriers to protect them is easier to do for US Navy.
Happy game.
;)
ENIGMA_Vann formula_Cost vs Odds_Roster charts_D6_D8_D12_D10.xls