Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
the two UK figs in 41 are on the US cv. and i will also be landing 2 anz figs on a US cv
the two UK figs in 41 are on the US cv. and i will also be landing 2 anz figs on a US cv
sorry, i mean there will be 2 anz figs on the UK cv.
so in other words: 2 UK figs on US cv, and 2 anz figs will be on the UK cv
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Persia from Americans to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
2 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 3 armour, 1 bomber and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Italians win, taking Iraq from Americans with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Italians: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in 96 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 4 destroyers and 3 submarines
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 4 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
5 infantry moved from Yugoslavia to Romania
8 infantry moved from Northern Italy to Yugoslavia
3 transports moved from 95 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from Iraq to Caucasus
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Caucasus
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,4,4
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Sumatra to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major, 3x factory_major; Remaining resources: 66 PUs;
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 bombers moved from Caucasus to Ukraine
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 infantry moved from Finland to Karelia
13 armour and 13 mech_infantrys moved from Finland to Novgorod
5 mech_infantrys moved from Baltic States to Novgorod
4 armour and 9 mech_infantrys moved from Eastern Poland to Novgorod
2 armour and 6 mech_infantrys moved from Yugoslavia to Bessarabia
1 aaGun and 7 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Eastern Poland to Baltic States
4 fighters moved from Southern Italy to Iraq
2 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters moved from Kazakhstan to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 bombers moved from Ukraine to Iraq
2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Northwest Persia to Iraq
4 infantry moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Northwest Persia to Caucasus
4 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
3 artilleries and 11 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
3 bombers moved from Western Ukraine to Caucasus
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Germans
3 infantry placed in Novgorod
3 infantry and 2 mech_infantrys placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
13 artilleries and 16 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 13 artilleries and 17 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 13 artilleries and 17 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Volgograd
17 mech_infantrys moved from Bryansk to Volgograd
9 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Belarus to Archangel
1 aaGun, 1 armour, 6 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
Place Units - Russians
1 artillery, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter and 1 submarine
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
7 fighters and 3 tactical_bombers moved from Burma to 35 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
4 mech_infantrys moved from Burma to French Indo China
4 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Shensi to Kweichow
Place Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Sumatra to Burma
3 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 artilleries and 3 infantry moved from 39 Sea Zone to India
2 marines moved from Sumatra to 41 Sea Zone
2 cruisers and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
6 fighters moved from 41 Sea Zone to Burma
Combat - Americans
Battle in Burma
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Burma from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in India
Americans attack with 3 artilleries, 2 fighters, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking India from Japanese, taking Burma from Americans with 3 artilleries, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
4 carriers moved from 41 Sea Zone to 39 Sea Zone
6 fighters and 1 tactical_bomber moved from Burma to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
4 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
4 destroyers moved from 41 Sea Zone to 39 Sea Zone
7 submarines moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 63 Sea Zone to 56 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Sumatra to 39 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
5 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
5 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
5 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
7 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 41 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 39 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Non Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship moved from 81 Sea Zone to 71 Sea Zone
1 carrier moved from 81 Sea Zone to 71 Sea Zone
3 armour moved from Egypt to Trans-Jordan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 80 Sea Zone
2 fighters moved from 39 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 bomber placed in Union of South Africa
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
hold on
nvm it’s good, go for it
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 marine moved from Southern Italy to 97 Sea Zone
1 bomber moved from Caucasus to Egypt
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from Americans
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 fighter moved from Southern Italy to Crete
4 destroyers moved from 97 Sea Zone to 98 Sea Zone
Scramble SZ 98?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 marine moved from Southern Italy to 97 Sea Zone
1 bomber moved from Caucasus to Egypt
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from Americans
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 fighter moved from Southern Italy to Crete
4 destroyers moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 4 infantry and 2 marines
British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 mech_infantry
Italians win, taking Egypt from British with 1 bomber, 3 infantry and 2 marines remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in Crete
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Crete from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Crete to Greece
2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
1 submarine moved from 96 Sea Zone to 97 Sea Zone
4 submarines moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Iraq
Place Units - Italians
3 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 5 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 6 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 5 infantry
EDIT: Adding units owned by Italians to Romania: 6 infantry
EDIT: Removing units owned by Italians from Eastern Poland: 5 infantry
EDIT: Adding units owned by Italians to Bessarabia: 5 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3,2
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
I preceded under the assumption that you wouldn’t scramble a fighter from TJ to soak the bbs on Egypt. If you would like to do this let me know and I will relaod the turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from 39 Sea Zone to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from 39 Sea Zone to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to India: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
18 armour, 1 infantry and 30 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Bessarabia to Belarus
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Belarus
Germans attack with 20 armour, 1 infantry and 30 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 20 armour and 30 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
3 bombers moved from Caucasus to Southern Italy
2 bombers moved from Iraq to Southern Italy
8 armour and 8 mech_infantrys moved from Northwest Persia to Iraq
2 artilleries and 8 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Northwest Persia to Iraq
2 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Bessarabia to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 bomber moved from Archangel to Southern Italy
5 infantry moved from Karelia to Finland
2 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
4 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
4 infantry moved from Yugoslavia to Northern Italy
5 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
10 mech_infantrys moved from Western Germany to Poland
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Iraq to 98 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
13 artilleries, 17 infantry and 26 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 13 artilleries, 17 infantry and 26 mech_infantrys
Germans defend with 1 aaGun, 2 infantry and 2 mech_infantrys; Italians defend with 1 factory_minor, 4 infantry and 2 mech_infantrys
Russians win, taking Caucasus from Italians with 1 armour, 13 artilleries, 13 infantry and 26 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 2 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry
Casualties for Italians: 4 infantry and 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
2 aaGuns, 6 artilleries and 25 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs