@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
yes intercept
Pretty happy about that!
yeah figured you forgot about the air in india, but even still you hit way above average in that battle. I should have come out of that with 5-6 more naval units. coupled with the fiasco in w germany that entire sequence was a wash really :lol:
that really could have been a game over round
Perhaps it could have. I’ve certainly made a lot of mistakes in this game.
Forgot to land the strat bombers in Leningrad, but I see you’ve already downloaded it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 22 PUs;
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Timguska to Belarus
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Bryansk to Belarus
2 tactical_bombers moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
2 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
2 aaGuns and 15 infantry moved from Sakha to Amur
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
3 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Forgot to land the strat bombers in Leningrad, but I see you’ve already downloaded it.
Ok to edit?
you mean move 2 bombers from ukraine to novgorod? that’s ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to Chahar
1 mech_infantry moved from Kweichow to Chahar
11 artilleries and 7 infantry moved from Burma to India
Japanese take India from UK_Pacific
4 mech_infantrys moved from Burma to India
1 bomber moved from Burma to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 11 infantry
1 armour owned by the Japanese retreated to Jehol
Chinese win with 3 infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 armour
EDIT: Adding units owned by Japanese to Jehol: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
4 armour, 1 fighter and 5 tactical_bombers moved from Burma to Kweichow
1 fighter and 5 tactical_bombers moved from Kweichow to Jehol
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,5,2,5,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 47 PUs (11 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to Chahar
1 mech_infantry moved from Kweichow to Chahar
11 artilleries and 7 infantry moved from Burma to India
Japanese take India from UK_Pacific
4 mech_infantrys moved from Burma to India
1 bomber moved from Burma to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 11 infantry
1 armour owned by the Japanese retreated to Jehol
Chinese win with 3 infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 armour
EDIT: Adding units owned by Japanese to Jehol: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
4 armour, 1 fighter and 5 tactical_bombers moved from Burma to Kweichow
1 fighter and 5 tactical_bombers moved from Kweichow to Jehol
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,5,2,5,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 47 PUs (11 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
scramble orders for z112
Wondered if you’d do that. I will scramble. Should have bought more fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British loiter and taunt; French loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 transport
Germans defend with 1 fighter
4 submarines owned by the Americans Submerged
Americans win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Battle in Denmark
Battle in Philippines
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans, taking Philippines from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 armour moved from Tunisia to Morocco
1 fighter moved from Holland Belgium to 112 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 battleship and 3 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 4 fighters moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Celebes to Guam
1 fighter moved from Queensland to Guam
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Guam
2 fighters moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from Celebes to 33 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 airfield and 1 infantry placed in Normandy Bordeaux
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
3 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
3 fighters moved from Normandy Bordeaux to Germany
2 fighters moved from 97 Sea Zone to Germany
1 tactical_bomber moved from Persia to 97 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
scramble orders for z97
None.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
3 fighters moved from Normandy Bordeaux to Germany
2 fighters moved from 97 Sea Zone to Germany
1 tactical_bomber moved from Persia to 97 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Germany
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
British captures 57PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -21
Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for British: 3 fighters and 3 infantry
Battle in Norway
Battle in Greece
British attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 2 infantry
Italians defend with 1 factory_minor and 1 infantry
British win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to Germans
Non Combat Move - British
2 fighters moved from Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Trans-Jordan to Syria
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 105 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 108 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 111 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 114 PUs
Turn Complete - UK_Pacific
That’s it then. I’ll post the result.
thanks for the game. it’s real late here so I’m going to sleep but if you want a rematch we can start tomorrow.