@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
plz move one US dd back to 10, or i can do it on my turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 7 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Italians attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Italians win, taking Crete from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Changing ownership of Syria from British to Italians
EDIT: Adding units owned by Italians to Syria: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 95 Sea Zone to Southern Italy
2 aaGuns, 5 artilleries and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Realized after that I hadn’t actually set up the landing in Syria. Sorry. ANyway, I wasn’t sure which of the US Destroyers to move, so I left it to you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour and 2 infantry moved from 127 Sea Zone to Nenetsia
3 tactical_bombers moved from Western Germany to Belarus
4 fighters moved from 112 Sea Zone to Novgorod
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Kazakhstan
1 mech_infantry moved from Urals to Novosibirsk
1 bomber moved from Novgorod to Samara
1 fighter moved from Bryansk to Vologda
1 mech_infantry moved from Urals to Vologda
3 of my bombers vs 1 ftr. Intercept in Russia?
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour and 2 infantry moved from 127 Sea Zone to Nenetsia
3 tactical_bombers moved from Western Germany to Belarus
4 fighters moved from 112 Sea Zone to Novgorod
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Kazakhstan
1 mech_infantry moved from Urals to Novosibirsk
1 bomber moved from Novgorod to Samara
1 fighter moved from Bryansk to Vologda
1 mech_infantry moved from Urals to Vologda
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Nenetsia
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from Novosibirsk to Novgorod
1 bomber moved from Samara to Novgorod
1 bomber moved from Smolensk to Novgorod
3 bombers moved from Russia to Bryansk
1 armour and 3 mech_infantrys moved from Archangel to Bryansk
1 armour moved from Urals to Archangel
1 fighter moved from Vologda to Novgorod
3 tactical_bombers moved from Belarus to Novgorod
3 artilleries moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
2 fighters moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Kazakhstan to Volgograd
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
4 bombers placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 73 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
45 artilleries, 1 fighter, 63 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 45 artilleries, 1 fighter, 63 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 45 artilleries, 1 fighter, 63 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Samara to Persia
Place Units - Russians
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to French
EDIT: Changing ownership of French Central Africa from Neutral_Axis to French
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Ack! THat darn sub.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 artillery and 13 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 3 fighters, 13 infantry and 8 transports moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
2 artilleries moved from Manchuria to 19 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsi
3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 infantry and 8 transports moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
3 armour and 3 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Kiangsi
16 fighters and 1 tactical_bomber moved from Burma to Hunan
3 fighters moved from Japan to Kiangsi
2 tactical_bombers moved from Kwangsi to Kiangsi
2 bombers moved from Kwangsi to Kiangsi
7 fighters moved from Kwangsi to Kiangsi
2 mech_infantrys moved from French Indo China to Burma
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 16 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 16 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 11 infantry moved from 36 Sea Zone to Kwangsi
16 fighters moved from Hunan to Burma
2 fighters moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 tactical_bomber moved from Hunan to Burma
1 tactical_bomber moved from Kiangsi to Burma
1 tactical_bomber moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
6 fighters moved from Kiangsi to Kwangsi
2 infantry moved from Korea to Manchuria
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to Burma
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Korea
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 2 infantry and 8 transports
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 8 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 33 PUs (5 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 artillery and 13 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 3 fighters, 13 infantry and 8 transports moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
2 artilleries moved from Manchuria to 19 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsi
3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 infantry and 8 transports moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
3 armour and 3 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Kiangsi
16 fighters and 1 tactical_bomber moved from Burma to Hunan
3 fighters moved from Japan to Kiangsi
2 tactical_bombers moved from Kwangsi to Kiangsi
2 bombers moved from Kwangsi to Kiangsi
7 fighters moved from Kwangsi to Kiangsi
2 mech_infantrys moved from French Indo China to Burma
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 16 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 16 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 11 infantry moved from 36 Sea Zone to Kwangsi
16 fighters moved from Hunan to Burma
2 fighters moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 tactical_bomber moved from Hunan to Burma
1 tactical_bomber moved from Kiangsi to Burma
1 tactical_bomber moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
6 fighters moved from Kiangsi to Kwangsi
2 infantry moved from Korea to Manchuria
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to Burma
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Korea
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 2 infantry and 8 transports
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 8 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 33 PUs (5 lost to blockades); end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from India to Szechwan
1 bomber moved from India to Szechwan
5 fighters moved from India to Yunnan
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Holland Belgium
Battle in Guam
Battle in Normandy Bordeaux
Battle in Yunnan
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to French
EDIT: Changing ownership of French Guiana from Neutral_Axis to French
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Szechwan to Anhwe
5 fighters moved from Yunnan to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
1 fighter moved from Southeast Mexico to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
3 fighters moved from Western United States to Soviet Far East
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Jehol to Manchuria
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Szechwan
Battle in Manchuria
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kiangsu
1 infantry placed in Kweichow
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 2 infantry
EDIT: Adding units owned by Chinese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 3 fighters
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
2 tactical_bombers moved from Eastern Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
7 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Persia
British undo move 1.
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 artilleries
Guess who’s baaaacckk!!
Back again? :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 7 transports moved from 99 Sea Zone to 95 Sea Zone
Combat - Italians
Non Combat Move - Italians
2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
2 aaGuns, 7 artilleries and 5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 fighter placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Crete: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Italians to Tambov: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 carrier, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 bombers moved from Novgorod to Russia
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
1 mech_infantry moved from Vologda to Russia
1 bomber moved from Bryansk to Russia
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Nenetsia to 127 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
4 bombers moved from Holland Belgium to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Novgorod to 112 Sea Zone
2 fighters moved from Novgorod to Western Germany
4 bombers moved from Russia to Novgorod
2 fighters moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Caucasus to Novgorod
1 fighter moved from Volgograd to Novgorod
2 aaGuns, 27 armour, 20 infantry and 17 mech_infantrys moved from Bryansk to Tambov
2 armour moved from Volgograd to Tambov
3 armour moved from Ukraine to Tambov
1 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
36 artilleries moved from Bryansk to Tambov
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 2 armour
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 74 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs