Omega1759 (Allies +12) vs. StuckTojo (Axis) No VCs; no Tech.

  • 19 17 16

    Thanks, I actually meant to move those ships back to 112.  The head’s a little fuzzy today….

  • 19 17 16

    I’ll save a new file.

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 57 PUs;
                Germans buy 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Belarus to Archangel
                2 tactical_bombers moved from Eastern Poland to Ukraine
                2 bombers moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Eastern Poland to Belarus
                3 aaGuns, 3 armour, 5 artilleries, 19 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Ukraine to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                6 infantry moved from Karelia to Novgorod
                4 armour moved from Novgorod to Eastern Poland
                4 armour moved from Novgorod to Baltic States
                1 armour moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Archangel to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 fighters and 1 mech_infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 2 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 2 transports
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_38405.0_Ger5.tsvg

  • 19 17 16

    Thanks again, I owe you one.  :-D

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Bryansk to Novosibirsk
                3 fighters moved from Russia to Ukraine

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novosibirsk to Samara
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Novosibirsk to Samara
                1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia
                1 artillery moved from Vologda to Russia
                3 fighters moved from Ukraine to Russia
                1 armour moved from Bryansk to Samara
                5 mech_infantrys moved from Bryansk to Samara
                3 armour moved from Bryansk to Russia
                5 infantry moved from Bryansk to Russia
                4 artilleries and 16 infantry moved from Bryansk to Tambov
                8 infantry moved from Bryansk to Tambov
                1 aaGun moved from Vologda to Russia
                2 aaGuns moved from Bryansk to Tambov

    Place Units - Russians
                8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns, 3 artilleries and 18 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 3 fighters and 17 infantry
        Tambov : 2 aaGuns, 4 artilleries and 24 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 27
        Japanese : 38 / 42
        Americans : 53 / 79
        Chinese : 8 / 8
        British : 36 / 34
        UK_Pacific : 15 / 15
        Italians : 19 / 25
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_38405.0_Rus5.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                3 mech_infantrys moved from Shantung to Hopei
                1 fighter moved from Manchuria to Hopei
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour and 8 mech_infantrys moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 fighters, 8 mech_infantrys and 3 tactical_bombers
                    British defend with 1 aaGun, 1 infantry and 1 mech_infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 armour, 2 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 infantry moved from Manchuria to Korea
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Hopei to Kweichow
                2 bombers moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    triplea_38405.0_Jap5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                5 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Western Germany causes 20 damage total.  Damaged units is as follows: factory_major = 10, airfield = 6, harbour = 4
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 :  2/7 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                4 bombers moved from Western Germany to Scotland
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Morocco to Tunisia
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 8 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                2 fighters placed in Western United States
                1 carrier and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier and 3 submarines
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Scotland : 4 bombers
        United Kingdom : 3 artilleries and 8 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 3 mech_infantrys
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 6 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 27
        Japanese : 46 / 46
        Americans : 53 / 73
        Chinese : 7 / 8
        British : 36 / 34
        UK_Pacific : 10 / 15
        Italians : 17 / 25
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    triplea_38405.0_Ame5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Szechwan
                6 infantry moved from Sikang to Szechwan
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 12 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 27
        Japanese : 45 / 46
        Americans : 53 / 73
        Chinese : 8 / 10
        British : 36 / 34
        UK_Pacific : 10 / 15
        Italians : 17 / 25
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    triplea_38405.0_Chi5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 armour moved from India to Yunnan
                3 fighters moved from India to Yunnan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Trans-Jordan to Syria
                2 armour moved from Egypt to Syria
                2 fighters moved from Egypt to Syria
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 bomber moved from United Kingdom to France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Holland Belgium
                Battle in Borneo
                Battle in Syria
                    British attack with 2 armour, 2 fighters and 1 infantry
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 2 armour, 2 fighters and 1 infantry in Syria, round 2 :  1/5 hits
                        Italians roll dice for 1 armour and 2 infantry in Syria, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                        British roll dice for 2 armour and 2 fighters in Syria, round 3 :  3/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 3 :  0/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Syria
                    British win, taking Holland Belgium from Germans, taking Borneo from Japanese, taking Syria from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Yunnan
                    British attack with 2 armour, 3 fighters, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 armour and 7 mech_infantrys
                        British roll dice for 2 armour, 3 fighters, 1 infantry and 3 mech_infantrys in Yunnan, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour and 7 mech_infantrys in Yunnan, round 2 :  2/8 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Yunnan, round 3 :  2/7 hits
                        Japanese roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 :  1/5 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Yunnan, round 4 :  2/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 4 :  2/3 hits
                        1 armour owned by the British, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour and 3 fighters in Yunnan, round 5 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 7 mech_infantrys
                    Casualties for British: 2 armour, 1 infantry and 3 mech_infantrys

    Non Combat Move - British
                3 fighters moved from Yunnan to India
                1 aaGun moved from Burma to India
                2 fighters moved from Syria to Persia
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
                1 bomber moved from France to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                5 infantry moved from United Kingdom to Scotland
                5 aaGuns moved from United Kingdom to Scotland
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,2,2
                British collect 40 PUs (1 lost to blockades); end with 40 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Borneo : 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        British Guiana : 1 aaGun and 1 infantry
        Scotland : 5 aaGuns, 1 airfield, 1 bomber, 6 infantry and 1 mech_infantry
        United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 infantry
        Rhodesia : 1 infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag, 2 armour
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 2 fighters and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 2 fighters
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 27 / 27
        Japanese : 41 / 46
        Americans : 53 / 73
        Chinese : 8 / 10
        British : 41 / 40
        UK_Pacific : 14 / 13
        Italians : 15 / 25
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 20 times
                3 was rolled 15 times
                4 was rolled 20 times
                5 was rolled 21 times
                6 was rolled 10 times
            Average roll : 3.392
            Median : 3.500
            Variance : 0.871
            Standard Deviation : 0.933
            Total rolls : 102

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 2 times
            Average roll : 3.543
            Median : 4.000
            Variance : 1.618
            Standard Deviation : 1.272
            Total rolls : 35

    Italians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    triplea_38405.0_UK_5.tsvg

  • 17 16 13 12

    You were outnumbered 5 to 3 during the raid so assumed you would not intercept. One shiny B-17 was shot down…

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Egypt causes 3 damage total.
                Battle in Syria
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 2 armour
                    Italians win, taking Syria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 3 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                3 fighters moved from Southern Italy to Western Germany
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38405.0_Ita5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 carrier and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 infantry
        India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
        62 Sea Zone : 1 carrier, 1 submarine and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 24 / 27
        Japanese : 41 / 46
        Americans : 53 / 73
        Chinese : 8 / 10
        British : 40 / 40
        UK_Pacific : 14 / 13
        Italians : 19 / 24
        ANZAC : 18 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38405.0_ANZ5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 24 / 27
        Japanese : 41 / 46
        Americans : 53 / 73
        Chinese : 8 / 10
        British : 40 / 40
        UK_Pacific : 14 / 13
        Italians : 19 / 24
        ANZAC : 18 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38405.0_Fre5.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 10x factory_major, 4x airfield, 2x harbour; Remaining resources: 42 PUs;
                Germans buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 19 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 bombers moved from Novgorod to Holland Belgium

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 5 artilleries and 19 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 5 artilleries and 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                3 infantry moved from France to Western Germany
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to Germany
                3 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Belarus
                4 tactical_bombers moved from Western Ukraine to Western Germany
                2 fighters moved from Western Ukraine to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                10 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38405.0_Ger6.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Vologda
                1 infantry moved from Samara to Vologda
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Samara to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Russia to Vologda

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 3 :  3/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier; Italians defend with 3 fighters
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 3 fighters in 113 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 carrier in 113 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 carrier in 113 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Germans lost in 113 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Germans win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 carrier
                    Casualties for Russians: 1 cruiser
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                2 aaGuns moved from Russia to Vologda
                5 mech_infantrys moved from Samara to Russia
                2 fighters moved from Smolensk to Russia
                2 aaGuns, 3 artilleries and 11 infantry moved from Buryatia to Amur
                7 infantry moved from Buryatia to Amur

    Place Units - Russians
                8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 4 fighters, 23 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 2 aaGuns, 4 artilleries and 23 infantry
        Vologda : 2 aaGuns, 1 armour, 1 artillery and 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        113 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 24 / 24
        Japanese : 40 / 46
        Americans : 53 / 73
        Chinese : 8 / 10
        British : 37 / 40
        UK_Pacific : 14 / 13
        Italians : 17 / 24
        ANZAC : 18 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.788
            Median : 4.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Russians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.522
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38405.0_Rus6.tsvg

  • 17 16 13 12

    I scrambled Italian planes knowing they were more expandable. When the cruiser hit I picked to damage the carrier, which gave this unit a chance to survive. Otherwise you might have lost a fighter and a carrier. If you want to change casualty choice, we can remove a fighter and continue to roll the battle between a damaged carrier and the sub.

  • 19 17 16

    @Omega1759:

    I scrambled Italian planes knowing they were more expandable. When the cruiser hit I picked to damage the carrier, which gave this unit a chance to survive. Otherwise you might have lost a fighter and a carrier. If you want to change casualty choice, we can remove a fighter and continue to roll the battle between a damaged carrier and the sub.

    No worries, I trust your judgment better than my own.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour and 2 mech_infantrys moved from Kweichow to Szechwan
                4 fighters and 4 tactical_bombers moved from Kweichow to Szechwan
                2 bombers moved from Kweichow to Szechwan
                3 mech_infantrys moved from Kiangsu to Hopei
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Borneo

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                Battle in New Britain
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Chinese win, taking Celebes from ANZAC, taking New Britain from ANZAC with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 armour, 2 fighters and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 12 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Szechwan: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Szechwan: 1 armour
                EDIT: Turning off Edit Mode
                2 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
                2 bombers moved from Szechwan to French Indo China
                1 artillery moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Korea
                1 artillery and 7 infantry moved from Manchuria to Korea
                3 aaGuns moved from Manchuria to Korea
                3 mech_infantrys moved from Shantung to Jehol
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Philippines

    Place Units - Japanese
                1 fighter and 2 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    triplea_38405.0_Jap6.tsvg

  • 19 17 16

    Wow! That little rice-burner in Hopei really came to play!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 104 Sea Zone to 119 Sea Zone
                1 bomber moved from Scotland to 119 Sea Zone
                3 bombers moved from Scotland to 127 Sea Zone
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 54 Sea Zone to 47 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 6 fighters and 4 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters and 4 infantry in Normandy Bordeaux, round 2 :  4/10 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iwo Jima
                Battle in 127 Sea Zone
                    Americans attack with 3 bombers
                    Germans defend with 1 cruiser and 2 transports
                        Americans roll dice for 3 bombers in 127 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 cruiser and 2 transports in 127 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 cruiser and 2 transports
                Battle in 47 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 47 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 119 Sea Zone to Scotland
                2 fighters moved from Normandy Bordeaux to United Kingdom
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 3 mech_infantrys moved from Tunisia to Tobruk
                3 bombers moved from 127 Sea Zone to Russia
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                6 fighters placed in Eastern United States
                Americans undo move 3.
                4 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        10 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 fighter
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Gibraltar : 6 infantry
        Scotland : 1 bomber
        United Kingdom : 3 artilleries, 2 fighters and 4 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 armour and 3 mech_infantrys
        Russia : 3 bombers
        119 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 submarine
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 24 / 24
        Japanese : 48 / 49
        Americans : 56 / 77
        Chinese : 7 / 10
        British : 37 / 40
        UK_Pacific : 9 / 13
        Italians : 17 / 24
        ANZAC : 15 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.379
            Median : 4.000
            Variance : 1.536
            Standard Deviation : 1.239
            Total rolls : 29

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.409
            Median : 4.000
            Variance : 1.619
            Standard Deviation : 1.272
            Total rolls : 22

    triplea_38405.0_Ame6.tsvg

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