@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
okay, germany is getting ridiculous. somebody’s gonna have to put a stop to its mad growth
throws head back
evil laugh echoes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
3 mech_infantrys moved from Manchuria to Siberia
1 fighter moved from Korea to Siberia
1 fighter moved from Japan to Siberia
1 fighter moved from 6 Sea Zone to Siberia
2 bombers moved from Okinawa to Siberia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
4 fighters moved from Kwangsi to Szechwan
4 fighters moved from Kwangsi to Kweichow
4 fighters moved from Kwangsi to Anhwe
4 fighters moved from Kwangsi to Kiangsu
3 infantry moved from Manchuria to Jehol
1 fighter moved from Okinawa to Jehol
3 armour, 2 artilleries, 1 infantry and 6 mech_infantrys moved from Yunnan to Kwangsi
3 mech_infantrys moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kwangsi
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 4 fighters
Chinese defend with 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 4 fighters
Chinese defend with 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 4 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Kweichow
Japanese attack with 4 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Siberia
Japanese attack with 2 bombers, 3 fighters and 3 mech_infantrys
Americans defend with 2 artilleries and 2 infantry
Japanese win, taking Siberia from Americans with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
3 fighters moved from Siberia to 6 Sea Zone
2 bombers moved from Siberia to Korea
2 artilleries and 3 infantry moved from Korea to Manchuria
1 fighter moved from Jehol to 6 Sea Zone
3 fighters moved from Kiangsu to Kwangsi
4 fighters moved from Anhwe to Kwangsi
3 fighters moved from Kweichow to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
3 tactical_bombers moved from Celebes to 44 Sea Zone
3 fighters moved from 43 Sea Zone to 44 Sea Zone
3 fighters moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
3 fighters moved from Szechwan to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 mech_infantrys placed in Korea
1 armour and 2 mech_infantrys placed in French Indo China
3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 harbour, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 105 Sea Zone to 92 Sea Zone
6 fighters moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
5 fighters moved from 105 Sea Zone to 92 Sea Zone
5 bombers moved from Normandy Bordeaux to 92 Sea Zone
4 fighters moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 artilleries and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Battle in Yunnan
Americans attack with 6 fighters
Japanese defend with 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 92 Sea Zone
Americans attack with 5 bombers, 10 fighters and 3 submarines
Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 7 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is 123
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 7 transports
Casualties for Americans: 4 fighters and 3 submarines
Non Combat Move - Americans
5 bombers moved from 92 Sea Zone to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 carrier moved from 105 Sea Zone to 88 Sea Zone
1 fighter moved from 92 Sea Zone to 88 Sea Zone
1 fighter moved from 92 Sea Zone to 88 Sea Zone
4 fighters moved from 92 Sea Zone to Algeria
6 artilleries and 6 infantry moved from Normandy Bordeaux to 105 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 105 Sea Zone to 88 Sea Zone
6 artilleries and 6 infantry moved from 88 Sea Zone to British Guiana
2 destroyers moved from 105 Sea Zone to 88 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 64 Sea Zone
1 carrier moved from 1 Sea Zone to 64 Sea Zone
1 fighter moved from 1 Sea Zone to Eastern United States
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 aaGun and 1 armour moved from Alaska to 1 Sea Zone
1 aaGun moved from Alaska to British Columbia
1 aaGun, 1 armour, 2 destroyers, 1 submarine and 2 transports moved from 1 Sea Zone to 64 Sea Zone
1 aaGun and 1 armour moved from 64 Sea Zone to Southeast Mexico
5 fighters moved from Yunnan to India
1 fighter moved from Eastern United States to 105 Sea Zone
2 fighters moved from Eastern United States to British Guiana
1 submarine moved from 21 Sea Zone to 33 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
1 submarine placed in 101 Sea Zone
1 artillery and 7 infantry placed in Central United States
Americans undo move 3.
3 fighters placed in 105 Sea Zone
2 tactical_bombers placed in Eastern United States
1 infantry placed in Alaska
1 artillery and 4 infantry placed in Central United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Hunan
16 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Kweichow
1 infantry placed in Szechwan
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 39 PUs;
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Syria to Iraq
2 armour and 4 mech_infantrys moved from Eastern Persia to Persia
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from India to Caucasus
2 artilleries moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 105 Sea Zone to 88 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
1 aaGun, 1 armour, 13 artilleries and 17 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Egypt to Caucasus
1 aaGun and 7 infantry moved from Egypt to Trans-Jordan
5 submarines moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
9 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 marine moved from Northern Italy to Southern France
2 marines moved from Northern Italy to France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 1 infantry and 1 marine
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 artilleries and 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 armour placed in Northern Italy
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Oh, I hadn’t posted my edit - I’ve rethought the sub move for Italy. Hope that’s alright. Saw the hidden navy on the other side of the board.
@Shin:
Oh, I hadn’t posted my edit - I’ve rethought the sub move for Italy. Hope that’s alright. Saw the hidden navy on the other side of the board.
sure no prob
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
Germans buy 1 armour, 3 artilleries, 3 bombers, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
12 bombers moved from Western Germany to Algeria
1 bomber moved from Novgorod to Holland Belgium
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Germans
Battle in Algeria
Germans attack with 12 bombers
Americans defend with 4 fighters
Germans win with 9 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 bombers
Casualties for Americans: 4 fighters
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 5 mech_infantrys
British defend with 1 aaGun and 1 artillery; French defend with 2 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for British: 1 aaGun and 1 artillery
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
8 fighters and 3 tactical_bombers moved from 112 Sea Zone to Southern Italy
9 bombers moved from Algeria to Southern Italy
6 carriers, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Tambov to Volgograd
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Western Ukraine to Bryansk
5 armour moved from Bryansk to Tambov
3 mech_infantrys moved from Poland to Western Ukraine
Place Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 bombers and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 aaGun, 6 armour and 17 infantry moved from Kiangsi to Anhwe
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Celebes to 44 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
3 armour, 2 artilleries, 1 infantry and 9 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
12 fighters moved from Kwangsi to Kwangtung
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Siberia to Manchuria
4 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 bombers moved from Korea to Kwangtung
3 fighters moved from Japan to Kwangtung
9 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
2 infantry and 3 mech_infantrys moved from Korea to Manchuria
Combat - Japanese
Battle in Shan State
Japanese attack with 9 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries, 1 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers, 15 fighters and 2 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 15 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers and 15 fighters moved from Kwangtung to Kwangsi
4 fighters moved from 36 Sea Zone to Kwangsi
2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
9 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Korea
3 mech_infantrys placed in French Indo China
1 artillery and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 5 carriers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 88 Sea Zone to Morocco
5 bombers moved from United Kingdom to Western Germany
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters moved from 88 Sea Zone to Morocco
Combat - Americans
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 5,7,6 and causes: 18 damage to unit: factory_major
Bombing raid in Western Germany causes 18 damage total.
Battle in Morocco
Americans attack with 1 artillery, 6 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 1 marine
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from Western Germany to United Kingdom
6 fighters moved from Morocco to 88 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Central United States to Southeast Mexico
1 armour moved from Southeast Mexico to Central United States
1 artillery moved from Central United States to Southeast Mexico
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters and 7 submarines moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 2 marines moved from Queensland to Northern Territory
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from India to Caucasus
1 carrier moved from 64 Sea Zone to 88 Sea Zone
2 tactical_bombers moved from 64 Sea Zone to 88 Sea Zone
1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from British Guiana to French West Africa
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Alaska to British Columbia
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to French West Africa
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 infantry moved from 88 Sea Zone to British Guiana
Place Units - Americans
5 carriers placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 2 artilleries
EDIT: Adding units owned by Americans to Queensland: 2 artilleries
EDIT: Turning off Edit Mode
British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
11 fighters and 3 tactical_bombers moved from Caucasus to Tambov
Combat - British
Battle in Tambov
British attack with 11 fighters and 3 tactical_bombers
Germans defend with 5 armour
British win with 11 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 5 armour
Casualties for British: 3 tactical_bombers
Non Combat Move - British
11 fighters moved from Tambov to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour and 7 mech_infantrys moved from Persia to Caucasus
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 aaGun, 1 armour, 13 artilleries and 16 infantry moved from Burma to India
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from French West Africa to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 aaGun and 5 infantry moved from Trans-Jordan to Egypt
5 submarines moved from 98 Sea Zone to 97 Sea Zone
Place Units - British
3 fighters placed in Egypt
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
one american dd will go to 106 from mexico
OK, I can do that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Romania
Non Combat Move - Italians
1 aaGun and 2 marines moved from France to Northern Italy
2 artilleries and 1 marine moved from Southern France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,4,5,3,3,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Romania
Non Combat Move - Italians
1 aaGun and 2 marines moved from France to Northern Italy
2 artilleries and 1 marine moved from Southern France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,4,5,3,3,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode