@donutgold hey there, all ok?
Odonis (Axis) vs Private Panic BM V2 - Rubber Match!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 airfields and 1 artillery; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
2 fighters moved from Malta to Egypt
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 airfield and 1 artillery placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Turning off Edit Mode -
Please us the second one Odonis - I forgot a non-com.
You are running away with this game!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 bomber moved from Southern Italy to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 1 bomber
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Alexandria to Greece
2 armour moved from Greece to Romania
1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea ZonePlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
just keeping it fresh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 6 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
retreated to 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
ANZAC collect 7 PUs (3 lost to blockades); end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Western Ukraine
8 infantry moved from Novgorod to Belarus
13 armour, 3 artilleries and 8 mech_infantrys moved from Baltic States to Belarus
1 armour, 4 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Western Ukraine
8 infantry moved from Novgorod to Belarus
13 armour, 3 artilleries and 8 mech_infantrys moved from Baltic States to Belarus
1 armour, 4 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 14 armour, 7 artilleries, 11 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 14 armour, 7 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Novgorod
2 fighters moved from Eastern Poland to Western Germany
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Bessarabia to Eastern Poland
1 submarine moved from 105 Sea Zone to 124 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 bomber placed in Western Germany
4 mech_infantrys placed in Germany
1 infantry placed in France
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 mech_infantry moved from Russia to Rostov
2 armour moved from Smolensk to Rostov
4 mech_infantrys moved from Smolensk to Rostov
5 artilleries moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Russia
1 artillery and 5 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Russia
2 aaGuns moved from Smolensk to Russia
6 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 bombers moved from French Indo China to Shensi
1 infantry moved from Szechwan to Shensi
2 artilleries and 4 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
4 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 bombers moved from French Indo China to Shensi
1 infantry moved from Szechwan to Shensi
2 artilleries and 4 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
4 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 13 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Chinese: 13 infantry
Battle in Western Australia
Battle in AlaskaNon Combat Move - Japanese
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Burma to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Anhwe
4 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 aaGun moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 fighters and 1 tactical_bomber moved from Shensi to Hunan
2 bombers moved from Shensi to French Indo China
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 factory_minor placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
keeping it fresh!
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bump, my friend
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 2 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 52 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from 54 Sea Zone to 52 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 52 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in MoroccoNon Combat Move - Americans
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from Alaska to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Egypt to 72 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 98 Sea Zone to 72 Sea ZoneCombat - British
Battle in 72 Sea Zone
British attack with 1 bomber, 1 cruiser, 3 destroyers and 1 transport
Japanese defend with 1 transport
British win, taking 72 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Madagascar
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking French Madagascar from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Alexandria to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Italian Somaliland to Ethiopia
2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from 72 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
British collect 32 PUs (2 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
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Hi Odonis - holiday and post holiday work problems out of the way now - so hopefully normal service can be resumed!
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Welcome back! :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Greece to Ukraine
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone