I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
16L BM2.0 Giallo (Allies) vs Simon33 (Axis) Game II
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Poland to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 mech_infantry moved from Timguska to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Yenisey
Germans take Evenkiyskiy from Russians
1 armour moved from Timguska to Nenetsia
Germans take Urals from Russians
Germans take Nenetsia from Russians
1 armour moved from Bryansk to Novgorod
2 armour moved from Bryansk to Novgorod
1 bomber and 1 fighter moved from Ukraine to Tambov
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Northwest Persia
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Southern Italy
2 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
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Scramble from London? I’m going to assume no.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Poland to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 mech_infantry moved from Timguska to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Yenisey
Germans take Evenkiyskiy from Russians
1 armour moved from Timguska to Nenetsia
Germans take Urals from Russians
Germans take Nenetsia from Russians
1 armour moved from Bryansk to Novgorod
2 armour moved from Bryansk to Novgorod
1 bomber and 1 fighter moved from Ukraine to Tambov
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Northwest Persia
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Southern Italy
2 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Southern Italy
Germans attack with 1 bomber and 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Southern Italy from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Germans win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 armour, 1 artillery and 7 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 2 aaGuns, 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Tambov to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Northwest Persia to Ukraine
1 bomber moved from Southern Italy to Ukraine
7 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Germany to Baltic States
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Baltic States
1 artillery and 3 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 aaGuns, 29 artilleries and 6 infantry moved from Bryansk to UkrainePlace Units - Germans
3 infantry placed in Western Ukraine
2 fighters and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern France
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,1,3,2,3,4,4,5,3
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
12 artilleries and 27 infantry moved from Russia to Samara
2 aaGuns moved from Russia to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Yunnan to 41 Sea Zone
2 armour, 17 artilleries, 6 infantry and 7 mech_infantrys moved from Burma to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in India
Japanese attack with 2 armour, 17 artilleries, 6 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 17 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Burma
1 aaGun, 2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Malaya to Shan State
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from 17 Sea Zone to Japan
2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 carrier moved from 21 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Malaya
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 1 fighter, 6 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Guiana to Brazil
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from Norway to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States -
scramble
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In SZ112? Definitely.
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3 ftrs
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 1 fighter, 6 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Guiana to Brazil
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from Norway to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United StatesCombat - Americans
Italians scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Gibraltar
Battle in Caroline Islands
Battle in Brazil
Americans attack with 2 fighters
Italians defend with 1 artillery
Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for Americans: 1 fighter
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 6 fighters
Germans defend with 1 destroyer and 4 fighters; Italians defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter -
4 hits
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Lose CV, italian DD, dent BB.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 1 fighter, 6 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Guiana to Brazil
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from Norway to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United StatesCombat - Americans
Italians scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Gibraltar
Battle in Caroline Islands
Battle in Brazil
Americans attack with 2 fighters
Italians defend with 1 artillery
Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for Americans: 1 fighter
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 6 fighters
Germans defend with 1 destroyer and 4 fighters; Italians defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the Italians
retreated to 112 Sea Zone
Italians win with 1 battleship, 1 destroyer and 5 fighters remaining. Battle score for attacker is -20
Casualties for Italians: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Western GermanyNon Combat Move - Americans
1 bomber and 4 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Brazil to French Guiana
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 fighter and 2 tactical_bombers placed in Norway
1 aaGun and 2 armour placed in Normandy Bordeaux
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
4 fighters moved from Eastern Persia to Northwest Persia
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from Malta to 112 Sea Zone -
scramble?
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No. Glad I kept a DD though.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
4 fighters moved from Eastern Persia to Northwest Persia
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from Malta to 112 Sea ZoneCombat - British
Battle in Greece
Battle in Northwest Persia
British attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Greece from Germans, taking Northwest Persia from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 112 Sea Zone
British attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
Germans defend with 1 destroyer; Italians defend with 1 battleship
British win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer
Casualties for British: 2 submarines
Casualties for Italians: 1 battleship
Battle in Southern Italy
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British destroys 0PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Gold Coast to French Central Africa
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
2 armour and 4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters moved from Northwest Persia to Iraq
3 aaGuns, 11 artilleries and 15 infantry moved from West India to Eastern Persia
2 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from 112 Sea Zone to Norway
3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 126 Sea Zone
2 infantry moved from Karelia to Finland
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
3 armour placed in Iraq
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs -
For me, Triple A automatically advances to UK_Pacific from British. Doesn’t seem to work for you. Wonder why?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Italians take Libya from BritishCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Italians win, taking Tobruk from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 infantry moved from Tunisia to Libya
2 aaGuns moved from Belarus to BryanskTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod 2.0, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs