@crockett36 This is the video about how to download for forum play.
16L BM2.0 Giallo (Allies) vs Simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 bombers and 7 fighters moved from Western Germany to 113 Sea Zone
2 fighters moved from Germany to 113 Sea Zone -
Scramble SZ113?
Surprised you didn’t move the Tacs onto the CVs.
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yes 3 fig max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 bombers and 7 fighters moved from Western Germany to 113 Sea Zone
2 fighters moved from Germany to 113 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers and 9 fighters
British defend with 2 fighters; Americans defend with 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
retreated to 113 Sea Zone
Americans win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -14
Casualties for Germans: 7 fighters
Casualties for Americans: 3 carriers and 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
1 tactical_bomber owned by the Americans, 2 fighters owned by the British and 1 fighter owned by the Americans forced to land in NorwayNon Combat Move - Germans
3 mech_infantrys moved from Western Germany to Poland
1 infantry and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Poland
3 armour, 6 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
2 bombers and 2 fighters moved from 113 Sea Zone to Western Germany
1 artillery moved from Bulgaria to Yugoslavia
4 artilleries moved from Northern Italy to YugoslaviaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 artillery moved from Rostov to Caucasus
Russians take Caucasus from Italians
3 artilleries moved from Rostov to Volgograd
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Vologda to Tsinghai
Russians take Novosibirsk from Japanese
3 armour and 1 mech_infantry moved from Vologda to Kansu
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Russia to Tsinghai
1 fighter moved from Russia to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Russia to Samara
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Germans
1 artillery moved from Rostov to VolgogradCombat - Russians
Battle in Kansu
Russians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour; Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 5 artilleries and 1 fighter
Japanese defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Russia
1 fighter moved from Tsinghai to Vologda
1 aaGun and 4 infantry moved from Russia to Vologda
1 tactical_bomber moved from Kansu to Yenisey
1 fighter moved from Russia to Vologda
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Bryansk
2 armour moved from Rostov to Bryansk
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Volgograd to VologdaPlace Units - Russians
3 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
4 infantry placed in Russia
2 artilleries and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 destroyer, 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Borneo to Celebes
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sikang to Tsinghai
1 fighter and 2 tactical_bombers moved from Kazakhstan to Tsinghai
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 2 tactical_bombers moved from Kazakhstan to Kansu
1 infantry moved from Kazakhstan to TsinghaiCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 submarine
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 carriers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to Borneo
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 aaGun, 25 artilleries and 12 infantry moved from West India to India
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kazakhstan to Shensi
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Kazakhstan to Sikang
10 mech_infantrys moved from Kazakhstan to Szechwan
1 fighter and 2 tactical_bombers moved from Tsinghai to Yunnan
1 fighter and 2 tactical_bombers moved from Kansu to KweichowPlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers, 4 fighters and 3 tactical_bombers moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
4 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone -
scramble?
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Scramble one german fighter to kill the TT. If you saw the scramble, why didn’t you change the attack?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers, 4 fighters and 3 tactical_bombers moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
4 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Battle in 113 Sea Zone
Americans attack with 1 transport
Japanese defend with 1 fighter
Japanese win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in Western Germany
Americans attack with 3 bombers, 4 fighters and 3 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry; Japanese defend with 1 bomber and 1 fighter
Americans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 2 bombers, 2 fighters and 1 mech_infantry
Casualties for Americans: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 bomber and 1 fighter
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Norway
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine placed in 112 Sea Zone
2 fighters placed in Norway
2 carriers, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 3.
1 carrier and 3 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5,5,3,6,4,5,5,2,3,5,1,6
Americans collect 60 PUs (2 lost to blockades); end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
ill do uk later on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Norway to Western Germany
2 artilleries moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
15 armour, 15 artilleries, 19 infantry and 16 mech_infantrys moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Italians
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
3 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Rostov to Germany
3 fighters moved from Iraq to 80 Sea ZoneCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 80 Sea Zone
British attack with 3 fighters
Japanese defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Western Germany
British attack with 2 fighters
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Japanese defend with 1 fighter
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 fighterNon Combat Move - British
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from 80 Sea Zone to Persia
3 aaGuns moved from Eastern Persia to West India
1 aaGun moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 bomber moved from Germany to NorwayPlace Units - British
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
British undo move 3.
3 mech_infantrys placed in Iraq
3 artilleries placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC win with 4 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in JavaNon Combat Move - ANZAC
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 armour, 11 artilleries, 3 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to RomaniaCombat - Germans
Battle in Romania
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 11 artilleries, 3 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 11 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns, 2 artilleries and 7 infantry moved from Germany to Poland
4 artilleries moved from Yugoslavia to Slovakia HungaryPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
5 infantry placed in Germany
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Amur
Russians take Amur from Germans
1 artillery moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
7 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Caucasus to Rostov
4 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Novosibirsk
4 infantry moved from Vologda to Novosibirsk
3 fighters moved from Vologda to Western Ukraine
1 tactical_bomber moved from Yenisey to Russia
1 infantry moved from Western Ukraine to Bessarabia
5 artilleries moved from Rostov to Bryansk
4 artilleries moved from Volgograd to Rostov
1 artillery moved from Belarus to Bryansk
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Vologda to NovosibirskPlace Units - Russians
3 mech_infantrys placed in Ukraine
6 armour placed in Russia
Russians undo move 1.
3 mech_infantrys placed in Novgorod
Russians undo move 1.
3 armour placed in Western Ukraine
3 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour, 2 marines and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Borneo to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
3 fighters moved from Japan to Amur
3 tactical_bombers moved from 6 Sea Zone to AmurCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 2 fighters
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Philippines
Battle in Amur
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Amur from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Celebes to Borneo
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from Celebes to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 28 artilleries, 2 fighters and 19 infantry moved from India to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Yunnan
10 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Szechwan
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Kweichow to BurmaPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
6 submarines placed in 6 Sea Zone
2 marines placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Southern France
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Southern France
1 fighter moved from Norway to Western Germany
2 submarines moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Western Germany
Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -20
Casualties for Germans: 2 fighters and 1 infantry
Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer, 1 fighter and 1 submarine
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Southern France
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
6 fighters and 4 tactical_bombers moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Tunisia to Algeria
1 submarine moved from 112 Sea Zone to 91 Sea ZonePlace Units - Americans
2 fighters and 1 tactical_bomber placed in Norway
3 armour placed in Normandy Bordeaux
Americans undo move 1.
1 artillery and 1 infantry placed in Norway
1 fighter placed in Norway
2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs