@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
16L BM2 hobo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
9 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter moved from United Kingdom to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Tunisia to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Tunisia
2 fighters moved from Bryansk to 97 Sea Zone -
scramble orders for z97 and z112
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 7 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter moved from United Kingdom to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Tunisia to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Tunisia
2 fighters moved from Bryansk to 97 Sea ZoneCombat - British
Battle in Northern Italy
British attack with 2 infantry
Italians defend with 1 factory_minor and 1 infantry
British win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Germans win with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -36
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
3 fighters owned by the British retreatedNon Combat Move - British
3 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from British Somaliland to Ethiopia
5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Syria
2 infantry moved from Eastern Persia to West India
3 aaGuns, 4 artilleries and 16 infantry moved from India to West India
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from Bryansk to Persia
1 infantry moved from Volgograd to RostovPlace Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
2 transports placed in 109 Sea Zone
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine -
well that didn’t go as planned :|
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In West Germany? Obviously not, but it didn’t go to the script for me either. I didn’t notice that you could hit SZ42 with US planes in India.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber, 3 fighters and 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,4,6,6,5,4,4
Italians collect 6 PUs (2 lost to blockades); end with 10 PUs total -
yeah figured you forgot about the air in india, but even still you hit way above average in that battle. I should have come out of that with 5-6 more naval units. coupled with the fiasco in w germany that entire sequence was a wash really :lol:
that really could have been a game over round
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from India to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 2 carriers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 4 fighters remaining. Battle score for attacker is 36
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 carriers and 2 transports
Battle in Java
ANZAC attack with 2 infantry and 1 marine
Japanese defend with 1 airfield and 2 marines
ANZAC win, taking Java from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 marinesNon Combat Move - ANZAC
4 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to Western AustraliaPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
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if you sbr, ask if I have intercepters
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4 to 1? I didn’t think you’d want to do that. We can roll it in the forum if you really want. The air battle can’t block any of the bombers from the bombing raid.
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unless you outnumber me fighter vs fighter, I might intercept. if you just bring 1 fighter with 2 bombers vs my fighter, I might intercept depending on your other battles. you can just go ahead and not ask when you outnumber me in fighters.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 fighter moved from Ukraine to Archangel
2 bombers and 1 fighter moved from Ukraine to Russia
1 fighter and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Southern France -
Alright, well do you want to intercept here?
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yes intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 fighter moved from Ukraine to Archangel
2 bombers and 1 fighter moved from Ukraine to Russia
1 fighter and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Southern FranceCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 4 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from France to Southern France
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Romania to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Rostov to Novgorod
1 fighter moved from Archangel to Novgorod
1 fighter moved from Western Ukraine to Novgorod
2 bombers moved from Russia to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 artillery, 1 infantry and 2 mech_infantrys moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
3 artilleries placed in Ukraine
1 bomber placed in Western Germany
2 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3,6,2,6,6,2
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
yes intercept
Pretty happy about that!
yeah figured you forgot about the air in india, but even still you hit way above average in that battle. I should have come out of that with 5-6 more naval units. coupled with the fiasco in w germany that entire sequence was a wash really :lol:
that really could have been a game over round
Perhaps it could have. I’ve certainly made a lot of mistakes in this game.
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Forgot to land the strat bombers in Leningrad, but I see you’ve already downloaded it.