@hengst This house rules forum is full of ideas. To avoid scripted games you need a varaiety ways to win or lose a game in a reasonable amount of time ,eg 8 to 12 rounds.BBR and 3G40 are rulesets that encourage you to win by achieving various victory objectives.(not just victory cities)
3G40 changes turn order,merges Anzac into UKPacific,and sticks pretty close to oob rules.BBR is more complex than oob and is real popular.Both are designed to play in 1 day and to be able to declare a winner.
Reduced industrial capacity after capture - 1940
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When a territory is captured that has an industrial complex, there should be an automatic reduction in production capacity due to several factors: battle damage, sabotage, lack of skilled workers, shortage of materials, production changes, etc. To reflect this, for minor or major, roll 1 dice and add this damage to the complex.
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Interesting and working I believe.
Did you also think about reducing Major to minor if IC is conquered?
When liberated, IC remains at the same level.





