Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
16L G40 Balanced Mod 2.0 Axis-Dominion (Allies) vs Shin Ji (Axis) - Axis bid 6
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to Smolensk
1 artillery and 3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to NenetsiaCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 4 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour and 2 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
3 fighters and 4 tactical_bombers moved from Western Germany to Belarus
3 fighters moved from 95 Sea Zone to Western GermanyPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Russia to Ukraine
1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 armour
Russians win, taking Bessarabia from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Italians: 3 armour
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Samara
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 aaGun, 33 artilleries and 44 infantry moved from Bryansk to Russia
1 aaGun and 16 infantry moved from Korea to ManchuriaPlace Units - Russians
3 armour placed in Korea
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 6 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 8 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 32 Sea Zone
8 fighters moved from Japan to Kwangsi
1 armour, 1 artillery and 8 infantry moved from India to Burma
3 mech_infantrys moved from French Indo China to Burma
10 fighters moved from 54 Sea Zone to 49 Sea Zone
4 tactical_bombers moved from 54 Sea Zone to Shan StateCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 10 fighters
Americans defend with 1 destroyer
Japanese win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from 32 Sea Zone to 33 Sea Zone
10 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Shan StatePlace Units - Japanese
6 fighters placed in Japan
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,3,4,2,5,4,2,4
Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Battle in Yunnan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Battle in Normandy BordeauxNon Combat Move - Americans
1 tactical_bomber moved from Yunnan to Kweichow
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
2 artilleries and 2 marines moved from South Australia to Queensland
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
5 submarines moved from 31 Sea Zone to 26 Sea Zone
2 submarines moved from 1 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Western United States to Korea
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers and 2 cruisers moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Queensland
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Korea
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Chinese creates battle in territory YunnanNon Combat Move - Chinese
13 infantry moved from Anhwe to JeholPlace Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Kweichow
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from West India to India
UK_Pacific take India from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 tactical_bomber moved from Eastern Persia to Persia
1 aaGun and 2 infantry moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Persia
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 80 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Persia to 80 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry, 5 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 3 infantry moved from 81 Sea Zone to Egypt
1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Persia to West IndiaPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Persia
2 infantry placed in Persia
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 fighter moved from 95 Sea Zone to Morocco
1 armour, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Russians
2 infantry moved from Western Germany to Northern ItalyCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 3 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 infantry
Italians win, taking Morocco from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from 98 Sea Zone to MaltaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 2 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
13 armour, 26 artilleries, 30 infantry and 7 mech_infantrys moved from Belarus to Bryansk
7 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to BessarabiaCombat - Germans
Battle in Bryansk
Germans attack with 20 armour, 26 artilleries, 30 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 20 armour, 26 artilleries, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 armour
Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Germans
1 bomber moved from Bessarabia to Western Germany
3 fighters and 4 tactical_bombers moved from Belarus to Western Germany
2 aaGuns moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
3 fighters moved from Holland Belgium to Western Germany
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Nenetsia to TimguskaPlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Western Germany
Germans undo move 2.
8 mech_infantrys placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 2 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
13 armour, 26 artilleries, 30 infantry and 7 mech_infantrys moved from Belarus to Bryansk
7 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to BessarabiaCombat - Germans
Battle in Bryansk
Germans attack with 20 armour, 26 artilleries, 30 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 20 armour, 26 artilleries, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 armour
Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Germans
1 bomber moved from Bessarabia to Western Germany
3 fighters and 4 tactical_bombers moved from Belarus to Western Germany
2 aaGuns moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
3 fighters moved from Holland Belgium to Western Germany
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Nenetsia to TimguskaPlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Western Germany
Germans undo move 2.
8 mech_infantrys placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Southern Italy: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Smolensk to Russia
1 aaGun and 17 infantry moved from Manchuria to Jehol
1 aaGun moved from Russia to SamaraPlace Units - Russians
3 armour placed in Korea
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 battleship moved from 33 Sea Zone to 21 Sea Zone
4 fighters moved from 33 Sea Zone to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from French Indo China to Kiangsi
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Shan State to Kiangsi
1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kiangsi
2 bombers moved from Kwangsi to Suiyuyan
5 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Kwangsi to Anhwe
3 fighters moved from Japan to Shantung
3 fighters moved from Japan to KiangsuCombat - Japanese
Battle in Guam
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese win, taking Guam from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in 23 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 5 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is -5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 3 fighters
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Suiyuyan
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Kweichow
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 tactical_bomber; Chinese defend with 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 1 tactical_bomber
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Timguska
2 fighters moved from Kiangsu to 6 Sea Zone
3 fighters moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
4 fighters moved from Kweichow to Kwangsi
5 fighters moved from Anhwe to Kwangsi
1 armour moved from French Indo China to Burma
3 fighters moved from 23 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 7 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 fighters moved from Guam to 21 Sea Zone
1 fighter moved from India to Burma
1 tactical_bomber moved from India to BurmaPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
4 artilleries and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,3,2,5,4
Japanese collect 33 PUs (11 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
hey i didn’t mean to leave my subs in 6, so i’m going to go through with the battle now but then adjust during noncom
-
No problem. I was wondering what that was about.
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Korea to Hunan
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 23 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Hunan
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 3 artilleries, 2 fighters and 7 infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 3 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters and 7 transports
Japanese win with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 7 transports remaining. Battle score for attacker is -8
Casualties for Americans: 4 submarines
Casualties for Japanese: 2 destroyersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 15 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 24 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 31 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from 23 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
3 bombers moved from Hunan to JeholPlace Units - Americans
3 submarines placed in 1 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
3 fighters placed in 110 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to AnhwePlace Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Kiangsi
1 infantry placed in Kansu
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from West India to India
1 fighter and 2 tactical_bombers moved from Persia to India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
Battle in Morocco
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 tactical_bombers moved from India to West India
1 fighter moved from India to West India
2 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
2 carriers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 submarines moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from 98 Sea Zone to PersiaPlace Units - British
2 fighters placed in Persia
1 fighter placed in United Kingdom
1 infantry placed in Persia
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Malta to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries and 1 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 artilleries moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Western Germany to Southern France
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Rostov