Dir auch viel Spaß und viel Glück.
Scrambelst du ?
39181-01-germany-b-1.tsvg
btw popeye missed THREE times this last strike, yet your inf missed too :lol: :lol: :lol:
Why can’t I open this game? Works with other games though. I don’t really understand this error message. I have 1809 and this is the latest version, isn’t it?
This is in 1.9, actually. I have a link for downloading it earlier in the thread.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
3 fighters moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Smolensk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Smolensk to Novgorod
5 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to Novgorod
2 armour moved from Poland to Belarus
3 fighters moved from Ukraine to Belarus
2 tactical_bombers moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
2 armour and 2 mech_infantrys placed in Western Germany
2 armour and 4 mech_infantrys placed in Western Germany
Germans undo move 3.
2 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour, 7 artilleries and 1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking 93 Sea Zone from Italians, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Smolensk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
10 artilleries placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,1,1
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from Philippines to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangsi to Hunan
6 artilleries and 6 infantry moved from Java to 42 Sea Zone
6 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 6 infantry, 2 submarines, 4 tactical_bombers and 7 transports moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
6 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 7 infantry, 2 submarines, 4 tactical_bombers and 7 transports moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 3 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hunan to India
2 bombers moved from Anhwe to Jehol
7 artilleries and 8 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in India
3 armour placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
damn you’re putting popeye out of a job
The Japanese are pulling a SHerman on all the spinach farms in CHina.
actually nvm, popeye has a friend…. so mission will proceed as usual :mrgreen:
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 bomber moved from Caroline Islands to Hunan
1 bomber moved from Kansu to Hunan
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in New Guinea
Battle in Guam
Non Combat Move - Americans
1 bomber moved from Hunan to Hopei
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 transports moved from 26 Sea Zone to 1 Sea Zone
1 cruiser moved from 26 Sea Zone to 1 Sea Zone
1 marine moved from Alaska to British Columbia
2 aaGuns and 1 infantry moved from Alaska to British Columbia
2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to Korea
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from Alaska to Western United States
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
1 harbour placed in Wake Island
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 artilleries and 1 infantry placed in Alaska
1 carrier and 1 submarine placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Hunan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 3 infantry
EDIT: Adding units owned by Chinese to Kweichow: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
5 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
Combat - British
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 armour moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 submarines and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from Egypt to 92 Sea Zone
4 artilleries and 13 infantry moved from West India to Eastern Persia
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Iraq to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
@Shin:
The Japanese are pulling a SHerman on all the spinach farms in CHina.
not if popeye can help it �:wink:
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
3 armour moved from Northern Italy to Slovakia Hungary
Non Combat Move - Italians
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
hey i’m going to switch my anz figs to be on the US cvs instead
ok
i’ll just do it during russia
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to 95 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Belarus to Western Germany
3 fighters moved from Belarus to Western Germany
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
10 artilleries moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
1 factory_minor placed in Korea
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs