@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Egypt to 72 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber, 1 cruiser, 3 destroyers and 1 transport
Japanese defend with 1 transport
British win, taking 72 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Madagascar
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking French Madagascar from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Italian Somaliland to Ethiopia
2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from 72 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
British collect 32 PUs (2 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Hi Odonis - holiday and post holiday work problems out of the way now - so hopefully normal service can be resumed!
Welcome back! :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Greece to Ukraine
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Greece to Ukraine
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer; British defend with 3 fighters
French win with 3 fighters remaining. Battle score for attacker is -12
Casualties for French: 1 destroyer
Casualties for Italians: 2 fighters
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
3 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Bessarabia to Western Ukraine
1 bomber moved from Ukraine to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from South Australia to Western Australia
1 infantry moved from South Australia to Western Australia
1 fighter moved from Queensland to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
Hi Odonis
I am pretty sure I would have taken an Egypt fighter as a casualty in the first round so as to deny Italy the Med NO.
Would you mind editing in that change for me please.
Cheers
Adam
sure, no problem. and I’ll adjust the IPCs. Sorry I didn’t ask! Stupid error on my part not noticing the AB anyway…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
15 armour, 7 artilleries, 8 infantry and 9 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
2 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
scramble from UK?
Yes please Paul
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
15 armour, 7 artilleries, 8 infantry and 9 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
2 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
Combat - Germans
Russians scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 20 armour, 7 artilleries, 8 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 20 armour, 7 artilleries, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 fighter; Russians defend with 1 submarine
1 submarine owned by the Germans retreated to 112 Sea Zone
Russians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
2 bombers moved from Bryansk to Novgorod
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Western Germany
2 aaGuns moved from Belarus to Smolensk
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
2 armour and 1 tactical_bomber placed in Novgorod
1 armour, 1 bomber and 3 mech_infantrys placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Rostov to Bryansk
4 artilleries and 5 infantry moved from Rostov to Ukraine
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 4 artilleries and 5 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
1 submarine owned by the Russians Submerged
Non Combat Move - Russians
2 armour and 5 mech_infantrys moved from Rostov to Russia
3 infantry moved from Volgograd to Samara
1 artillery and 5 infantry moved from Vologda to Russia
6 infantry moved from Urals to Novosibirsk
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Rostov to Volgograd
2 aaGuns and 12 infantry moved from Timguska to Kansu
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
I have played R very badly!
Where are you Odonis?!
sorry, just got back from vacation!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to Shensi
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to Shensi
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 carriers moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Yunnan to 45 Sea Zone
2 tactical_bombers moved from Yunnan to Philippines
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
2 bombers moved from Shensi to French Indo China
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Japan to 46 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Suiyuyan to Hopei
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 fighter placed in Japan
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs