@Betano said in League General Discussion Thread:
Strategic Bombers
Reducing Strategic Bombers to only 3 points of damage and lowering their cost seems wrong. It should be the opposite: Strategic Bombers should be more powerful, not less. They should not feel like “big tactical bombers.” Historically they were among the strongest weapons in war. With only 1 hit point and reduced damage, their value is diminished. Their striking power should be maximized to reflect their real importance.
I mostly disagree with this point. B-17s, B-24s and B-29s or any other level bomber got few bomb hits on tactical units in the entire war. Look at the added value of the B-17s in the Battle of Midway! The bomber in classic was supposed to model all kinds of bombers in one unit which is where we get the all round awesome unit.
One hit was a big one of course, on the USS Arizona.
He-111 and G4M did carry torpedoes at a few points which did enable them to hit ships at sea.
@Betano said in League General Discussion Thread:
Aircraft Carriers
From Classic onwards, carriers had at least some attack and a defense of 3. Now they have no attack and only 1 defense, while remaining cheap, which feels unbalanced. At the very least, they should have 1 attack and 2 defense, since carriers historically had strong anti-air defenses, similar to cruisers.
You’re ignoring the value from the 2hits here I think. However, I do agree that it is a real limitation that the loaded aircraft carriers have strong defence and weak attack, That is totally ahistorical and worse where there is ground for the planes to land on.