@crockett36 This is the video about how to download for forum play.
16L BM2.0 Giallo (Allies) vs Simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
4 fighters moved from Eastern Persia to Northwest Persia
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from Malta to 112 Sea ZoneCombat - British
Battle in Greece
Battle in Northwest Persia
British attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Greece from Germans, taking Northwest Persia from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 112 Sea Zone
British attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
Germans defend with 1 destroyer; Italians defend with 1 battleship
British win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer
Casualties for British: 2 submarines
Casualties for Italians: 1 battleship
Battle in Southern Italy
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British destroys 0PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Gold Coast to French Central Africa
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
2 armour and 4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters moved from Northwest Persia to Iraq
3 aaGuns, 11 artilleries and 15 infantry moved from West India to Eastern Persia
2 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from 112 Sea Zone to Norway
3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 126 Sea Zone
2 infantry moved from Karelia to Finland
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
3 armour placed in Iraq
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs -
For me, Triple A automatically advances to UK_Pacific from British. Doesn’t seem to work for you. Wonder why?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Italians take Libya from BritishCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Italians win, taking Tobruk from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 infantry moved from Tunisia to Libya
2 aaGuns moved from Belarus to BryanskTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
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For me, Triple A automatically advances to UK_Pacific from British. Doesn’t seem to work for you. Wonder why?
You can’t purchse for uk europe
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
4 bombers and 3 fighters moved from Ukraine to 97 Sea Zone
1 bomber moved from Baltic States to 97 Sea Zone
2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Baltic States to Vyborg
Germans take Vyborg from Russians
1 armour and 2 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Americans: 1 aaGun and 2 armour
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Germans attack with 5 bombers, 6 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the British
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Germans: 6 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
1 armour owned by the Germans retreated to Karelia
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Tambov to Bryansk
2 aaGuns, 30 artilleries, 7 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
1 artillery and 1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Archangel to Bryansk
1 armour moved from Nenetsia to Novgorod
3 armour and 5 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Rostov to Bryansk
1 bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Southern France to Northern Italy
4 bombers moved from 97 Sea Zone to Ukraine
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Rostov to Bryansk
5 mech_infantrys moved from Caucasus to Ukraine
1 armour moved from Yakut S.S.R. to Sakha
1 armour moved from Yenisey to BuryatiaPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 mech_infantry placed in Germany
2 fighters and 1 mech_infantry placed in Novgorod
1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 66 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Volgograd
5 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
12 artilleries and 21 infantry moved from Samara to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Russia
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 2x harbour; Remaining resources: 6 SuicideAttackTokens; 79 PUs;
Japanese buy 2 carriers, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 33 Sea Zone
3 bombers, 3 fighters and 5 tactical_bombers moved from Burma to 41 Sea Zone
2 armour, 17 artilleries, 5 infantry and 7 mech_infantrys moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 3 bombers, 3 fighters and 5 tactical_bombers
French defend with 1 destroyer
Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for French: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
3 bombers, 3 fighters and 4 tactical_bombers moved from 41 Sea Zone to India
2 marines moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 carriers, 1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to India
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan StatePlace Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
3 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 fighter moved from French Guiana to Gibraltar
1 bomber moved from Eastern United States to Norway
2 armour moved from Norway to Karelia
5 fighters and 2 tactical_bombers moved from Norway to Karelia
1 bomber moved from Norway to Karelia
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Holland Belgium to France
French take France from Germans
French take French Equatorial Africa from British
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from British
French take Syria from British
French take French West Africa from BritishCombat - Americans
Battle in Karelia
Americans attack with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Americans win, taking Karelia from Germans with 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Morocco
Battle in Marshall Islands
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 1 armour
EDIT: Adding units owned by Americans to Karelia: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from Karelia to 113 Sea Zone
3 fighters and 2 tactical_bombers moved from Karelia to Norway
1 bomber moved from Karelia to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 7 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 2 destroyers placed in 113 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 113 Sea Zone
1 transport placed in 113 Sea Zone
Americans undo move 2.
1 destroyer placed in 125 Sea Zone
1 battleship and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Finland to Vyborg
3 fighters and 3 tactical_bombers moved from Norway to Novgorod
1 infantry moved from Finland to Vyborg
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Germans
5 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Norway to NovgorodCombat - British
Battle in Novgorod
British attack with 1 bomber, 3 fighters and 3 tactical_bombers
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 2 fighters and 1 mech_infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Northern Italy
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Vyborg
British attack with 2 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Novgorod to Finland
1 aaGun moved from Norway to Finland
1 bomber moved from Novgorod to Norway
4 fighters moved from Iraq to Southern Italy
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to PersiaPlace Units - British
1 aaGun and 2 armour placed in Southern Italy
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 4 infantry
British defend with 1 armour
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 aaGuns moved from Bryansk to RostovTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship and 2 carriers moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 11
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from France to Southern France
French take Southern France from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to France
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to France
2 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Vyborg to Karelia
2 bombers moved from Ukraine to Karelia
1 bomber moved from Ukraine to Northern Italy
1 bomber moved from Ukraine to France -
Scramble from Norway?
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Hold that - I want to change the buy.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
1 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries moved from Normandy Bordeaux to France
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Germany to France
3 armour and 11 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
1 mech_infantry moved from Vyborg to Karelia
2 bombers moved from Ukraine to Karelia
1 armour moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Ukraine to France
1 bomber moved from Ukraine to Northern Italy -
Same question - scramble from Norway?