Dir auch viel Spaß und viel Glück.
Scrambelst du ?
39181-01-germany-b-1.tsvg
ok
i’ll just do it during russia
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to 95 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Belarus to Western Germany
3 fighters moved from Belarus to Western Germany
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
10 artilleries moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
1 factory_minor placed in Korea
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from French Indo China to Yunnan
2 armour moved from French Indo China to Hunan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
3 fighters and 2 tactical_bombers moved from India to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 bombers moved from Jehol to Anhwe
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
7 artilleries and 8 infantry moved from Philippines to 35 Sea Zone
7 artilleries, 8 infantry and 8 transports moved from 35 Sea Zone to 54 Sea Zone
7 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Queensland
Battle in Anhwe
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Queensland from ANZAC, taking Anhwe from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 3 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Anhwe to Kwangsi
1 fighter moved from 21 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Japan
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Japanese collect 58 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
LOL Jehol! :-D
@Shin:
LOL Jehol! :-D
yah i got raped on that one….the most amazing axis luck i’ve seen probably ever lol
Blame Popeye! You’ve been pushing against the bell curve for quite some time.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 harbour, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
3 fighters and 3 tactical_bombers moved from Korea to Jehol
2 fighters moved from Korea to Jehol
1 bomber moved from Hopei to Hunan
Combat - Americans
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Marshall Islands
Battle in Jehol
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 aaGun and 3 infantry
Americans win, taking Marshall Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -48
Casualties for Americans: 4 fighters and 2 tactical_bombers
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
2 artilleries and 1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 marine moved from British Columbia to 1 Sea Zone
2 carriers and 3 fighters moved from 31 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 63 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 battleship and 2 cruisers moved from 31 Sea Zone to 30 Sea Zone
4 submarines moved from 31 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 artilleries and 2 marines moved from New South Wales to South Australia
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 1 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
1 carrier moved from 31 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier moved from 31 Sea Zone to 25 Sea Zone
4 fighters moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
3 destroyers moved from 31 Sea Zone to 30 Sea Zone
1 carrier moved from 31 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
1 bomber moved from Western United States to Midway
3 infantry moved from Brazil to French Guiana
Place Units - Americans
1 harbour placed in Johnston Island
2 submarines placed in 1 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
12 infantry moved from Hopei to Anhwe
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 3 infantry
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
no mo popeye :cry: :cry: :cry:
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Slovakia Hungary to Northern Italy
2 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Belarus to Bessarabia
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Italians attack with 3 armour
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from France to Western Germany
1 fighter moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to Smolensk
1 artillery and 3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 4 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour and 2 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
3 fighters and 4 tactical_bombers moved from Western Germany to Belarus
3 fighters moved from 95 Sea Zone to Western Germany
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 armour
Russians win, taking Bessarabia from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Italians: 3 armour
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Samara
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 aaGun, 33 artilleries and 44 infantry moved from Bryansk to Russia
1 aaGun and 16 infantry moved from Korea to Manchuria
Place Units - Russians
3 armour placed in Korea
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 6 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry and 8 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 32 Sea Zone
8 fighters moved from Japan to Kwangsi
1 armour, 1 artillery and 8 infantry moved from India to Burma
3 mech_infantrys moved from French Indo China to Burma
10 fighters moved from 54 Sea Zone to 49 Sea Zone
4 tactical_bombers moved from 54 Sea Zone to Shan State
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 10 fighters
Americans defend with 1 destroyer
Japanese win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Non Combat Move - Japanese
1 fighter moved from 32 Sea Zone to 33 Sea Zone
10 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Shan State
Place Units - Japanese
6 fighters placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,3,4,2,5,4,2,4
Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Battle in Yunnan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 tactical_bomber moved from Yunnan to Kweichow
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
2 artilleries and 2 marines moved from South Australia to Queensland
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
5 submarines moved from 31 Sea Zone to 26 Sea Zone
2 submarines moved from 1 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Western United States to Korea
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers and 2 cruisers moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Queensland
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Korea
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
13 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Kweichow
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from West India to India
UK_Pacific take India from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 tactical_bomber moved from Eastern Persia to Persia
1 aaGun and 2 infantry moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Persia
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 80 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Persia to 80 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry, 5 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 3 infantry moved from 81 Sea Zone to Egypt
1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Persia to West India
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Persia
2 infantry placed in Persia
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 fighter moved from 95 Sea Zone to Morocco
1 armour, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Russians
2 infantry moved from Western Germany to Northern Italy
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 3 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 infantry
Italians win, taking Morocco from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Malta
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs