Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs16L G40 Balanced Mod 2.0 Axis-Dominion (Allies) vs Shin Ji (Axis) - Axis bid 6
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
7 infantry moved from British Guiana to 88 Sea Zone
5 artilleries moved from British Guiana to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
5 artilleries, 9 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
5 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
6 fighters and 2 tactical_bombers moved from 88 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from India to Yunnan
2 tactical_bombers moved from French West Africa to Gibraltar
3 fighters moved from French West Africa to Gibraltar
2 fighters moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 7 artilleries, 9 fighters, 13 infantry and 4 tactical_bombers
Italians defend with 1 airfield, 6 artilleries, 1 harbour and 6 infantry
Americans win, taking Gibraltar from Italians with 2 armour, 7 artilleries, 9 fighters, 10 infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Italians: 6 artilleries and 6 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
2 carriers and 2 destroyers moved from 88 Sea Zone to 91 Sea Zone
5 carriers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
9 fighters and 4 tactical_bombers moved from Gibraltar to 91 Sea Zone
4 fighters moved from 91 Sea Zone to 88 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Yunnan to Anhwe
1 aaGun and 1 infantry moved from British Columbia to Alaska
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 7 submarines moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 marines moved from Northern Territory to QueenslandPlace Units - Americans
3 submarines placed in 1 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 submarine placed in 2 Sea Zone
2 submarines placed in 1 Sea Zone
3 submarines placed in 10 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shensi to HopeiPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
6 mech_infantrys moved from Caucasus to Ukraine
11 fighters moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to CaucasusCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
British attack with 11 fighters and 9 mech_infantrys
Germans defend with 6 armour, 1 factory_minor and 6 mech_infantrys
British win, taking Ukraine from Germans with 11 fighters and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 6 armour and 6 mech_infantrys
Casualties for British: 7 mech_infantrysNon Combat Move - British
11 fighters moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
3 fighters moved from Egypt to Caucasus
2 fighters moved from Egypt to Caucasus
2 artilleries, 2 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 transports placed in 81 Sea Zone
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to West India: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
as you can see, with the massive air i have in cauc, no german reinforcements will be allowed through to the front :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 submarine
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries, 3 marines and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Romania to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs -
as you can see, with the massive air i have in cauc, no german reinforcements will be allowed through to the front :evil:
That is a LOT of airpower there, isn’t it?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Southern Italy to Ukraine
3 bombers moved from Novgorod to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Kazakhstan to Volgograd
3 armour moved from Russia to VolgogradCombat - Germans
Battle in Rostov
Germans attack with 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
3 bombers moved from Ukraine to Novgorod
3 bombers moved from Rostov to Novgorod
1 armour and 3 mech_infantrys moved from Romania to Yugoslavia
3 aaGuns and 8 infantry moved from Western Germany to France
6 carriers, 2 destroyers and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
10 bombers moved from Southern France to Southern Italy
3 armour and 3 mech_infantrys moved from Southern France to Southern Italy
1 fighter moved from Novgorod to 110 Sea Zone
3 infantry moved from Germany to Western Germany
11 fighters moved from Southern Italy to 110 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
7 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
omg he’s back!!
-
'poligies! It’s been a busy few days. :-)
-
so you are taking a big chance with your navy?
-
I wouldn’t call it a big chance - I do have the blocker. But yea. If dice favor you, things could get ugly. Such is life!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
Turn Complete - Russians
-
nailed it the first try LOL
-
Oh GOD DAMNIT!
That’s the third time I’ve forgotten about that stupid Russian sub!
-
Well, that’s game! :-D
-
@Shin:
Well, that’s game! :-D
oh haha…i didn’t know you forgot, thought you just wanted to take a chance. i’m ok if you want to redo your noncom
-
Nah - it was still a good move. Sometimes you gotta take a chance.
But between that sub (clear out what, 3 separate blockers) and Popeye, it just wasn’t gonna happen!
I’m very much up for a rematch. Maybe we should be bidding away Allied NOs instead of doing a normal bid. What do you think?
-
@Shin:
Nah - it was still a good move. Sometimes you gotta take a chance.
But between that sub (clear out what, 3 separate blockers) and Popeye, it just wasn’t gonna happen!
I’m very much up for a rematch. Maybe we should be bidding away Allied NOs instead of doing a normal bid. What do you think?
yah i’m down for a rematch. not sure i’d like to change the NOs, i think they are well balanced to be honest. after much more experience with BM, i’ve come to the conclusion that it really is pretty evenly matched.
-
Alright, so I’ll be allies this time, then? Works for me. Let me know when you need my scrambles.
Truthfully, it’s so difficult to separate bad play and poor choices from actual balance issues.