16L BM2.0 Giallo (Allies) vs Simon33 (Axis) Game II

  • '19 '17 '16

    Oh, forgot to mention. I assumed you didn’t want to intercept in Norway.

  • '21 '20 '19 '18 '17 '16

    I just saw that I will intercept there, so you can throw for it on the forum I will intercept with all 4 fighters vs your 4 fighters and bomber loose the uk fighter 1st

  • '19 '17 '16

    Attacking bomberDiceRolling 1d6:
    (1)

    EscortsDiceRolling 4d6:
    (1, 1, 2, 4)

    interceptorsDiceRolling 4d6:
    (3, 4, 5, 6)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Kansu
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Kazakhstan to Kansu
                3 mech_infantrys moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd
                1 tactical_bomber moved from Eastern Persia to Volgograd
                1 mech_infantry moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Samara
                1 tactical_bomber moved from Eastern Persia to Volgograd
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer, 13 fighters and 3 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Battle in Samara
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking 44 Sea Zone from Americans, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Japanese attack with 1 fighter, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 armour and 1 factory_minor
                    Japanese win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 13 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 2 destroyers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from Burma to India
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
                1 fighter and 3 tactical_bombers moved from Volgograd to Kazakhstan
                5 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 aaGun, 23 artilleries and 11 infantry moved from Eastern Persia to West India
                2 artilleries and 1 infantry moved from India to West India
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Kwangtung to India
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                2 battleships, 9 carriers and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                13 fighters and 3 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Borneo

    Place Units - Japanese
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                1 infantry placed in Japan
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 2 fighters
                EDIT: Removing units owned by Americans from Norway: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_38453_Jap16.tsvg

  • '19 '17 '16

    F!@# me!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Kansu
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Kazakhstan to Kansu
                3 mech_infantrys moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd
                1 tactical_bomber moved from Eastern Persia to Volgograd
                1 mech_infantry moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Samara
                1 tactical_bomber moved from Eastern Persia to Volgograd
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer, 13 fighters and 3 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Battle in Samara
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking 44 Sea Zone from Americans, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Japanese attack with 1 fighter, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 armour and 1 factory_minor
                    Japanese win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 13 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 2 destroyers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from Burma to India
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
                1 fighter and 3 tactical_bombers moved from Volgograd to Kazakhstan
                5 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 aaGun, 23 artilleries and 11 infantry moved from Eastern Persia to West India
                2 artilleries and 1 infantry moved from India to West India
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Kwangtung to India
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                2 battleships, 9 carriers and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                13 fighters and 3 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Borneo

    Place Units - Japanese
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                1 infantry placed in Japan
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 2 fighters
                EDIT: Removing units owned by Americans from Norway: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Greece: 2 bombers and 1 fighter
                EDIT: Adding units owned by Japanese to Western Germany: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode

    triplea_38453_Jap16.tsvg

  • '19 '17 '16

    Third time lucky. Forgot to move up some Japanese planes.

  • '21 '20 '19 '18 '17 '16

    youll have to throw for the damage

  • '19 '17 '16

    @Giallo:

    youll have to throw for the damage

    Why? The AA and damage rolls can stand.

  • '21 '20 '19 '18 '17 '16

    ok

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
                Americans buy 2 destroyers, 3 fighters, 4 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Norway to Northern Italy
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                8 fighters moved from Hawaiian Islands to 26 Sea Zone
                8 fighters moved from New Zealand to Hawaiian Islands

    Combat - Americans
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 5,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Northern Italy causes 6 damage total.

    Non Combat Move - Americans
                2 bombers moved from Northern Italy to Norway
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 aaGun and 1 mech_infantry moved from Central United States to Western United States
                2 aaGuns and 1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                3 fighters placed in Norway
                4 infantry placed in Western United States
                2 destroyers and 4 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_38453_Ame16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 3 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Norway to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                3 fighters moved from Iraq to Northwest Persia
                3 fighters moved from Egypt to Gibraltar

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Caucasus
                    British attack with 1 bomber
                    Germans defend with 1 aaGun; Italians defend with 1 aaGun
                    British win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 bomber moved from Caucasus to Rostov
                3 fighters moved from Northwest Persia to Iraq
                3 aaGuns, 13 armour, 15 artilleries, 18 infantry and 14 mech_infantrys moved from Persia to Eastern Persia
                3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                2 artilleries moved from Iraq to Persia
                1 aaGun moved from Iraq to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                1 armour and 2 infantry placed in Iraq
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_38453_Bri16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Kazakhstan to Kansu

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_38453_Ita16.tsvg

  • '19 '17 '16

    Italians only had one unit!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier and 1 marine moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 armour, 2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from New Zealand to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_38453_ANZ16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    triplea_38453_Fre16.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 47 PUs;
                Germans buy 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                2 bombers and 7 fighters moved from Western Germany to 113 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone

    triplea_38453_Ger17.tsvg

  • '19 '17 '16

    Scramble SZ113?

    Surprised you didn’t move the Tacs onto the CVs.

  • '21 '20 '19 '18 '17 '16

    yes 3 fig max def

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 47 PUs;
                Germans buy 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                2 bombers and 7 fighters moved from Western Germany to 113 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers and 9 fighters
                    British defend with 2 fighters; Americans defend with 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    retreated to 113 Sea Zone
                    Americans win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Germans: 7 fighters
                    Casualties for Americans: 3 carriers and 1 destroyer
                Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
                Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
                Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
                    1 tactical_bomber owned by the Americans, 2 fighters owned by the British and 1 fighter owned by the Americans forced to land in Norway

    Non Combat Move - Germans
                3 mech_infantrys moved from Western Germany to Poland
                1 infantry and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Slovakia Hungary to Poland
                3 armour, 6 artilleries and 3 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                2 bombers and 2 fighters moved from 113 Sea Zone to Western Germany
                1 artillery moved from Bulgaria to Yugoslavia
                4 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_38453_Ger17.tsvg

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